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  • [Flightor] Mount up failed unexpectedly. Blacklisting current location.

    Discussion in 'Honorbuddy Support' started by mh66, Nov 2, 2016.

    1. mh66

      mh66 Community Developer

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      Hi,

      I've already tried:
      - clear cache
      - untick/tick filters in UI
      - mounting up while HB is running

      Seems like fligtor thinks I'm indoors, but I'm not.
       

      Attached Files:

    2. mh66

      mh66 Community Developer

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      This issue appears and disappears and I can't tell why. Seems to work now at same spot.
       
    3. DocTalbuk

      DocTalbuk Community Developer

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      Ive had that issue before. really annoying. Just happens randomly, when the bot stands on a slope.
      Blackspotting didnt help for me.
       
    4. MaiN

      MaiN Moderator Staff Member Moderator Buddy Core Dev

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      It looks like HB somehow is believing your toon can fly in the area and trying to mount a flying mount.
      I assume you weren't on a flying vehicle or something, right?

      Next time it happens, can you try the following in console and report the output:
      Code:
      Log("IsFlyableArea(): {0}, Lua: {1}", Flightor.IsFlyableArea(), Lua.GetReturnVal<bool>("return IsFlyableArea()", 0));
      
       
    5. mh66

      mh66 Community Developer

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      Thank you for your answer.

      My toon actually was in a flyable area, but neither mounted on flying nor on ground mount (it was a quest that was scripted with "Run" attribute, so ground mount should have been applied). Do you have any other ideas, why this issue occurs? I could log some values if you need some.
       
    6. MaiN

      MaiN Moderator Staff Member Moderator Buddy Core Dev

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      It appears it is a TurnIn which has flying specified for nav.
      Do you have a usable flying mount on that toon?
      Try the following code when it happens:
      Code:
      using (StyxWoW.Memory.ReleaseFrame())
      {
      Buddy.Coroutines.Coroutine coroutine = new Buddy.Coroutines.Coroutine(async () => await Styx.CommonBot.Coroutines.CommonCoroutines.SummonFlyingMount());
      while (!coroutine.IsFinished)
      {
        coroutine.Resume();
        Thread.Sleep(10);
        ObjectManager.Update();
      }
      
      Log("Result: {0}", coroutine.Result);
      }
      
      You should stop the bot before you run this code.
       
    7. mh66

      mh66 Community Developer

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      I do have usable flying mounts. I will use this code, when it happens next time (as I mentioned earlier: it happens randomly although my char has used flying/ground mount before and afterwards)
       

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