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  • Fpsware Druid (version 4) - what do you want?

    Discussion in 'Archives' started by fpsware, Jun 7, 2011.

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    1. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      If you feral charge, you can ravage from everywhere. :)
       
    2. fpsware

      fpsware Community Developer

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      What level/talent/glyph requirement is there in order to use Ravage immediately after Feral Charge?
       
    3. nihon

      nihon Member

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    4. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Talent called "Stampede", you need two talentpoint in it. Its tier3, every cat should invest two points in it. If you use feral charge with this talent, ravage costs no energy + position doesnt matter
       
      Last edited: Jun 13, 2011
    5. benj180

      benj180 Member

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      This is true, but with Stampede Feral Charge gives you a free ravage for 10 secs. Doubt there will be many builds without that talent. But hey i guess if you build it in to use Ravage whenever it is allowed, then it matters not.

      Edit: Dammit beaten by 3 peeps. Must remember to refresh the page properly.
       
      Last edited: Jun 13, 2011
      nihon likes this.
    6. nihon

      nihon Member

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      Nr 1 gives you a +rep for the effort ;P
       
    7. fpsware

      fpsware Community Developer

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      You know, I've been playing Druids as a main class since.... WoW invented Druids and I never this that Stampeed effected Ravage like that.

      But then, I only play Restoration, Moonkin or Tank :)

      Looks like I've got some logic to change :)
       
    8. fpsware

      fpsware Community Developer

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      OH FFS! I just spent 15 minutes typing and IE crashed! That pisses me off!

      UI Multiple Options.JPG


      Because I can't be assed retyping half a page to explain this new feature here is a BREIF explination.

      In the above example the logic is processed as "... OR ...". So Berserk will be cast if ... "you have 3+ adds" OR "when in a battleground" OR "when in an instance".

      If ANY of the checked conditions are met the spell will be cast.


      If you were to do something silly like "when in a battlegrounds" and "when not in a battleground" then Berserk would be used all the time. Basically you are telling it to cast the spell inside and outside of a battleground.


      EDIT: I have removed the options "always" and "never" from the multiple selections. Otherwise there are fools out there who will tick always or never and complain it does not work properly.
       
      Last edited: Jun 13, 2011
    9. fpsware

      fpsware Community Developer

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      I'm considering adding an "AND" option.
       
    10. Fadore

      Fadore New Member

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      Thank you so much for a good healing CC for Druid I have tired many of the others on the forums and they lack many things
       
    11. Zeewolf

      Zeewolf Member

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      I thought you seemed like a pretty smart guy :D
       
    12. emesix

      emesix New Member

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      Basicly i want all your wonderfull CC's to have no compatibility issue's :p
      One Config/SVN for all (or something like that)
       
    13. fpsware

      fpsware Community Developer

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      Things are getting a wee bit carried away so I'll stop here. I've taken the multi-options logic one step further and it now allows you to choose if you want 'OR' logic or 'AND' logic.

      UI Multiple Options AND OR logic.JPG

      'OR' means ANY of the conditions can be TRUE and the spell will cast.
      'AND' means ALL of the conditions must be TRUE and the spell will cast.

      In the above screenshot, Rejuvenation will only be cast if you not in an instance and not in a battleground. Basically, you have to be questing/grind in order for it to cast Rejuvenation.


      EDIT: Can anyone see the advantages in this or am I making functions for the sake of making functions? Personally - and mostly because I crave configurability - I can see many uses for this.
       
      Last edited: Jun 13, 2011
    14. assassin

      assassin New Member

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      I LOVE the ability to configure it the way you want to. The AND/OR conditions seem a good addition to me. Especially when they get added to your other classes as well! (hint..hint...). Thanks for all your work.
       
    15. fpsware

      fpsware Community Developer

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      hahahahh :)

      I'll get around to it - I guess.
       
    16. auxywuxy

      auxywuxy New Member

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      Whoa, lets not get carried away. Druid > other classes! =p

      Any luck on predator's swiftness?
       
    17. fpsware

      fpsware Community Developer

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      Preditors swiftness.JPG

      Yes, as a matter of fact :p

      You choose when (standard 'all options'), what health % and what spell.


      EDIT: The spell is correct in the working version :p
       
      Last edited: Jun 14, 2011
    18. fpsware

      fpsware Community Developer

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      SVN Updated

      http://fpswaredruid.googlecode.com/svn/trunk/


      Added: Multiple options - epic!
      Added: Predator's Swiftness
      Changed: Feral Charge (Cat) now used more fequently if you have talents in Stampede
      Fixed: Ravage! Now cast properly. WoW modifies the spell name if you have the stampede buff, this caused much frustration until I noticed a simple '!' on the spell.

      The new multiple options settings is only useful for people who can read and follow instructions. HINT HINT! For details instructions please read the last 5-10 posts it will outline what it does.
       
      Last edited: Jun 14, 2011
    19. benj180

      benj180 Member

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      Tbh i think you have stumbled on to something beautiful dude ;) Can never be enough configurability.

      Lol! Also makes u look less like a repeating tard?
       
    20. fpsware

      fpsware Community Developer

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      Personally, I prefer configurability. I like to have the options to do what I want to do, how & when I want to do it. But implementing a clean, user friendly interface with all the features one could ask for is a very complicated process.

      Using this newly implemented feature I could very easily expand on it and allow full, 100% user customisation of all logic through the UI. But..... the limited number of users interested in such a feature would far out weigh the effort involved in making it.
       
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