• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • List of working Instancebuddy Instances (UPDATED!) - A Community Driven Project

    Discussion in 'Archives' started by zuabros, Jun 22, 2011.

    1. zuabros

      zuabros Active Member

      Joined:
      Jan 12, 2011
      Messages:
      651
      Likes Received:
      82
      Trophy Points:
      28
      --------------------------------------------------------------------------------
      PLEASE HELP UPDATING THIS LIST: THIS IS A COMMUNITY DRIVEN PROJECT
      ----------------------------------------------------------------------------------
      This is a community-driven list, that will be updated on a frequent basis based on answers to this topic. Please help us by providing info on dungeon status and issues. Adding detailed info on issues will help the developer to fix the issues on a next release of instancebuddy. Use the report form below to report issues if possible. Try to be as clear and specific as you can, to help the developer to fix your issues better. Add screenshots if necessary for clarification.

      ISSUE REPORT FORM - Please copy and Paste to your reply:
      --------------------------------------------------
      DUNGEON NAME:
      SPEC TESTED: [ ] Healer [ ] MEELEE DPS [ ] RANGED DPS [ ] TANK
      DUNGEON STATUS (below):
      [ ] Fully AFK
      [ ] Working, with issues (what issues? Please explain each one below)
      [ ] Not supported (major issues... Please explain each one below)
      ISSUES EXPLAINED:
      a)Where (add a screenshot if possible:
      b)What bot does or does not do?:
      c)Consequence (death? stuck? Wipe? Kick?):
      d)Suggested solution:

      ----------------------------------------------------
      FULLY AFK
      Supported with minor issues
      Major issues (not supported)
      Unknown Status
      H=Healer R=Ranged DPS M=Melee DPS T=Tank

      Classic Dungeons
      Ragefire Chasm (H R M T)
      Deadmines
      Wailing Caverns: Wont jump on shortcuts (H R M T)
      Blackfathom Deeps: Won't jump over gap at beginning (H R M T)
      Shadowfang Keep: Lots of LOS issues using stairs, pathing issues to last boss (H R M T)
      The Stockade (H R M T)
      Gnomerang: Jumping shortcut issues
      Scarlet monastery: Library (H R M T)
      Scarlet Monastery: Graveyard (H R M T)
      Scarlet Monastery: Armory (H R M T)
      Scarlet Monastery: Cathedral (H R M T)
      Razorfen Kraul (H R M T)
      Razorfen Downs (H R M T)
      Uldaman (H R M T) May aggro when coming back after death
      Zul Farrak (H R M T)
      Maraudon: The Wicked grotto (named "purple crystals" at instancebuddy) * won't corpse-run back if wipe. (H R M T)
      Maraudon; Foulspore cavern (named "orange crystals")will probably die trying to meelee green sludges. * won't corpse-run back if wipe. (H R M T):
      Maraudon: Earth song falls (H R M T)
      Sunken Temple (H R M T)
      Blackrock Depths (detention blocK) (H R M T)
      Blackrock Depths (upper city) - Won't use torches (H R M T)
      Stratholme - Main Gate (H R M T)
      Stratholme - Service gate (H R M T)
      Scholomance: Pathing issues, may open doors and aggro before pulls
      DIRE MAUL: WARPWOOD QUARTER (H R M T)
      Dire Maul North (Gordok Commons) (H R M T) - Won't find dungeon entrance if dead, pathing issues. Not afkble
      Lower Blackrock Spire (H R M T)
      Upper Blackrock Spire (H R M T)

      Burning Crusade Dungeons
      Hellfire Ramparts: Stucks sometimes at ramp. Not a problem if not healer. (H R M T)
      Blood Furnace: (may die on mines) (H R M T)
      Underbog (H R M T) - May have jumping issues after second boss
      Slave Pens: may not jump sometimes after hydra boss (H R M T)
      The Steamvault (H R M T)
      Mana Tombs (H R M T) - Last hotspot is too far from last boss. May not pull final boss and keep going back and forth.
      Auchenai Crypts (H R M T)
      Sethekk Halls (H R M T)
      Old Hillsbrad Foothills - The escape from durnholde (H R M T)
      Shattered Halls: (won't enter sewers) (H R M T)
      Shadow Labyrinth (H R M T)
      The Botanica (H R M T) - Won't enter after a wipe
      THe Mechanar (H R M T) - Won't enter after a wipe
      Magister's Terrace (H R M T)
      Opening of the Dark Portal (H R M T)
      The Arcatraz (H R M T) - Won't enter after a wipe

      Wrath of the Lich King Dungeons
      Utgarde Keep (H R M T) - When returning after death, will try to pass thru flame barrier and just die. No issues if you dont wipe.
      The Nexus: Does not jump when expected, might aggro stuff (H R M T)
      Azjol Nerub: Will suicide if people want to glitch the boss. Won't leave water after jump. (H R M T)
      Ahn Kahet - The Old Kingdom: Sometimes does not enter the tunnel (?) (H R M T)
      Drak Tharon Keep: Stucks at Dino entrance, may LOS tank if healing; also keeps casting while polymorphed at last boss. (H R M T)
      Violet Hold - Won't enter dungeon after joining
      Gundrak - Will stuck when people jump at water
      Utgarde Pinnacle (H R M T) -Will probably die when people use the stair afteer swala (aggro the left pack of mobs). May just look stupid, or keep dyeing.
      Halls of Stone (H R M T) - May not jump after crystallus; melee may fall; walking all the way back is usually fine. May not corpse run after a wipe.
      Halls of Lightning (H R M T) - May not corpse run if wipe.
      The Culling of Stratholme (H R M T) - Will slow-follow the group, may LOS tank if healer, may look bottish or stupid if a healer.
      The Oculus: Won't mount drakes
      Trial of the Champion: Won't mount horses
      Forge of Souls (H R M T)
      Pit of Saron (H R M T)
      Halls of Reflection (H R M T)

      Cataclysm Dungeons
      Blackrock Caverns: (won't interrupt beams, won't shortcut stuff)
      Throne of the Tides: (won't use elevator)
      The Stonecore
      Vortex Pinnacle: (may die at bosses. Ok at trash.)
      Grim Batol: Won't mount drakes
      Lost City of Tol'Vir: Will not teleport jump to siamat
      Halls of Origination
      Shadowfang Keep: same issues of the classic version
      Deadmines
      Zul Aman
      Zul Gurub

      SUGGESTED 15-85 DUNGEON LEVELLING PATH (DPS SUGGESTED)
      Please suggest a better path or easier ones to fix if you think so.
      -----------------------------------------------------------------------------
      XXXXXXXX
      STOCKADE
      SCARLET MONASTERY
      RAZORFEN KRAUL
      RAZORFEN DOWNS
      ZUL FARRAK
      MARAUDON (WICKED GROTTO)
      SUNKEN TEMPLE
      STRATHOLME
      DIRE MAUL: WARPWOOD QUARTER
      HELLFIRE RAMPARTS
      BLOOD FURNACE
      MANA THOMBS
      AUCHENAY CRYPTS
      UTGARDE KEEP / NEXUS
      DRAK THARON KEEP
      HALLS OF STONE
      BLACKROCK CAVERNS TO 85 (if fixed)
       
      Last edited: Feb 17, 2012
      m0rf0 likes this.
    2. zuabros

      zuabros Active Member

      Joined:
      Jan 12, 2011
      Messages:
      651
      Likes Received:
      82
      Trophy Points:
      28
      Tx... so provide with info you get, and I will be updating it as more info is provided....
       
    3. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      Wish everything that IB could do was also farmable, oh well its a wish i guess :(

      G
       
    4. wafflessuck

      wafflessuck New Member

      Joined:
      Mar 16, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      0
      did the following on my feral druid today

      ZF is AFKABLE

      BRD (from the bar to the emperor/king) seemed afkable but if you loot one of the torches in the room with alot of adds you may have issues

      Blood Furnace afkable

      Ramparts afkable, ramp didnt slow it down for very long
       
    5. muntahunta

      muntahunta Member

      Joined:
      Jul 20, 2010
      Messages:
      293
      Likes Received:
      13
      Trophy Points:
      18
      how about ZG/ZA are they even implemented yet?
       
    6. zuabros

      zuabros Active Member

      Joined:
      Jan 12, 2011
      Messages:
      651
      Likes Received:
      82
      Trophy Points:
      28
      Nexus can be done pretty well, but sometimes it may have pathing issues when party jumps to shortcuts... if bot denies jumping, will aggro all remaining mobs, and either die or stack back with party, possibly causing a wipe such as the screenshot below, when bot aggroed several pulls of trees, and finally joined party which had engaged the last boss already... of course the hunter was blamed ROFL...

      [​IMG]
      Uploaded with ImageShack.us
       
      Last edited: Jun 23, 2011
    7. patr1ck

      patr1ck New Member

      Joined:
      Jan 15, 2010
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      auchenai crypts should be afkable as well, ran it a few times without any problems
       
    8. wafflessuck

      wafflessuck New Member

      Joined:
      Mar 16, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      0
      slave pens is afkable until you get to the part where you jump down into the water, bot seemed to bug after that. had to babysit that one.

      edit: did it again and it seemed to be fine after the jump. either way, this one is probably not afkable

      mana tombs afkable
      crypts afkable
      underbog afkable
       
      Last edited: Jun 23, 2011
    9. aeus

      aeus Member

      Joined:
      Jan 15, 2011
      Messages:
      507
      Likes Received:
      3
      Trophy Points:
      18
      I did Ramparts like 20-30times with IB as hunter and I can say that it's minor and not major issues there. The only thing that needs to be fixed IMO is when bot entering the ramp after first boss.

      But this seems to be a issue with all the instances that got stairs / ramps, the bot does the same = Walks halfway up the stair, walks down again, and then decides to walk up to the other people.
       
    10. patr1ck

      patr1ck New Member

      Joined:
      Jan 15, 2010
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      Old Hillsbrad Foothills seems to be bugged/not afkable. It didn't find the corpse after releasing and I've gotten a lot of pathing errors
       
    11. wilsonj17

      wilsonj17 Active Member

      Joined:
      Jan 15, 2010
      Messages:
      1,133
      Likes Received:
      8
      Trophy Points:
      38
      I do wish that Raphus would give us back the power to create and use are own IB profile's and not have them hardcoded into HB anymore, IB has been left in the dirt for far too long and if does not have the time to update it then release the source and let the community to re-build just like Singular.
       
    12. patr1ck

      patr1ck New Member

      Joined:
      Jan 15, 2010
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      Shadow Labyrinth is working flawlessly.

      Will edit this post once I've tried some more
       
    13. wafflessuck

      wafflessuck New Member

      Joined:
      Mar 16, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      0
      old hillsbrad is very buggy and needs to be babysitted
       
    14. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      +1

      It is frustrating to have a tool to use, but it is blunt, it needs to be sharp again and the person with the hone doesn't get it out much.

      G
       
    15. Aressandoro

      Aressandoro Member

      Joined:
      Jan 8, 2011
      Messages:
      193
      Likes Received:
      1
      Trophy Points:
      18
      Gnomeregan is bugged (RED)
      Stockade is fully AFKABLE (GREEN)
       
    16. zuabros

      zuabros Active Member

      Joined:
      Jan 12, 2011
      Messages:
      651
      Likes Received:
      82
      Trophy Points:
      28
      can anyone confirm underbog being afkble? other post said that the bot wuld not find body if dead...
       
    17. GoldenWitch

      GoldenWitch New Member

      Joined:
      May 16, 2011
      Messages:
      56
      Likes Received:
      0
      Trophy Points:
      0
      My question may seem a bit out of place, but I'll ask here anyway so forgive me if I chose a bad place.

      I'm seeking a botbase/plugin that will allow me to solo-farm instances (for reputation, basically, and the mount in case of Stratholme. TBC dungeons are also useful for people who want to have every possible profession recipes).

      I've been hearing about various plugins for this, as well as about 'farm-mode' in IB. Is this what I'm searching for? Can it complete the instance, leave it (manually, because there's no 'teleport-out-of-dungeon button'), reset it and do that again fully afkable for hours?
       
    18. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

      Joined:
      Jun 17, 2010
      Messages:
      2,094
      Likes Received:
      492
      Trophy Points:
      83
      When i get back i will go through every non-afkable dungeon and try to fix issues. Keep the list growing please
       
    19. sender

      sender New Member

      Joined:
      May 25, 2010
      Messages:
      73
      Likes Received:
      0
      Trophy Points:
      0
      I will test some Wrath of the Lich King Dungeons later and report back
       
    20. wilsonj17

      wilsonj17 Active Member

      Joined:
      Jan 15, 2010
      Messages:
      1,133
      Likes Received:
      8
      Trophy Points:
      38
      Raphus, your a very busy person with HB, GB2 and AB to keep updated, why dont your give the community the power to be-build the broken profile's like you once did then having them hard-coded into IB? it would take alot of pressure off you and we might be able to start the re-building of this broken down botbase.
       

    Share This Page