This profile does not contain any profiles fitting the character! You are a level 70 Combat Rogue That comes up when i try to run it I am using FPSRogue and it works with other profiles.
i would really love to try this bot however as soon as i hit start i get the hax.lua error everytime i got the latest version of hb and i am in the right place for the bot but error everytime
<3 i got exalted in a lil bit over a day because of some other things not bot related lol but only problem i had is when it started it would go to the big tree on the left side and get stuck and i think since im a goblin i los'd the mob but after that it worked amazingly also one guy spammed reported but lol no problems going to do some of the other Profiles you have <3 thanks for making a awesome Profile +REP
thanks for the compliment, but about the problem i'm a bit confizzled on what you mean. regards, panYama
This. If you haven't yet, read my first post. Thanks chinajade. Only with a log file I can see what is going wrong to decide where I can help you or not.
Why does honorbudy not work on rogues..? do i do anything wrong or something..? i just put the file to the bot and then put it on grind. and then start it. after a few seconds it just stay still ... can someone help me..? (im combat rogue)
Hey I want to thank you for the amasing script but there is only 1 thing I need to remark sometimes it gets stuck behind tree's and I need to jump manually to unstuck so I need to babysit sometimes this script is it normally? (I am running it as a nightelf mage)
path) at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location) at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location) at Bots.Grind.LevelBot.#2Ad(Object ) at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [9:34:24:739] Cleared POI - Reason Exception in Root.Tick() [9:34:24:739] Cleared POI [9:34:34:830] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace: at BlueMagic.ExecutorRand.Execute() at Styx.WoWInternals.Lua.DoString(String lua, String luaFile, UInt32 pState) [9:34:36:187] Stopping the bot!
path) at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location) at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location) at Bots.Grind.LevelBot.#2Ad(Object ) at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [9:34:24:739] Cleared POI - Reason Exception in Root.Tick() [9:34:24:739] Cleared POI [9:34:34:830] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace: at BlueMagic.ExecutorRand.Execute() at Styx.WoWInternals.Lua.DoString(String lua, String luaFile, UInt32 pState) [9:34:36:187] Stopping the bot!
I sugest removing Surgers from the "Avoid Mobs" list. This smooths up the transition between grinding and vendoring quite a bit since there can be many mobs of this type on the path.