I just reinstalled the one from an old backup and it works. The upgrade fucked up my directory structure for some reason. Don't care what version I have as long as it A: loads B: lets me use my own edits to the routine
I just loaded the files you uploaded in your previous posts and they load fine with the latest version. Not sure what happened during your install but obviously when an update is done Default Combat and all it's sub-directories are overwritten so if you have custom edits to advanced routine files, you'll want to copy them back over after an update.
Evening everyone, I took a hack at the Sorc Lightning.cs in my poorly geared Sorc (190ish blues). The original posted 1217 DPS (16.4 Actions per minute) over a 23 min starparse run. The one I'm posting posted 3088 DPS (30.1 APM) over 10 minutes. The original never built the Focal Lightning buff, my version holds it at 5 stacks. Happy zapping =] P.S. I added some specific star parse info to the OP build that I posted. I can't run the default routine to compare, as I was silly and wrote over it...
Great work, here is the default in case you want to compare. I have a level 60 Sorcerer that I may have to finish leveling just to enjoy your work!
FYI .. you can always just download the latest BW and extract the routine out of default combat folder.
Grrrr..... I think my latency is getting the best of me today... I've tried for four hours to get consistent Lethality OP Parses... running 10 minutes starparse sessions, I'm getting 1400DPS swings. I know RNG has a lot to do with DPS, but that's a HUGE swing to be running everything identical over that long a period of time. I've gotten from 4400-5300 on the current default routine, and I've gotten from 4500-5900 with my routine. So I'm going to suggest holding off on updating anything for now. I pulled my .cs until I can get consistent testing to see if it's actually an improvement.
OK, for anybody interested... I have a "kind of" fix for healing. It will heal whatever target you select in the priority your rotation is set to regardless of players health. It's better than nothing and actually heals your targets now. It requires edits to spell.cs and whatever advanced rotation your class uses. took a while to figure it out but i'm willing to start a thread on it if people are interested? EDIT*** I also have a fix for aoe casting for anyone with that issue
It's been a productive couple of weeks Thank you to you as well for all the help and effort you've put in with all this
would be nice, when stealth-classes, when they are in stealth and need to "rest", can not heal themselfe because they are in stealth (endless loop) would be nice if the bot calls first "stealth" and then rest. How can they be in that state? Some path finding problems on zakuul that the bot falls sometimes on the elevator (leaves the elevator to early) but is not in combat.
Spell.HealGround("Salvation", ret => Targeting.ShouldAoeHeal) This still does nothing for me. No go for Salvation. Healing in general is still pretty horrid on target selection and speed. I think buddywing just isn't made for healing...back to dps! I can't even begin to tweak the routines to make it better because it just simply doesn't follow the rotation properly. Random target selections (NEVER wants to target self so I die because I don't heal myself, if I try to manually heal myself it's wanting to target some random player at 100% health).
What routine is that in? Did a search and unless I've already updated it since the last release, I get 0 results.
it was in all the old routines, is that code now invalid? new Decorator(ctx => Tank != null, Spell.CastOnGround("Salvation", on => Tank.Position)), This is in the new updated routine, but it will just keep 100% uptime on the tank. Is there a way to make this honor AoE rules and cast on groups instead of just the tank?
Maybe this is quite a big ask (i've had zero time to be playing atm due to work so not been able to have a look) but in continuation to your solo mode, it would be very nice to have a mode for healing classes that prioritises attacking over healing? I can do this now by using my old manual targeting version of DC but it's a pain having to switch between them all the time etc etc.
This is normally how the bot would work but because of health percentages a healing routine has no downtime to DPS. No one is ever at full health long enough to DPS.