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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

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      Version 607

      Code:
      Support the newly released xp boosting earrings
      Fix divide by zero error during flightor
      Methods and namespaces are no longer obfuscated
      
       
    2. P3n1sD1ck

      P3n1sD1ck New Member

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      They work :)
       
    3. kraftaddikt

      kraftaddikt Member

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      Had a crash earlier and am not able to get the application running.

      Tried a reinstall to see if it was potentially from my existing installation, but the common error seems to be this in the logs

      Code:
      [13:36:30.626 N] RebornBuddy64 1.0.612.0
      [13:36:32.103 D] Reloading AssemblyLoader<BotBase> - Precompile
      [13:36:32.686 D] Reloading AssemblyLoader<IBotPlugin> - Precompile
      [13:36:33.127 D] Reloading AssemblyLoader<CombatRoutine> - Precompile
      [13:36:42.181 N] Logging in...
      [13:36:42.274 N] Error during login procedure
      [13:36:42.276 N] Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: <. Path '', line 0, position 0.
         at Newtonsoft.Json.JsonTextReader.ParseValue()
         at Newtonsoft.Json.JsonTextReader.Read()
         at Newtonsoft.Json.JsonReader.ReadAndMoveToContent()
         at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
         at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
         at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType)
         at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
         at ff14bot.Buddy.LogicalMemberSet.Login(String key, Int64 token, Boolean killOldSession)
         at ff14bot.Core.<>c.FormatterOrder.MoveNext()
      [13:36:42.301 D] Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: <. Path '', line 0, position 0.
         at Newtonsoft.Json.JsonTextReader.ParseValue()
         at Newtonsoft.Json.JsonTextReader.Read()
         at Newtonsoft.Json.JsonReader.ReadAndMoveToContent()
         at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
         at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
         at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType)
         at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
         at ff14bot.Buddy.LogicalMemberSet.Logout()
         at ff14bot.Core.<>c.FormatterOrder.MoveNext()
      --- End of stack trace from previous location ---
         at ff14bot.Core.NuAuthenticate()
         at ff14bot.Core.DoLogin()
         at ff14bot.Core.InitalizeHook()
         at ff14bot.App.Current_Startup(Object sender, StartupEventArgs e)
         at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state)
         at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
         at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
         at System.Windows.Threading.DispatcherOperation.InvokeImpl()
         at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
      --- End of stack trace from previous location ---
         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
         at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
         at System.Windows.Threading.DispatcherOperation.Invoke()
         at System.Windows.Threading.Dispatcher.ProcessQueue()
         at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
         at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
         at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
         at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
         at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
         at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
         at System.Windows.Application.RunDispatcher(Object ignore)
         at System.Windows.Application.RunInternal(Window window)
         at ff14bot.App.Main()
         at <PrivateImplementationDetails>{3C12F2F0-D0ED-4AA0-8FB9-CE94E4ECDA1C}.Main()
      
      Is there something wrong with the login servers?
       
    4. mastahg

      mastahg Administrator Staff Member

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      Should be working now
       
      kraftaddikt likes this.
    5. mastahg

      mastahg Administrator Staff Member

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      Version 613


      Code:
      Check for proper response from auth server
      Better handle ActionResourceManager during roleplay events
      Better handle Bokairo inn aethernet object
      
      Api changes:
      Update TwoInt datastructure
      Some documentation cleanup
      
       
    6. P3n1sD1ck

      P3n1sD1ck New Member

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      It seems that something has changed that is affecting fates
       

      Attached Files:

    7. mastahg

      mastahg Administrator Staff Member

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      Issue with the obfuscation, thanks for the report. New build coming now.
       
    8. Manta

      Manta Member

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      This new version broke basic tags in OrderBot. Here's an example of the simplest If tag not compiling:


      Code:
      [20:24:27.336 N] Loading profile Bokairo Inn Aethernet Test.xml
      [20:24:27.385 N] Parsing xml...
      [20:24:27.386 N] Failed to load profile: Element If is not supported. Please check your XML and try again. (<If Condition="True">
        <GetTo ZoneId="628" XYZ="44.5836, 4.475071, -27.94572" />
      </If>) Line 5
      [20:24:27.386 D] System.Exception: Element If is not supported. Please check your XML and try again. (<If Condition="True">
        <GetTo ZoneId="628" XYZ="44.5836, 4.475071, -27.94572" />
      </If>) Line 5
         at Clio.XmlEngine.QueueComparatorParser.GetElementValueAsCollection(XElement element, PropertyInfo property)
         at Clio.XmlEngine.QueueComparatorParser.Process(PropertyInfo property, XElement element, Object instance)
         at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
         at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
         at ff14bot.NeoProfiles.NeoProfile.Load(String path)
         at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)
       
    9. mastahg

      mastahg Administrator Staff Member

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      Cooking another build now.
       
    10. Manta

      Manta Member

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      Works now, thanks!
       
    11. mastahg

      mastahg Administrator Staff Member

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      Version 617
      Initial dawntrail release

      This is the first build for dawntrail, I expect some things maybe broken and some might even crash the client.
      This is untested(since the servers are not up yet) and meant for developers/ people interested in bleeding edge.
      Combat routines are not updated
      ActionResourceManager is not updated

      If you are interested in helping update the ActionResourceManager you can run
      Code:
      Log(ActionResourceManager.CostTypesStruct);
      
      in the Console and help deduce what values mean what for each class
       
    12. P3n1sD1ck

      P3n1sD1ck New Member

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      Would we change to a call and use the console command, or is it use an action first then the console command?
       
    13. mastahg

      mastahg Administrator Staff Member

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      Sorry, not sure what you mean.
       
    14. Naowooki

      Naowooki New Member

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      Yep can't even log in, it crash when i click log in !
       
    15. GodsBane

      GodsBane New Member

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      Yup mine freezes once it loads
       
    16. Naowooki

      Naowooki New Member

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      Same here
       
    17. GodsBane

      GodsBane New Member

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      Hopefully it gets fixed soon
       
    18. Naowooki

      Naowooki New Member

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      I guess they are working on it :D
       
    19. P3n1sD1ck

      P3n1sD1ck New Member

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    20. mastahg

      mastahg Administrator Staff Member

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      Yep, need logs.
       

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