• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Amplify - a Mage CC Powered by Blast Processing!

    Discussion in 'Archives' started by CodenameG, Oct 23, 2010.

    1. Lister

      Lister New Member

      Joined:
      Jan 15, 2010
      Messages:
      581
      Likes Received:
      0
      Trophy Points:
      0
      Then Remove it from here I also still looking here in the hope there is a New update
       
    2. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      This CC works spectacular in PvE--there is absolutely no need to remove it.

      Just because it doesn't do what you want doesn't mean its not a splendid choice.


      cheers,
      chinajade
       
    3. Lister

      Lister New Member

      Joined:
      Jan 15, 2010
      Messages:
      581
      Likes Received:
      0
      Trophy Points:
      0
      it works with the new Bot Version?
      last Time I tryed i cot a critical error when I pushed the CC Button to configure..
       
      Last edited: Aug 3, 2011
    4. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Absolutely. I use 1.7.1 all day, every day with HB-2.0.0.5104. It works very well.

      The configuration button is fine too. Mithinks your problems lie elsewhere.


      cheers,
      chinajade
       
    5. Chrism1001

      Chrism1001 New Member

      Joined:
      Mar 29, 2010
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      Is anyone still using this? My mage seems to polymorph on adds, kill the initially pulled mob, and then proceed to stand there doing absolutely nothing until the polymorph breaks which causes some substantial downtime. Could this be because I have the glyph to make my polymorph a monkey? seems like an odd problem but I dont know what else it could be.
       
    6. Asniper

      Asniper New Member

      Joined:
      Jan 15, 2010
      Messages:
      7
      Likes Received:
      0
      Trophy Points:
      0
      Correct me if i'm wrong but shouldn't the line below be && and not ||? Seems unnecessary to send the pet if our target is dead.

      Amplify.Combat.cs (Line 59)
      (Me.CurrentTarget != null || !Me.CurrentTarget.Dead)

      also, the SpellToSteal() (Methods.cs) function has a chance of spamming null reference exceptions if a target is lost during the process (Me.CurrentTarget.ActiveAuras) -- came across this few times now.
       
      Last edited: Aug 8, 2011
    7. Beringtom

      Beringtom Member

      Joined:
      Mar 7, 2010
      Messages:
      278
      Likes Received:
      0
      Trophy Points:
      16
      this cc is perfect, to bad that you dont have time to work on it anymore.

      if you plan to rewrite this, please keep this working in the new hb updates :)
       
    8. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      im in the middle of reflowing it, and adding speedups, once its done it will have 9 diffrent specs / rotations. as well as make it a lot easyer to manage and update, so its going, just nothing to show yet
       
    9. Beringtom

      Beringtom Member

      Joined:
      Mar 7, 2010
      Messages:
      278
      Likes Received:
      0
      Trophy Points:
      16
      9 specs? awsome :O

      you should make them available to download for the talented plugin :)
       
    10. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      specs as in rotations.
       
    11. xsilverdicex

      xsilverdicex New Member

      Joined:
      Jan 15, 2010
      Messages:
      1,389
      Likes Received:
      14
      Trophy Points:
      0
      how long? :p could you tell me where i can edit in the current version to make it cast Arcane barrage as pull, then cast Arcane blast 5 times then barrage, and just repeat that, i have tried editing the settings output in /config amplify - character name, but it wont compile after i do that, also tried editing amplify default fails to comply :( i no there is settings to chnage this in the gui, but they never seem to save correctly. all i want is Arcane barrage then Arcane blast x5 then Arcane barrage, and no missile proc cant get it to function :(
       
    12. Hayt

      Hayt Member

      Joined:
      Jun 14, 2011
      Messages:
      75
      Likes Received:
      0
      Trophy Points:
      6
      If you need help with feedback/tuning I can help. Ex QA testers stay testers for life :)) Especially when they have larger spare time.
      I really liked Amplify for Frost spec, the rotation was good, the positioning was good and the reaction time was decent. If it would react a little bit faster and slightly improve rotation for PVP it would be very competitive even against full PVP gear human opponents.

      Arcane spec meanwhile was not good, my mage would still cast frostbolt instead of Arcane Blast and Ice Lance instead of Arcane Barrage, but I think this is easily fixable. I haven't tried out fire spec.
       
    13. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      Hello thanks for the great cc,,
      but i have problem on pulling Neutral mobs,,,my Frost mage ,,he is like trying to "hug" Neutral mobs on the Pull,,? is it a bug if its not? how i can fix pull distance then?
      thank you very much,
       
    14. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Amplify 1.7.1 pulls neutral mobs just fine. You problem probably lies elsewhere. For us to make that determination however, you will need to attach your log...


      cheers,
      chinajade
       
    15. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
    16. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      [4:50:31 AM:921] PullDistance: 1

      bump your pull distance to 30 or more.
       
    17. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      How please tell me,,,i quit wow from long time and quit botting....the new honorbuddy kinda confusing me..please can you show me how?
      i am using Honorbuddy_2.0.0.5198 [version]
       
    18. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      just tell me exactly which file that has Pull distance command and i will change it,,,,becuz i have been searching for clear Pulldistance command in files,,,its kinda confusing,,,
       
    19. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      i found it,,, in levelbotsettings i bumped it now to 30,,,gonna check,,
       
    20. fawaz

      fawaz New Member

      Joined:
      Apr 30, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      dunno i might be wrong...settings reset's automaticlly
      the root,,that i have tried to change pull distance
      HB>Settings>charactersettings
       

    Share This Page