First of all i have to that this is amazing, and secondly i see alot of people are having problems with it not being able to keep up with the dmg or that ur running out of mana, and i must say if u guys are using the Talent Guide thats recommended with this CC, it makes all the difference in the world, i had my own talent spec which i was doing fine by myself healing 85 heroics, but the bot was not doing the same, as soon as i changed my talents over to the Bot Recommended, the bot almost never runs low on mana, and does almost if not better than myself in some of the raids. Awesome CC! +rep
I have both specs and tried both 5 mans somtimes has a problem just depending on how much damage tank is taking.
i downloaded the manual version but it still walks when i'm not in combat. i can't drink when tank moves when we are out of combat. i'm using the combat/heal bot mode. i even disabled click to move and it was re-enabled when i started the bot. what do i do?
oh, i will try that. do nothing will still use the cc and heal though? i did not know that. i was wondering what do nothing could be used for lol thanks i will try that
this is a problem with the group you are healing, i tried H DM too and sometimes i can heal the dungeon without any problems (only modified the manual version to using nourish) and sometimes there's no way to keep them alive, they staying in the red bubbles, they aggro everything, or similar things...
Few issues: 1. It's using Rebirth out of Combat 2. Not everyone wants to use Innervate on other party members, even with the glyph.
1. I will try and add a line into the CC that only uses rebirth during combat. 2. The CC will only use Innervate as a self cast?
Proper tank detection for raids would be nice (right now it lifeblooms myself, kind of weird) and of course nourish/healing touch support would be totally awesome
Is there any chance that this could maybe use Faerie Fire on mobs that the tank target? It kinda makes it easier for the bosses etc if ya have not so good dps in the group with the armor at 12% reduction... Ohh btw great CC, Im using it in dungeons atm and its healing better than I do by hand, and not ooming as much so I must spam useless spells lol
I am taking a lot of feedback into account and am working on a update. Keep providing me with feedback on what can be improved please.
i thin kraid-healing isn't the way hazard want to see his CC There're so many dependicies in a raid How would you control rebirth? How would you control Tankhealing? in most cases u have 2 tanks, and u only have to heal one of them ... I've found a real easy way in finding the right tank, but the heal output isn't that good at all, my twink reaches max 4-7k hps (should be much higher, something around 10-12k), but to be no 1 in healing, u need a different heal-logic in a raid (and u need to write a different one for some of the bosses, for example chimaeron) BoT Trash-Runs can be solved real good with hazard'S version
Not seeing useage of swiftmend or nourish really. Nourish really should be used as a main spell, since the mana cost is so low, and regrowth should be used less as it costs so much. Great CC, thank you.
anyone else haveing issue's where in randomly in dungeons or wateva Stops healing fro 2-4 seconds? nilly killing people? lol
It's getting the job done but it's really wasting alot of mana at my lvl. I'm lvl 66. It's spamming group heals and keeping both lifebloom x3 and reju up on the tank when only 1-2 lifebloom stack is needed. If I'm playing myself, I never go below 70% mana (in feral gear) but using this it's going to 50% mana every fight. I know it can't be as efficient as if I'm playing, but this is wasting the mana too much imo.