I have problem when dpsing and Tanking in Throne of the Four Winds, its like Bosses are out of range and CC cant use any spells. Both Conclave and Al'Alakir, i Tried to put max range to 75 but it didn't help. Any idea how to set it up? thx
Yikes, not totally sure, try setting it to 0 to see if it loops for infinite distance would be my best guess, or just try to look like a noob and stand closer. I don't personally have that issue, not sure why though. Give 0 a shot and see if it works and let me know, or possibly -1 if it'll let you? I'm really unsure.
Ok, i think most of arms will be the same. We dont need Code: // if (!Me.CurrentTarget.ActiveAuras.ContainsKey("Sunder Armor")) // { // CastSpell(SA); // } But we need something like Code: //Durchdringendes Heulen Piercing Howl public static WoWSpell PH = WoWSpell.FromId(12323); Code: if (Me.Combat && (EnhHasAura(HAM, Me.CurrentTarget) < 1)) { CastSpell(HAM); } if (Me.Combat && (EnhHasAura(Rend, Me.CurrentTarget) < 1)) { CastSpell(Rend); } if (Me.Combat && (EnhHasAura(TC, Me.CurrentTarget) < 1)) { CastSpell(TC); } if (Me.Combat && (EnhHasAura(PH, Me.CurrentTarget) < 1) && Me.CurrentTarget.Distance > 5) } CastSpell(PH); }
And this will be nice, too. But I dont know how to code it. Shattering Throw - Spell - World of Warcraft
Shattering throw is in there already, but I'm not sure if it works right, and I'll take a look at the rest.
Good call. Haha, forgot I took it out somewhere in 2.x because it wasn't working. I specified pally bubbles and ice block, but it wouldn't prioritize it and shattering throw. I'll try to figure it out.
Truman ? I'd really like to know how you made it not move and not target Cuz I'd like to use it in my Hunter CC so that I can avoid stuff in raids and HCs
I've been working SLOWLY on a hunter/dk/druid one, just don't really have tons of time... I'm SLOWLY getting there... Heh. If you know how to program and whatnot, just take a gander at the code, it just involves combat coding, no movement, don't know how else to explain it.
Hi Truman, some issues i comne through when in Battlegrounds. If Hl is turned off, CC still uses it. If enabled for Berserker Rage it just not using it. The log didn't provide any error about it but i think its a settings error. Also i would like to request to turn off and on the shouts. Sometimes i need to manually use shouts and then its on cd because hb already used it (start a boss as an example. Use BShout before the Pull is more efficent then using it in front of the encounter. that takes damage away) greetz Weischbier
Hey, can you add stance dancing to the ARMS spec? According to EJ and Landsoul when you dps in arms you should always be in zerg stance except when you need to hit overpower.... think the bot could handle it? there's alot of info @ EJ
No. This won't be happening. Because overpower pops whenever your rend ticks, which is about every 4-6 seconds tops. So that means you'd be going back and forth every few seconds... Personally, I only use arms to pvp, so yeah. This is one I'm not gonna tackle.
that's exactly how your "suppoed" to raid as arms pve... ppl usually have macros to switch to zerk for every other abili except overpower... so yeah ur are pretty much switching every 4-6 seconds.. from what I've read it's a major dps boost like 5% free damage
Hi guy I like your bot for using skills but he is very stupid if a mob attacks him from behind he dont turn around and kill him.... can you help me ???
Rahndreamer it's because it's a no movement CC. it doesn't move or turn.. only uses abilties.. you have to target and move for yourself
Can you make a SMF/TG rotation? So we can choose which one we are. As the rotations are different... and which one is the CC doing atm?
I think for the most part I can work on adding this, but I'm doing too many things at once. lol. I'm in the middle of a DK CC and hunter CC. lol. I'll try to get this done by the weekend. Granted, you all will have to test it for me, and the only difference really is slam usage?