I was able to login and verify SalvageDialog.UniqueUntradeableChecked SalvageDialog.DesynthesisButtonClickable were working correctly. I will need the .xml that you are using to really test this any further
I will need the .xml that you are using to really test this any further Where are you getting the desynth tag from?
Theres so many different versions of exbuddy that I want to use the exact one your getting it from. I assume its from github?
Thank you. I have fixed desynth locally, I am attempting to also replicate the crafting issue pia has. I will push a new version shortly.
Pushing a new build now Code: Updated database file Fix desynthesis Added extra debug logging to crafting
Very interesting, try restart the computer. Agents being null is a strange bug and restarting computer seems to fix it usually, if that doesn't work let me know.