Rewrite test build released The latest rewrite build has been uploaded, the download link is in the first post. This is virtually a completely rewrite, though, a lot of the combat logic has not changed. As I have recently lost all my botting accounts I've had to start from level 1. While my test character is only level 30-40 it will work on higher level characters, but I've not been able to address some of the bugs at such levels. As always, if you have problems ATTACH your log file. NO LOG FILE, NO REPLY!
It works, lovely Though, it doesn't have the same "flow" as the earlier one (tho, that might be HB's fault). I for one love it a lot, and especially the option to choose what poisons to use
I download today this CC and when I click СС Сonfiguration i see window with error. (Start bot/stop bot) same window Bot use only autoattack and in window "Debug Log" appears error: What could be the problem? Sorry for bad English
You didnt read the instructions on the first page, go read it and it should be obvious what is going wrong edit: also applies to bala above
Not sure if its possible, but could I suggest the use of Sprint while stealthed? When you target someone and goto stealth.. alot of times the target gets away from you caus eyou cant get to it fast enough, but if you engage sprint (if its CD is available) you can catch them most of the time. Just a thought.
It appears to me it's "slower" in executing his attacks and such, even if it's against a targetdummy (lvl 77 assa rogue used for testing it with). Not sure if you understand how I mean, but if I'd give the example in dps done, the dps has been lowered by roughly ~300 dps, same gear and same lvl as I tested it with the last time. (had ~1-2 months break because not enough RL cash to get gametime )
Look on the Advanced tab in the UI configuration, "Sprint Distance", the default is 35. If the target is more than 25 yards away it will use sprint (only while stealthed). If you want to use sprint more frequently low this value, maybe 25 - 20.
I don't know how that is possible as I'm getting much higher DPS and beta testers were also getting higher DPS.
Hm. My bad, realized I didn't buy any poison for the daggers <_< Put the poison on them, and it worked better again =) It is pretty "Meh" at bgs, but I know it isn't made for bg use in the first place, so I'm totally living with it =)
Where is it going wrong in BGs, what could it do better? Tell me what it IS doing and tell me what it SHOULD be doing.
Latest build uploaded - 26 03 211 Fixed: Bugs - lots of bug fixes Added: Recuperate used out of combat if combo points are available. Added: Use Backstab on sapped targets; it should move behind any target with sap debuff.
i got a little question of understanding: What is it about the LazyRaider option? I i would like to request an option that disables 100% movement. That would make it, let me vouch a legend, "Legendary"! greetz
Then I'll give an example in the Assaspec, every time it's chasing someone to do a mutilate it stops real quick and tries to do it, problem is that if the target is moving it's a slight "pause" in the attack and hence it fails and tries to do the same thing again and again. So it's missing out a lot of combopoints and such (I tried to do 4 sota in "combat/heal bot" and 4 in "bgbot", the total damage done difference EACH bg were above 600k dmg, I think the bgbot only made roughly 100-200k each game, which is very low for a catagreengeared rogue) Though, I gotta say it's frikking awesome against stationary targets, which I pointed out before :3