Singular-Druid farming with boomkin. they removed healing touch from boomkin and gave us regrowth. which is not in the singular druid boomkin healing tab.
Testing an update for Feral. If it works, I can port that to boomer. However I'm having the same issue on Feral as well.
I'll be checking all Singular related issues caused by the patch tonight. At the moment I'm taking a quick break after working all day earlier. :3
I'll be adding a "Line of Sight" toggle on Singular that will let you turn off LOS checks. This should work as a temporary work around until I can figure up a better solution that isn't too intrusive.
I can add a logic in that will detect when the mob is X amount of seconds away from death - in which the bot will use Tiger's Fury. Thanks for the advice!
There's some areas where DnD ignores the mob count because you have specific spells procced such as "Crimson Scourge" - which for optimal DPS, it will cast DnD regardless. The mob count primarily applies for the AoE behaviors outside of "Crimson Scourge" procs. I've never experienced the bot trying to cast spells on dead mobs before - the log doesn't really show evidence of this either. The only thing I can suggest is see if it does it in this update of the bot. If it's still doing it, then it could be the third-party botbase you are using.
It's up to the profile to handle considerations such as this. For "blacklisting spells" - the profile developer can easily add in code to shut off Singular while stealth is being used - that way it doesn't disrupt the stealth to cast spells. Profile developers have more than they need to make their profile work properly in these situations. And if it's a paid profile - it should be doing as such.
Someone else reported this, but Destruction should be using Conflagration already. There's no Shadow Bolt cast for Destruction. I've reworked the PullMore a bit - this should be good to go in the next build.
In the latest update - the bot won't bother using Roll the Bones against trivial mobs. Thanks for the report!
Singular will put your pet on Passive so that Singular has full control over your pet. If your pet is not on passive, then your pet will behave unpredictably. This can cause the pet to pull mobs or attack mobs that it shouldn't be - which in some situations can be very bad. When the pet is on passive, it won't attack at all unless the combat routine tells it to.
This has been tested by others, and it seems to be rotating fine with them. Were you using a test build of Honorbuddy when you reported this?