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  • Sm0k3d's Endgame Healing CC v1.0

    Discussion in 'Archives' started by sm0k3d, Mar 14, 2011.

    1. yougod

      yougod New Member

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      This is definitely a great CC and even better that you are still trying to develop it. I haven't used it in raids yet but have tried a couple heroics using my Main as a tank and my Alt as the healer. The difficult parts would be the encounters that require movement as I have to move two characters at the right times. When I run just a healer then I can take care of anything myself and it is much easier.

      Is there an ideal plugin that could make user controlled movement a little easier? I can use SetTheLeader but it wants to cast judgement all the time so I find myself running back and forth trying to get in range of the mobs (newest version). Or possibly add an option to disable Judgement since it seems like the only thing that makes him want to move.
       
    2. halfpin

      halfpin New Member

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      It would be great to debuff the rooting from Asaad in Vortex Pinnacle. One of the only instances where it is really necessary to cleanse. The debuff is called Static Cling.
       
    3. sm0k3d

      sm0k3d Member

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      Well as of now it cleanses everything so it should cleanse the root thing. If I decide to take it out I'll keep that one in tho
       
    4. stiky

      stiky New Member

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      It should take more priority for cleansing in the Vortex cause that Root thing just wipes groups (if possible to more prioritize the cleanse)
       
    5. sparks

      sparks Active Member

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      quick question.
      I have been away from wow for a while and when I quit everyone was trying to make healer classes for 5 mans and for the most part they worked fine.
      The biggest problem was after a fight everyone would sit to drink. you would click on a potion to get mana and bam it would jump up and start healing everyone.
      use all its mana and then try to sit and drink when everyone was at 100% and everyone would take off and you were then forced to quit drinking and run to catch up.
      Do you have this problem?
       
    6. sm0k3d

      sm0k3d Member

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      Not that I can tell, this one doesn't use potions but I prolly should add that in. Right now it will sit and drink when low on mana and out of combat
       
    7. sm0k3d

      sm0k3d Member

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      sorry i havnt had much time to code and do some of the upgrades that you guys wanted. I had a little time on my hands today so i took out all movement in the CC and uploaded that one. there really isn't any changes besides not moving at all so i kept up 3.0 but i put up 3.1nomove if you don't want to move at all. let me know what you guys think of it.
       
    8. dudekde22

      dudekde22 New Member

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      Excellent! 3.1_nomevement is perfect! Finally no movement in a 5 man. Will have to test it out in a 10 man. Is there a way to have it focus solely on healing the tank like palies usually do in raids or is that a too advanced feature? Thanks for the excellent work smoked!
       
    9. nihon

      nihon Member

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      Heya , love the CC , been running normals with it for awhile and is about to step up to HC:s :)

      I dont know if this is possible , but a feature were you can blacklist a partymember from getting heals would be awesome ....
       
    10. sm0k3d

      sm0k3d Member

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      As for healing only a tank it would mess up everything else. I can prolly add a true/false thing at the beginning so if u want to heal only the tank then you'd go in and edit it to true, otherwise it's false kinda thing.

      And for blacklisting party members who would you not want to get heals? I'm going to put more of a priority on tanks over everyone else because right now it just looks for everyone who is low. But not healing a specific class seems kinda mean lol
       
    11. sm0k3d

      sm0k3d Member

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      Also I'm going to be changing it to more raid oriented healing now, because I feel the 5 man heroics heal great as of now so I'll keep up the one for 5 mans but my next release will be a major overhaul for raid healing. Any and all input is greatly appreciated.

      Also because it's good to have lots of testers instead of just me I'm going to either put up a test thread with my changes before my release or I'm going to make a little webpage with my test CCs up for whoever wants to try it out and let me know of any little bugs or how to make it better
       
    12. nihon

      nihon Member

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      It was just a flavor thingy , you know when you run a dungeon and you come across a real duchbag , nothing is more satisfying as a healer to stop heal him and lissen to the nerdrage. That is the only thing i miss when i bot ;P
       
    13. sm0k3d

      sm0k3d Member

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      Haha just click stop bot in HB, that'll solve your problem. You'll have to heal yourself tho :p
       
    14. tjwow2011

      tjwow2011 Member

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      Can you fix it so that it does nothing but heal, and not attack mobs at all? Looks really bottish trying to hit a mob that's out of range. End game heroics and raids healers only heal, they don't fight.

      Thanks.

      btw, movement is a big issue, cc sticking toon inside aoes and not moving away when needed, disable all movement not working and cc still fights for control, need to fix it so that bot will automatically move toon out of and away from all aoe dmg spells and abilities.
       
      Last edited: Apr 17, 2011
    15. sm0k3d

      sm0k3d Member

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      Ok I'll take out the attacking besides the judgement. As for the aoe I'll have to look into it to see if HB knows that it's in an aoe situation. I'd there is a debuff that you get when your inside the aoe let me know because that would make it a lot easier.
       
    16. tjwow2011

      tjwow2011 Member

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      Will have to look thru combat logs to see if each aoe affect has a specific debuff tag or not, some are just warning from Deadly Boss Mods that I know about off the top of my head.
       
    17. sm0k3d

      sm0k3d Member

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      yea cuz i dont know how to just check if im standing in some aoe shit or anything without like checking if i have a debuff or something similar. if anyone has any ideas on how this can me accomplished id be forever in debt!
       
    18. Narayan

      Narayan Member

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      I believe AOE's come under DynamicObjects in the HB API, not sure
       
    19. sm0k3d

      sm0k3d Member

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      Yea I just found put how to check for it. Just letting u guys know it won't be released for a little while there is tons of stuff going into the next one
       
    20. sainter222

      sainter222 Member

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      +100000000000 rep !!! <3
       

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