just what I would answer, thanks a lot. The other possibility is "Keypresser" on Tap Two. There your Toon moves every 5-15 Minutes a little bit right and left. It turns a little bit left and right.
ok great will try this out. Btw this has happened 2 times now (scroll down for log), I was AFK the first time but here the second time it happanened I watched the bot since it was only Vyra he was killing and not TLPD. He tags Vyra, casts 1 moonfire (have CC which has setup to cast moonfire all the time) uses slowfall correctly, but then as happened with TLPD with me this sunday. Another player tagged it and my toon just stopped casting. WTF? If someone else starts casting it my toon just stops doing anything, why isnt it attacking still? [22:06:25:158] Rarekiller: Movearound failed, I was already Moving [22:08:13:542] Rarekiller Part Keypresser: Move around [23:18:45:159] Rarekiller: Find a hunted Mob called Vyragosa ID 32630 [23:18:45:164] Rarekiller Part MoveTo: Move to target [23:18:52:530] Rarekiller: Vyragosa is tagged by another player [23:18:52:530] Rarekiller: -- lets take a look who wins [23:18:56:530] Rarekiller: Vyragosa was killed by another Player [23:18:56:539] Rarekiller: Blacklist Mob for 60 Minutes. /edit- My text seems kinda harsh, that is not what im aiming for. I would like my toon to attack if my target is tagged by another player and not stop attacking.
How could someone else tagg a Mob which is already tagged by you? Please discripe what exactly happens. Did you lose the Mob while slowfall? Did your Toon stopped fighting even though you has tagged the Mob? Beside this i will implement the "don't hunt tagged Mobs" only as an option, so you can check and uncheck it and then he will fight him. I plannned to upload a new Version today evening or latest tomorrow morning (after the Tests) and i will implement this feature in it.
Another player just tagged it and my druid just stops attacking. This while in snowfall, but I dont think it will be different while on the ground I think. Ohh and please do that sounds awesome. thanks
I noticed something else aswell! My toon isnt facing towards vyragosa while in snowfall or on the ground. Is that a CC issue? Or can you implent something so the toon faces vyragosa/TLPD aswell so my drood can cast moonfire? What I had to do when the alarm went of was to turn my toon around. so he could attack vyra.
Is it even possible to turn around while falling? I will test this, too. No updates for Aeonaxx yet, sorry. I planned to setup a own Server but havn't found the Time to realize it last weekend, so I will take a look at it this weekend. (I needed some more time for RL the last few days)
Your doing an awesome job Katz! Please dont see my post as nagging just positive critisism And yes because of your Plugins I can have a RL aswell! So you should deff take some time of when you feel like it! Cheers man
Version 2.4 is online it will update automatically. I implemented just a few things: * He will face a target while slowfall * He will land before using the Heartstone (instead of using Slowfall) * You now have detailed options what your Toon should do if he found a tagged Mob (tagged by other Player) On Tap 2 - see Picture. If you choose: don't pull tagged Mobs you must choose a instead-behavior, one of the 2 cases below: wait who wins or blacklist Mob and fly away
So my rare killer found Aeonaxx but using the Quartiz profile my character couldn't go after and mount the mob. I was AFK for a few moments when this occurred and lost out on an opportunity (Sad Face).
Just wanted to share this, I just got my first TLPD But it wasnt on my own. I was camping (botting) a spawn point and another guildfriend of camping (not botting) the other. He tagged him held it for me and I flew over there and got it. So in my experience spawn point are good to bot aswell since there u wont need any slowfall or anything he will instant aggro you and the bot will jsut finish him. I am quite happy now Will give aonoaxx a go in the summer for now im good with a proto drake
Hi, I finally found a rare, and WoW incl HB crashed with the following error : [6:11:09:266] Rarekiller: Find a hunted Mob called Cyrus the Black ID 50064 [6:11:09:315] Rarekiller Part MoveTo: Move to target [6:11:15:544] Rarekiller: Pull at Mob Location: -11088.44 / -1955.564 / 3.896086 [6:11:15:544] Rarekiller: ... my Location: -11086.63 / -1934.367 / 8.284274 [6:41:47:409] Rarekiller: Exception in Pulse: System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. at BlueMagic.ExecutorRand.Execute() at Styx.WoWInternals.WoWMovement.(UInt32 pThis) at Styx.WoWInternals.WoWMovement.MoveStop() at katzerle.RarekillerKiller.findAndKillMob() in d:\Games\Honorbuddy\Plugins\RareKiller\MyClasses\RarekillerKiller.cs:line 395 at katzerle.Rarekiller.Pulse() in d:\Games\Honorbuddy\Plugins\RareKiller\Rarekiller.cs:line 260 [6:41:47:410] Activity: Releasing from corpse [6:41:47:428] Activity: Releasing corpse [6:41:47:428] I died! [6:41:57:431] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace: at BlueMagic.ExecutorRand.Execute() at Styx.WoWInternals.Lua.DoString(String lua, String luaFile, UInt32 pState) [6:41:57:431] Activity: Releasing from corpse [6:41:57:507] Not in game [7:06:21:582] Wow exited, Honorbuddy stopped! [7:06:21:582] Stop called! [7:06:21:598] Not in game Any thoughts ? Kind regards, and ofc thumbs up for great plugin.
To Pakkie: I just made some Tests but i can't reproduce this crash. Could you please test this for me: Just klick in the Rarekiller settings: Hunt by ID and use Mob-ID 47755 Its the ID of Warlord Ihsenn (TomTom Koordinates 45/16) NorthWest of Ramkahen. Its the lonely Questmob in the sandcovered Ruins. Then use Camperprofile and Grindbot and start the Bot and Fly near Warlord Ihsenn. Is he then crashing again while pulling him? May I have the Logfile? Maybe I found out something.
I found out that with the option to heart when a player follows too long that that even mid air while flying, it will use the heartstone and eventually fall to its death. After that it runs back to the corps and hearts. Maybe make an esception when flying to land first and heart after it when the ground has been reached?
Hmmmm I implemented a descend before using the Heartstone in Version 2.4. Isn't this working correct? (I testet it only once and it worked) The Problem is: I had to use the Key "X" to force the Bot to go to Ground. Any other Function wasn't working. Are your Keys the standard? X = sit down and fly down
Well everytime i was midair it would make me fall to heart out. And the key sit down - move down is set to 'X'. Will try to set it up so it can happen again to verify. Meanwhile i ll check up here if u found something.
Ok i can confirm 100% that it makes me fall when mid air. Tried it twice and both times it made me drop off the mount. And default key X = sit down / move down. Thanks for looking into it
Hmm I now also testet it several times and he always press x till I land and then he uses heartstone. what Version are you using? Has any one else the same Problems? You can test this easy in a Town: Just fly up in a crowded Place and use Grindbot with Camperprofile and set up in Rarekiller: Heart me if Player followed 20 Seconds and press start.