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  • [WIP] Singular - A community driven All-In-One CC - It Just Plain Works

    Discussion in 'Archives' started by Apoc, Feb 7, 2011.

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    1. Lockwood

      Lockwood Member

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      Change the priority or remove it? Quite simple really,

      I move to the last bit after the direct damage spells.
       
      Last edited: Mar 24, 2011
    2. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      I fear change =(

      seriously though, i'll dl it after raid
       
    3. mopysworld

      mopysworld New Member

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      Set the leader plugin does something like that for most of the healing CC's would suggest looking into it. Only toyed with it twice but it was impromptu instead of any actual testing... but it did seem to do the job.
       
    4. pmellyn

      pmellyn New Member

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      Apoc, druid was not buffing MoTW on itself so I changed this:

      PHP:
      public Composite CreateDruidBuffComposite()
              {
                  return new 
      PrioritySelector(
                      
      CreateSpellCast(
                          
      "Mark of the Wild",
                          
      ret => NearbyFriendlyPlayers.Any(=> !u.Dead && !u.IsGhost && u.IsInMyPartyOrRaid && CanCastMotWOn(u)),
                          
      ret => Me)
                      
      // TODO: Have it buff MotW when nearby party/raid members are missing the buff.
                      
      );
              }
      to this:

      PHP:
      public Composite CreateDruidBuffComposite()
              {
                  return new 
      PrioritySelector(
                      
      CreateSpellBuffOnSelf("Mark of the Wild"),
                      
      CreateSpellCast(
                          
      "Mark of the Wild",
                          
      ret => NearbyFriendlyPlayers.Any(=> !u.Dead && !u.IsGhost && u.IsInMyPartyOrRaid && CanCastMotWOn(u)),
                          
      ret => Me)
                      
      // TODO: Have it buff MotW when nearby party/raid members are missing the buff.
                      
      );
              }
      All I added was the:

      CreateSpellBuffOnSelf("Mark of the Wild"),

      Thanks for the awesome work as always!
       
    5. mopysworld

      mopysworld New Member

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      I still think it has something to do with the tanktargeting or what ever the new targeting stuff that was implemented a while ago. I do get the target mob across the screen and ignore everything else around me to move to it if it kills a mob to quickly issue ALOT more now when I run in bot mode. I disabled all targeting and movement code with a check (yes Apoc its silly but it works for me) when I want to run by hand using combat / heal bot no movement.
       
    6. laria

      laria Well-Known Member

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      This CC has issues with a lowbie retribution pally.

      Right now it's chasing mobs , printing "pull" in the log and not getting into combat.

      I think the problem is:

      PHP:
              public Composite CreateLowbiePaladinPull()
              {
                  return
                      new 
      PrioritySelector(
                          
      CreateFaceUnit(),
                          
      CreateSpellCast("Judgement"),
                          
      CreateMoveToAndFace(5fret => Me.CurrentTarget)
                          );
              }
      Judgement - Spell - World of Warcraft and Seal of Righteousness - Spell - World of Warcraft

      are trained at lvl 3, so before that, pull won't succeed with the current code.

      I suggest to pull with autoattack/crusader strike if you don't have judgement trained.
       
    7. Zoinx

      Zoinx Active Member

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      Ret and Frost work fine, need to update the front page. What other CC's are not updated on the first page that actually works?
       
      Last edited: Mar 26, 2011
    8. moachi

      moachi New Member

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      I'm posting here my PvP stuff, retry pvp pala + dummie pvp fire mage..
      I don't run retry anymore with bot, cos it's already capped with honor, so need some honor for a mage) (probably DK when it will grow)
      If anybody want to test/run so I'm posting here.

      In settings there is addition for selection of PvP trinket and PvP damage increase trinket.
      Still it requires a lot of work to make it nicer...
       

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    9. vlad0327

      vlad0327 New Member

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      The CC is great for a BM hunter, except for one thing. It does not handle adds. You can have any amount of adds attacking you and if your current target is still alive, it just ignores them. You need to check if the toon has agro on him and let pet take all the adds from you. If you need an example of how to fix this, take a look at Fpsware's hunter CC code, he managed that perfectly.
       
    10. Nuok

      Nuok Community Developer

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      Maybe we can use the tank targeting system we have to-do this; but I don't know enough about it to make these changes
       
    11. strix

      strix New Member

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      Rogue update

      Here is another Assassination and Combat Rogue update.

      Added:
      - Blind for both specs
      - Cheap Shot pull for Combat
      - bunch of settings
       

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    12. Apoc

      Apoc Moderator Staff Member Moderator

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      Updated the first post.

      Sorry, so many updates, so fast, I can't keep up anymore!
       
    13. Zoinx

      Zoinx Active Member

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      NP, thanks for the response! :)
       
    14. Nuok

      Nuok Community Developer

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      Added, and changed to include a wait for cast in both fires.
       
    15. Stiopare

      Stiopare New Member

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      This project ist just great! Thanks to everyone who is working on this!!
       
    16. Zoinx

      Zoinx Active Member

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      Could really use a Holy Paladin PvP CC since there are none out there.
       
    17. vlad0327

      vlad0327 New Member

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      here is the code segment from Fpsware's CC that handles it

      PHP:
      if (!Me.GotAlivePet || !Me.Combat || Me.Pet.CurrentTarget.CurrentTargetGuid == Me.Guid) return false;

                      foreach (
      WoWUnit thing in Targeting.Instance.TargetList.Where(thing => thing.CurrentTargetGuid == Me.Guid && Me.Pet.CurrentTargetGuid != thing.Guid))
                      {
                          
      Utils.Log(String.Format("Aggro from {0}, pet save my ass!"thing.Name), System.Drawing.Color.FromName("DarkBlue"));
                          
      WoWUnit originalTarget Me.CurrentTarget;
                          
      Utils.AutoAttack(false);
                          
      thing.Target();
                          
      Thread.Sleep(250);
                          
      Attack();
                          
      Thread.Sleep(500);
                          
      originalTarget.Target();
                          
      Utils.AutoAttack(true);
                          
      Thread.Sleep(500);
                          return 
      true;
                      }
       
    18. mopysworld

      mopysworld New Member

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      4.06 Update... and some added features.

      So after going back and updating Singular to the newest revision I noticed a couple of things. Since I personally use a stripped down version of singular thats modded to fight my needs... I didn't catch it earlier and I apologize for that. Now it should be 4.06 friendly :( .

      Added:
      1). Settings for Solo Aura choice between Ret/Devo (Devo is default).
      2). Settings for Solo Seal choice between SoT/SoI (SoI is default).
      3). Setting for adjusting when to do the AoE routine (3 is the default).

      Changes:
      1). All "Hand of Light" is now "Divine Purpose" to reflect 4.06 Change.
      2). Trinket support added from GUI.
      3). WoG will now use "Divine Purpose" to heal if HoP is not 2 or higher when below 75% health. (Temp fix for the people having survivability issues)
      4). Zealotry will activate on any Elite or Boss target instead of only bosses.
      5). GoAK is now used **** ONLY **** on Boss fights.
       

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    19. cawpet

      cawpet Member

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      Tested on a level 20 warrior for a short while. He ran around udnerneath a flying carrion bird in redridge for around 20 minutes. by ran around, i mean he circled it like a crazy mofo xD.
       
    20. Zoinx

      Zoinx Active Member

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      Any chance on a Holy PvP and PvE (PvP more so since there are NONE out there)?
       
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