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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

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      It'll relcamp if you modify it with the slider.
       
    2. 19benni81

      19benni81 Member

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      Good day i have since today the following problem...when i stert RB and try to log in I get this message "This version of FF14 is not yet supported"
      Is there a problem solution?I'm new here at RB!:confused:
       
    3. HobbitPunter

      HobbitPunter New Member

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      They just need to update RB for the new patch that was put out this morning :)
       
    4. 19benni81

      19benni81 Member

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      Ok thank you very much!
       
    5. mastahg

      mastahg Administrator Staff Member

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      Updated for 3.41, no need to download a new version.
       
    6. Mystic

      Mystic Member

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      Hey Mas, Since it seems no one uses the 40 default value and just instantly goes to 100. Would it be a larger task to just build it within RB itself to have a larger max value and then just set default at 100?

      Its nice to edit it manually, but like you said. Would revert if we touch the slider. Its not a huge deal or anything. Just was curious.
       
    7. Mystic

      Mystic Member

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      Hey Mas, i dont know if this is normal or not. I tried 300, 600 and then even 1000 setting.. and it STILL wants to get on the chocobo to get from one side of the mountain to another. (Same camp area) I REALLY doubt that it should with it set at 1000 should it? Is there a limit on how much length this will accept? Basically trying to make it just use chocobo to get from point A to the Gathering Camp, but once at camp, not use choco.
       
    8. mastahg

      mastahg Administrator Staff Member

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      If its not responding, need a log.
       
    9. mastahg

      mastahg Administrator Staff Member

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      Version 99
      Code:
      TalkTo: Add cutscene detection logic to handle cutscenes that don't alter the step
      
      BuyItem,EmoteNpc,HandOver,TalkTo,Turnin,UseItem,UseObject,UseTransport tags have all been updated to make use of the updated CommonBehaviors.MoveAndStop to display more information to the user.
      They have also had an incorrect npc check fixed
      Removed outdated movement code
      Removed custom log functions
      
      
       
    10. unknownsoldier08

      unknownsoldier08 Member

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      I seem to get this often in orderbot when it enter areas such as the waking sands or other areas that use a transport to enter

      Stopping the bot. Reason:[GetTo] Local nodes are unknown, and we cannot teleport

      After the bot stops, pressing start will let it continue like nothing happen.

      Can you look into this?
       

      Attached Files:

    11. mastahg

      mastahg Administrator Staff Member

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      I've had reports, but I can't reproduce it.
       
    12. zengao1997

      zengao1997 New Member

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      when will it support 3.45?
       
    13. MrFish

      MrFish New Member

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      It won't

      lol i was jk, in due time he has a lot of work after update give him time.
       
      Last edited: Nov 1, 2016
    14. mastahg

      mastahg Administrator Staff Member

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      Rb64 is now updated, no need to download a new version.
       
    15. Halloween7740

      Halloween7740 New Member

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      View attachment 7784 2016-12-03 10.15.txt

      bot usually crashes after entering a new instance and starting combat with third party botbase and routine running. It will start and after 5ish seconds into combat it will crash and log attached is the error being shown.
       
    16. mastahg

      mastahg Administrator Staff Member

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      That looks like an issue with the combat routine, probably doing something on another thread which should be totally avoided. You'll need to contact whoever made it as we don't support paid products here.
       
    17. Mystic

      Mystic Member

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      Mas, I dont know whats up, but happened before after an update. I thought it mightve been a CR issue, but seems it maybe something else now.
      Usually use Kefka on BRD, but changed to Ultima to test after. What happens is, Botbase is targeting but isnt ENGAGING. Im guessing a handoff? Cause if I manually engage, CR kicks in.

      Now during the part where its supposed to hand off to the CR, XIV is "stuttering" till combat is engaged then its all smooth again. Then when mob is killed. Moves to next target, locks on, but again, does nothing.

      Now a week ago or so, Was more random when it happened. Not sure where the issue could be located around to try to figure this out. If you have any thoughts?
       

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    18. mastahg

      mastahg Administrator Staff Member

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      Version 111
      Code:
      
      Main:
      SpecialCurrencyManager added.
      -Handles checking how much and current progress twoards the limit of currencies that are not held within the normal inventory.
      -CenturioSeals,BlueCraftersScrips,RedCraftersScrips,BlueGatherersScrips,RedGatherersScrips are currently supported
      SpecialShopManager added.
      -Handles getting information for ShopExchageCurrency and ShopExchangeItem
      ShopExchageCurrency added
      -ShopExchageCurrency.Purchase(itemid,count)
      -ShopExchageCurrency.CanAfford(SpecialShopItem item)
      
      Support for ShopExchangeItem will be coming soon.
      
      Macro navigation has been moved from inside the GetTo Behavior into the main bot.
      It can now be utilized via the NavGraph class
      Two functions are provided:
      Queue<NavGraph.INode> NavGraph.GetPath((uint)ZoneId, XYZ)
      Composite NavGraph.NavGraphConsumer(ValuteRetriver<Queue<NavGraph.INode>>)
      
      This allows all botbases to make easy use of the macro navigation system.
      
      A new helper function has been added to ff14bot.Helpers.Utils
      DynamicString<T>(this T obj, params string[] propertiesToSkip)
      Will iterate an objects public fields and properties and generate a nice string to aid in debugging
      
      RebornConsole:
      Log(object) will no longer throw an exception when an object that output curly brackets is passed toit
      
      
      
      
      
      
       
    19. mastahg

      mastahg Administrator Staff Member

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      ExBuddy has also been updated, please update otherwise it will not function.
       
    20. velonici

      velonici Member

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      Just a heads up that FF14 updated so the bot doesnt work with this version.
       

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