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  • Amplify - a Mage CC Powered by Blast Processing!

    Discussion in 'Archives' started by CodenameG, Oct 23, 2010.

    1. CodenameG

      CodenameG New Member

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      in 1.6.1 i added support for gift of the naaru, Automatic Mana / Health pot detection and useage, as well as support for using ManaGems. (dont know why it took me this long to add support for using mana gems)
       
    2. Talix

      Talix New Member

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      Too bad my mage got done ^^

      Fast and stable CC tho, thx for the help so far. Is it worth sending it to IB heroics?
       
    3. Lockwood

      Lockwood Member

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      Needs some behaviour for when a mob attacks your frost elemental. You just stand there and watch.

      Also the Frost Nova and Water Elemental Freeze is not working.

      Other than that A good CC.
       
      Last edited: Mar 6, 2011
    4. aprisma

      aprisma New Member

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      Your Amplify is awesome - but i could swear it already used Mana Gems ..... I think I need more sleep.
      cheers,
       
    5. Dgc2002

      Dgc2002 Member

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      This really makes me want to roll a mage for a stable/well developed CC. props on you work
       
    6. quel

      quel Member

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      Nice.. love your CC so far can't complain about anything at all. Do we see Fire support in the near future btw? :)
       
    7. CodenameG

      CodenameG New Member

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      theres already some basic fire stuff in the CC already, but since i never played fire spec, i dont really know what i need to do to program it correctly.
       
    8. Switchmorf

      Switchmorf New Member

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      Exception thrown in CustomBehavior object for tag:
      <CustomBehavior File="BasicInteractWith" QuestId="0" MoveTo="1" NpcID="15433" />
      make sure the tag has all required attributes and try again.
      Thread was being aborted.
      Honorbuddy stopped


      lvl 5 be
       
    9. CodenameG

      CodenameG New Member

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      thats a quest profile issue, not a CC issue.
       
    10. no1knowsy

      no1knowsy Well-Known Member

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      Yes, you will see fire supported soon. Just need to get some guildies to run around in heroics with me tonight, see what needs to be changed.
       
    11. CodenameG

      CodenameG New Member

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      updated to version 1.6.2! Get it while its Hot!
       
    12. no1knowsy

      no1knowsy Well-Known Member

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      Was running the new Fire CC on my mage for a few instances. Average Boss DPS of 8k. Top DPS on boss was 9.5k. No AOE was used. Currently itemLvl 336. Disabled Polymorph/Spellsteal/AOE. Nameless WoW Armory for those who are interested in the gear !Mage!
      Following is how the CC handles certain spells.
      HotStreak > Cast Pyroblast (Hmm)
      Impact > Cast Fire Blast if there is more than 1 Mob
      Combustion > Casts when "Ignite" "Pyroblast!" and "Living Bomb" are on the target.

      You can choose between spamming Scorch and Fireball. Checks to make sure Living bomb is on target at all times, along with Critical Mass.

       
      Last edited: Mar 9, 2011
    13. neodite

      neodite New Member

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      Anyone have a problem with a large delay with casting spells (When first in combat and sometimes during it)

      Like when tank has agro it will target the mob, then it's like a 3-4 sec wait before it starts casting.

      Not sure if this is a IB issue or CC. Or could just be me :p


      *edit*

      Acctually it seems to only start casting when something procs. And in the middle of trash if no spells proc then it will just stand there =\
       
      Last edited: Mar 9, 2011
    14. no1knowsy

      no1knowsy Well-Known Member

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      Gonna need your log neodite. But um I'm going to sleep, been up long enough for today, CodenameG should be on sometime, or another CC dev might happen to pass by and could take a look. GL man, but my mage was doing fine. They're really gonna need the log to do anything for it. Otherwise we just kinda go... "well it could have stopped anywhere."

      EDIT: Your tank may also be somewhat of an idiot and is tab-targetting between mobs every .25 seconds, and IB is forcing you to switch to each of those targets, and the CC just can't keep up with targets that fast. So it sits there, and checks each one that comes up for Critical Mass, then Living Bomb, and by this time your tank has switched targets so your character follow suite. Just play by hand until a boss fight, then hit start. See what happens. You can also just watch, if you see your mage switching targets superfast it is the tank. And also IDK if CodenameG could put something in there to compensate for switching targets so much, but it would slow down the CC a lot.
       
      Last edited: Mar 9, 2011
    15. neodite

      neodite New Member

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      Yup cheers mate, looks like your right (About the tank constantly switching targets)

      Strange because ive never seen tanks do it so much before. But the last few days like every single one is doing it =\

      Looks like ill have to stay away from instances for a while
       
    16. no1knowsy

      no1knowsy Well-Known Member

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      It was probably a warrior, they have to switch targets a lot due to lack of AOE threat abilities. What matters is the Boss dps :D
       
    17. froggystyle

      froggystyle New Member

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      i keep getting the error when i goto settings i cant find the .xml file with ampliy toon name ... i deleted my whole amp folder an still get the error is there anything else i can try
       
    18. quel

      quel Member

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      \CustomClasses\Config
       
      no1knowsy likes this.
    19. froggystyle

      froggystyle New Member

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      perfect thank you
       
    20. no1knowsy

      no1knowsy Well-Known Member

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      GJ quel. +Rep
       

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