• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Plugin] CombatHelper - Targeting, pulling, RaF and stability fixes

    Discussion in 'Archives' started by lofi, Dec 30, 2010.

    1. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0
      Yes works alot better! Thanks a bunch Lofi, iv had so much trouble in PvP. But with the new release its working great!

      Edit: It still targets pets in PvP thought :(
       
      Last edited: Feb 20, 2011
    2. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      I made another fix to avoid non-players (e.g. pets) while assisting in BGs. This with the other fixes should hopefully solve pet-targeting issue.
       
    3. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
      oO u re back really nice
      i will try ur new version immediatelly in BG
      ty ^^
       
    4. Sweking

      Sweking New Member

      Joined:
      Jul 29, 2010
      Messages:
      153
      Likes Received:
      0
      Trophy Points:
      0
      Awsome! Gotta try this when I got time, thanks for your time!
       
    5. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0
      Hey lofi, will try it at asap. I'll let you know how it goes :)


      EDIT: Last release is working great mate, its not targeting pets anymore and the targeting is ALOT better then before.
       
      Last edited: Feb 20, 2011
    6. rrrix

      rrrix DEVELOPER Buddy Core Dev

      Joined:
      Jul 11, 2010
      Messages:
      3,449
      Likes Received:
      61
      Trophy Points:
      0
      Hi Lofi,

      This thing is totally badass! Loving it.

      Seems it is targeting enemy player totems - which is usually OK for most melee/ranged classes - except my Shadow Priest ends up casting a bunch of DoT's on it.

      Code:
      [CombatHelper] Engaging Earthbind Totem from 3 yards...
       
    7. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
      yup it target totam, my dk use pull skill on toem lol, and most of the time it don't go close enought to destroy the totem, so it get stuck with totem targeted and stand near it
       
    8. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      Another minor edit. I believe I solved the totem issue in the latest release.
       
    9. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
    10. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      Updated to ignore PvP targets with the following buffs/debuffs:

      Polymorph
      Sap
      Ice Block
      Mind Control
      Divine Shield
      Cyclone
       
    11. Xanathos

      Xanathos Active Member

      Joined:
      Jul 25, 2010
      Messages:
      1,030
      Likes Received:
      6
      Trophy Points:
      38
      Don't forget the Succubus one.
       
    12. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      Thanks, knew I was forgetting something! Added check for "Seduction" in latest release.

      EDIT: Updated again to ignore targets with Hunter's "Freezing Trap Effect", except for Frost Mages because of the crit bonus.
       
      Last edited: Feb 22, 2011
    13. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
      apparentelly, now combathelper don't work with last version of simpleCC :(
      can you make it work again plz ^^
       
    14. uiop

      uiop New Member

      Joined:
      Jan 17, 2011
      Messages:
      183
      Likes Received:
      1
      Trophy Points:
      0
      Thanks lofi, one of the best plugins out there.
       
    15. uiop

      uiop New Member

      Joined:
      Jan 17, 2011
      Messages:
      183
      Likes Received:
      1
      Trophy Points:
      0
      lol, my lock was flying around coldara when he aggro'd one of the drakes flying around. I was running GB2 so I'm assuming he would have just kept flying, but combat helper I'm assuming knocked him off his mount mid air trying to fight. This caused him to fall to his death. Could have just been GB2 or my CC that caused the issue. Thought I'd bring it to your attention just in case though.

      I have disabled Combat Helper while running GB2 and hopefully it won't happen again. Just figured it may be worth adding some kind of "if flying, ignore combat" feature or something.
       
    16. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      Updated to move the flight check back before assist. It should no longer interrupt the bot while flying or mounted (outside of BGs). Also added ignore for PvP targets with Shaman's "Hex" debuff.
       
    17. NizaJakub2

      NizaJakub2 New Member

      Joined:
      Feb 24, 2010
      Messages:
      24
      Likes Received:
      0
      Trophy Points:
      0
      blind could u add aswell.
       
    18. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
      there is a problem with new version, bot engaging target 40y away, it run to new target if there are other target in range 40y without killing the first target it was hitting
      So
      it engage first target
      another target enter in range
      it run to this new target with the first one following it
      etc...
      so it have at the end 2,3,4...target hitting it
      you need to make it keep hitting the first target untill this one is dead before targeting a new one
       
      Last edited: Feb 23, 2011
    19. lofi

      lofi New Member

      Joined:
      Jul 12, 2010
      Messages:
      203
      Likes Received:
      15
      Trophy Points:
      0
      Minor update to add "Blind" to list of crowd controls.

      This sounds as an issue with your Custom Class. The plug-in does not switch targets when you have already have a good target. If you are using the PullSpell you might want to try leaving it unset. The CC sometimes ignores targets that plug-in tells it to pull, and w/o Pull Spell it usually won't aggro these targets.
       
      Last edited: Feb 23, 2011
    20. azerus

      azerus New Member

      Joined:
      Jan 7, 2011
      Messages:
      333
      Likes Received:
      0
      Trophy Points:
      0
      ok ty
       

    Share This Page