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  • Sm0k3d's Endgame Healing CC v1.0

    Discussion in 'Archives' started by sm0k3d, Mar 14, 2011.

    1. dudekde22

      dudekde22 New Member

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      So far i've used this CC to heal some heroics on my pali with movement and looting disabled. Overall it's a great cc for healing but it does have a few things that need to be addressed. First, it seems to start healing late on some pulls or doesn't heal at all and you have to manually shock or heal initially to get it started/going again. This usually happens if you move him while he's resting and is not at 100% mana. On certain pulls it seems to start healing late, and if the tank takes crap load of dmg, it's likely that you won't be able to keep him up. Even with movement disabled, i still saw that he tried to move from graveyard to entrance of instance but i think this is part of the instancebuddy itself. Also, it doesn't accept/take lock rez stones, just cancels it pissing off the lock and party members wondering why you didn't take the soulstone couple of times in a row. ;) Overall it's great though. I'm going going to try with movement next.
       
      Last edited: Mar 23, 2011
    2. stiky

      stiky New Member

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      ya, the CC does sometimes wait to long to start healing.

      but overall, works amazing.
       
    3. stiky

      stiky New Member

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      also, the not healing is correct. you gotta manually do 1 heal here and there
       
    4. sm0k3d

      sm0k3d Member

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      Sorry I havnt been updating lately, my guild changed me to tanking so I havnt had much time to test out the bugs. If some people want to PM me and I'll share my test releases for bugs and whatnot that'd be great and keep this bad boy moving along. I'll also switch back and run some heroics as a healer to test it from time to time.
       
    5. stiky

      stiky New Member

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      PMing you
       
    6. dudekde22

      dudekde22 New Member

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      Can someone please tell me how to set this up for healing in raids? I got this to work in instances with instancebuddy with no movement but for the life of me i can't get this work in a raid or pvp. All i simply want is to have it heal in a raid setting (either 10/25s or bgs) with me controlling the movement. I downloaded the no movement healbot and i tried using that with mr.autoattack or whatever that plugin is called but my pali doesn't do anything, just stands there....
       
    7. Truman422

      Truman422 Member

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      Well, I haven't done it myself but...

      Lots of people use the following to set the leader of the raid as the tank, and go from there. Like I said, I haven't done it, but you might be able to use it to learn more about it. This allows you to set a tank for the group, and by doing that, the CC will now know who the tank is, I think. Heh. GL. Here's the link the the SetTheLeader forum page.

      SetTheLeader
       
    8. stiky

      stiky New Member

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      this was meant for 5mans as of right now, later on for raids. but this is not made for PvP at all.
       
    9. sm0k3d

      sm0k3d Member

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      i uploaded the newest version, it'll face targets now and wont run around like a chicken with its head cut off. A few other minor adjustments to make it a little bit smoother. lemme know what you think
       
    10. sm0k3d

      sm0k3d Member

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      it works for raids too, the only problem is a lot of fights have special things that dont work well.
       
    11. stiky

      stiky New Member

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      oh well thats good to know!
       
    12. primo

      primo New Member

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      tryed it on my pala and man he waits to long before he give a heal to the tank
       
    13. wardog

      wardog New Member

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      Nice! Will get this one tonight
       
    14. sm0k3d

      sm0k3d Member

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      How's this new one working for every1? it tends to spam shit in the log I forgot to comment some lines out when I was debugging it but it doesn't effect the performance. And new issues I need to look at?
       
    15. stiky

      stiky New Member

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      I think it works WAAAAAY better. Healing is 10x better. Doesn't wait as long - not that i have noticed (if it does, ill post a log and what not) - and always heals now. i don't care much for the whole "face enemy" code as it can sometimes interuppt healing, but its minor.

      Amazing CC.

      Next you should focus on some kind of GUI :)
       
    16. dudekde22

      dudekde22 New Member

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      I love 1.2, haven't tried 1.3 yet. My only issue was that when i tried running it in the healbot/combat no movement bot with blank xml (for raids) it was always trying to get into melee range by itself. Is there a way to disable that? Otherwise it was outstanding.
       
    17. sm0k3d

      sm0k3d Member

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      @dude: the newest one doesn't move at all unless the target healer us out of range or line of sight.

      I'll change the face logic around so it isn't like " always" facing the target, since that does look a little weird.

      As for when he starts healing I'll see what's up with that, I've actually noticed that a couple times where it took longer than usual to start healing then he has to play catch up for a little bit
       
    18. quel

      quel Member

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      So far i love your CC, however, on some bosses with Frost Armor it keeps dispelling the tank over and over again, looks odd and eats my mana up real quick. Is it possible to do something about that? :)
       
    19. jantoma

      jantoma New Member

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      this is really awesome, any chance you can make it use holy radiance if everyone is bbelow 50% or something like that :p
       
    20. sm0k3d

      sm0k3d Member

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      As for the cleansing I can either take it all off or keep it, that's why it isn't ideal for raiding. Well I could add an exception where if it's frost armor or whatever that it doesn't cleanse it. Can you let me know the exact name of the debuff and I'll look into it.

      And for the holy radiance I'll look into seeing if there are like 5+ people within like 10 or 15 yards and then use it. The only thing with it is that it doesn't heal for as much the farther away everyone is so it could just be a waste of mana if just trying to cast it but most everyone is far away and it doesn't heal for that much. If you could tell me the situation that it would work best in that would be great and I'll add it in.

      Also I'll be adding in the gaudian in the next release too for when shit starts going down and it's needed for extra healing. If anyone has suggestions for when this would be best used in that would be great because I'm not healing really anymore besides some heroics here and there.

      Also one last thing if I could get some more input for boss fights for which bosses need what kind of healing I can start putting in specific encounters so it actually knows what do to for specific boss fights. Any and all help would be greatly appreciated and would make this CC amazing! Haha
       

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