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  • Leaguestone

    Discussion in 'Archives' started by Mariupol, Mar 6, 2017.

    1. MewFive

      MewFive New Member

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      Probably set AIF to stash Leaguestones in a Leaguestone storage tab.
      And set AIF to stash "specific items" into a separate tab. And use the specific items setting to stash the leaguestones you want the bot to run into the separate tab.

      Hopefully the plugin will run the leaguestones from the separate tab first.

      I'm sure the developer of the plugin will increase functionality as time goes on.
       
    2. NinetyFour

      NinetyFour New Member

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      So I've installed the plugin, updated CommunityLib, and the toons are using the stones appropriate for the level of the zone, but for some reason I can't see any options under 'LegacyPlugin', just a blank screen. Is that supposed to happen?
       
    3. hansmeier

      hansmeier Member

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      Yes ...
       
    4. Mariupol

      Mariupol Member

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      Here is my rules for leaguestones. how i can change them to pick up only special types of them? for example i want to pick up nemesis and don't want to pickup bloodlines.

      I guess i should make different rules likes this: "Rule": "item.FullNameContains(" Nemesis Leaguestone")" , "Rule": "item.FullNameContains(" Domination Leaguestone")" for types of leaguestone that i want to pick. all other will be ignored, am i right?




      },
      {
      "Comment": "",
      "Enabled": true,
      "Type": 0,
      "Rule": "item.FullNameContains("Leaguestone")",
      "ShouldLog": false,
      "Priority": 1
      },
      {
      "Comment": "",
      "Enabled": true,
      "Type": 2,
      "Rule": "item.FullNameContains("Leaguestone")",
      "ShouldLog": false,
      "Priority": 1
      },
      {
       
      Last edited: Mar 8, 2017
    5. brycem1989

      brycem1989 New Member

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      can someone pm me an invite to the discord please
       
    6. hansmeier

      hansmeier Member

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      Enable and disable as you please.

      Code:
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Ambush Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Ambush Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Anarchy Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Anarchy Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Beyond Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Beyond Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Bloodlines Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Bloodlines Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Breach Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Breach Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Domination Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Domination Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Essence Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Essence Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Invasion Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Invasion Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Nemesis Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Nemesis Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Onslaught Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Onslaught Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Perandus Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Perandus Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Prophecy Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Prophecy Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Rampage Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Rampage Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Talisman Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Talisman Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Tempest Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Tempest Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Torment Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Torment Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 0,
          "Rule": "item.Name == \"Warbands Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
        {
          "Comment": "",
          "Enabled": true,
          "Type": 2,
          "Rule": "item.Name == \"Warbands Leaguestone\"",
          "ShouldLog": false,
          "Priority": 1
        },
       
      Last edited: Mar 9, 2017
    7. V-lock

      V-lock Member

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      With the new ComLib this doesn't seem to be working at all. It is checking for the need for a leaguestone, but it deposits before it does the check so when its in town hes always empty. Just doesn't seem to recognize the need as they are being picked up.
       
    8. vendettas

      vendettas Member

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      There is a thread pinned on the main forum...
       
    9. Tommyg556

      Tommyg556 New Member

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      Where do you put all this? Which file?
       
    10. g0dzix

      g0dzix Member

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      It's for AIF, custom item filter

      So guys, what leaguestones are most profitable?
       
    11. Mariupol

      Mariupol Member

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      Nemesis, Rampage, Onslaught, Invasion, Domination, Anarchy. First gives you rare mods from monsters and chance to get hh lol, second gives a good boost to dps, third is 20% to quantity, 4th is free unique monsters, other two just to get good items. Other are useless imo, but u can also set warbands and torment, not bad.
       
    12. g0dzix

      g0dzix Member

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      Thanks, created rule for that
      Code:
      (item.FullNameContains("Leaguestone") and (item.IsUnique or item.FullNameContains("Nemesis") or item.FullNameContains("Rampage") or item.FullNameContains("Onslaught") or item.FullNameContains("Invasion") or item.FullNameContains("Domination") or item.FullNameContains("Anarchy")))
       
    13. vendettas

      vendettas Member

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      I don't necessarily agree with a few of your suggestions:

      1) Rampage isn't worth running if you're doing it purely for DPS.
      2) Onslaught for the 20% IIQ is cool, but I'd rank it below some that you left off.

      Personally, I have a beyond leaguestone running at all times - it's extra mobs of all rarities. Pair beyond with Ambush or Domination and you'll have a ton of extra mobs. Essences are good too - tier 5 essences are a guaranteed chaos or more,

      Breach leaguestones are another good one to run if you can handle breaches.
       
    14. Mariupol

      Mariupol Member

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      yes, you're right, i forgot about beyond, it is cool and must be at high priority.
       
    15. Herpington

      Herpington Member

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      Nvm didnt notice new update
       
      Last edited: Mar 11, 2017
    16. CanPayUpTo30Dolars

      CanPayUpTo30Dolars Member

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      Hello all.
      When I enable the new plugin ''Leaguestone'' my EB cant be started ... it stop instant , can some1 guide me what I'm doing wrong ?(I'm using the latest version of communitylib and AIF)
      I also want to ask if this plugin USE the league stones or he just pick up and stash?(mine is picking and stashing them already)
      Any help really appreciated !
       
    17. vendettas

      vendettas Member

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      The plugin uses the leaguestones. Please post your log of when EB can't start.
       
    18. CanPayUpTo30Dolars

      CanPayUpTo30Dolars Member

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      I click start and EB just stops... no errors ... EB just refuse to start , should I activate Extensions or configurate special stash for my league stones or this has nothing to do with my issue?
       
    19. vendettas

      vendettas Member

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      EB (more or less) requires Extensions to run, so you should definitely activate it. Try that, and if you still have issues, please post your log. It will tell us what is causing your issues.
       
      Last edited: Mar 11, 2017
    20. CanPayUpTo30Dolars

      CanPayUpTo30Dolars Member

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      Oh I found the error(the red lines) : it says ''Leaguestones'' plugin is incompatible with OldgrindBot.
      I have never got time to configurate Map bot so far , OldgrindBot and Maprunner are still doing great work.
      Is it possible to make this Leaguestone plugin to work with OldgrindBot ( Please ExVault I know that u can do this ).
      Thanks in advance!
       

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