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  • [BETA] Apsalar - Lady of Thieves - PvP Subtlety Rogue CC

    Discussion in 'Archives' started by strix, Aug 28, 2011.

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    1. hi1674

      hi1674 New Member

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      Do not install Hb on desktop !

      Code:
      c:\Users\andrew\Desktop\j\CustomClasses\Apsalar\Ap salar.cs:line 74
      
       
    2. mfrosty

      mfrosty Banned

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      Noob question but why not?
       
    3. hi1674

      hi1674 New Member

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      Seems to generate errors.

      Dunno why myself ;)
       
    4. Zasp

      Zasp Member

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      Ooooo a Stephen Erikson fan <3

      going to try this now!
       
    5. mfrosty

      mfrosty Banned

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      I'll move my folder elsewhere then and see if that cleans anything up. My big issue is how often I get deserter debuff with this CC. Everytime a target is killed before my bot gets to it he just indefinitely stands there. My "ghetto" fix for it is to just make the bot walk any direction, any distance and it wakes up from its little trance and goes on its merry way.
       
    6. IvanRJ

      IvanRJ Member

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      Mr. strix and great Rogues players...

      I?ve made a Rogue , and now is lvl 21. I love PVP (with LazyRide, like to move by myself, ans CC target n kill the enemies) thats why I did this char... I?d like to ask you guys..
      How did you do to play in PVP with the low level char, like me? :)
      I just see PVP lvl 85.. Why.?? :)
      What abt us newbie new poor rogues?? :)
      Can adjust this CC with low levels??
      Any advice from you, lvl 85 Rogues? :)

      Tks a lot.
      Rds.
       
      Last edited: Sep 26, 2011
    7. Hayt

      Hayt Member

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      This CC is made for full Sub spec, if you don't have Shadowstep it won't work. You can try the other non-restrictive profiles until you reach lvl 75 or so.
       
    8. mfrosty

      mfrosty Banned

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      I isolated the issue I was having where the CC seems to just stop after a target dies. Sometimes the POI clears and sometimes it doesn't. It doesn't seem to matter I still get this error and causes the CC to stop controlling the rogue anywhere from ~20seconds to 2 minutes which usually leads to be reported AFK.

      [3:08:31 PM:130] System.NullReferenceException: Object reference not set to an instance of an object.
      at Apsalar.ApsalarRoutine.Pulse() in c:\Users\woodrow\Documents\papa\CustomClasses\Apsalar\Apsalar.Targeting.cs:line 34
      at Styx.WoWPulsator.Pulse(PulseFlags flags)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      at Styx.Logic.BehaviorTree.TreeRoot.Run()
       
    9. mfrosty

      mfrosty Banned

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      Here it froze for about 20 seconds before clearing POI and coming back online and running the rogue.

      [3:11:33 PM:464] System.NullReferenceException: Object reference not set to an instance of an object.
      at Apsalar.ApsalarRoutine.<CreateMovement>b__11(Object ret) in c:\Users\woodrow\Documents\papa\CustomClasses\Apsalar\Apsalar.Combat.cs:line 93
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [3:11:33 PM:464] Cleared POI - Reason Exception in Root.Tick()
      [3:11:33 PM:464] Cleared POI
       
    10. strix

      strix New Member

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      what version of apsalar is it?
      I can't check errors if i don't know which line is it and the one in this scrap of logs is not possible (there is only settings check in my version in this line).

      2nd: if it's unmodified version now i'm sure SpellManager.CanCast() is bugged
       
      Last edited: Sep 26, 2011
    11. porkie230901

      porkie230901 New Member

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      This is a great cc but i have a few issues running this with disabled movement.

      First when have a target selected it still wants to move to target not always but most of the time (which can be frustrating if your try to move away).

      Also i have set vanish to 0 so I can chose when to vanish because Im using disabled movement but this has a big problem that it will auto attack same target again after vanishing, so some cancel target/attack is needed here if disabled movement is enabled, and one last thing I run without shadowstep-ambush opener but if i accidently target a pet it will still do it.

      All these problems come with trying to play with lazyraider, its still doable but can be annoying at times.
       
    12. mfrosty

      mfrosty Banned

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      Sorry I forgot to put in the version.

      * v0.7.2 - 9/24/11 update.

      I see you updated the post today however. Does that include a new version?
       
    13. HB8285W93

      HB8285W93 New Member

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      Is that possible to have a checkbox "don't use smoke bombs" because actually in arena it's not really efficient and i prefer to use it manualy. ? Thx.
       
    14. zomgmage

      zomgmage Member

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      This CC is great! The only issue I have is targeting/movement at times.

      IE... It will target someone on the other side of a wall and try to run threw the wall, or it will target someone at the top of a AV tower and run around in a circle at the bottom of the ramp trying to get up. Not sure if thats a CC issue or a HB issue. Running the newest SVN along with the newest Release HB.
       
    15. drdominican

      drdominican New Member

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      As good as this is and believe me I am impressed, it would be beastly if it allowed you to overide the movement so you can get yourself out of trouble in cased you get focused in a BG
       
    16. Hayt

      Hayt Member

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      It has that. Look in config -> disable movement
       
    17. porkie230901

      porkie230901 New Member

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      Didnt see that there was a new update. Thanks for quick update. :)
       
      Last edited: Sep 28, 2011
    18. Hayt

      Hayt Member

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      Hey guys what happened to Strix? I haven't seen him in a while.
       
    19. strix

      strix New Member

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      I'm quite busy in RL.
      For now just fixing critical bugs when found.
       
    20. weischbier

      weischbier Guest

      Found him!
       
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