1.1c, just casts Blessing of Kings over and over again for me (I am waiting for tiles to download as I deleted my mesh folder, not sure if that has something to do with it or not., using it for questbot. G
Localization? It's passing a string to check for "Blessing of Kings". If it's not an English client, it might not be finding that letter sequence. Hm, an interesting challenge if that's the case. I could do an aura search by spellID, but then every rank of BoK has a unique spellID. Hopefully it's just the mesh folder!
Great CC man , worksgreat only thing i can see it messing up is when a druid is in the group with you and dose mark of the wild , it then recasts kings. If that druid then recast wild it will loop kings. Is there a way to set it to not cast kings? Also if you could make a setting to stop all movment so it works with lazt raider would be nice. Agian thanks for the work its very good.
Thanks. With your and theatristformallyknownasG's posts, I've tracked down a bug with MotW and BoK. Fixed and uploading 1d now. Movement can be disabled for lazyraider - instructions in the first post. Basically change a TRUE to FALSE. I keep a shortcut to iPaladin.cs on my desktop, and change it when I run dungeons. Sort of a pain, but no more than changing an XML file. I should make a GUI or XML file for that. Someday - I have a week off for PAX, maybe I'll do some coding on the plane etc.
Tried it to level a level 1 char to 85. I immediatly turned it off after the first quest. The CC dind't pull any of the mobs. Till i invoked it to.
Thanks for the heads up. I'll need to create a < level 10 behavior, as I'm using first talent point spent to determine behaviors. (and you don't get a talent point until 10). Nice find!
lol, before using your CC I did somewhat around 600-700k XP rested in Twilight Highlands.. Now I'm doing 1,2m with the same profile... Thank you.
Glad it's working for everyone Haven't logged into WoW or done any coding in a few weeks now, but I'm getting the itch again.
Mounting is handled by the bot, not the CC. Hm, check the options and make sure 'use mount' is checked off. Else, you might need to download a clean copy of honorbuddy and see if that fixes it. Good luck! You're welcome!
As a lvl 40 palatauren i noticed it sometimes wont use crusader strike and judgement. When that happens it will do little dps because only attacking with weapon. Code: [18:40:46:834] System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.ThrowHelper.ThrowArgumentOutOfRangeException() at System.Collections.Generic.List`1.get_Item(Int32 index) at iBot.Utils.get_AggroTarget() in c:\Users\Desktop\Honorbuddy\HB 5354 AZ\CustomClasses\iBot\Paladin\Include.cs:line 244 at iBot.iPaladin.HandOfReckoning.Run(Object context) in c:\Users\Desktop\Honorbuddy\HB 5354 AZ\CustomClasses\iBot\Paladin\Spec_Prot\Paladin_Prot.cs:line 127 at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick()