Awesome CC, just awesome. Any plans to add "bubble" ability to cc? I mean every time when im dieing on BG, my character can't even try to save his life through bubble. Using LoH, using DP, but not Divine Shield...
2.2.1 beta: Try and fix duels and arena. This is untested as I only use honorbuddy for bgbotting while I afk.
Stolen fron Bushinksi in the Squire plugin thread"Just wanted to add there is an addon for WoW called KilltheHealer... which just puts a symbol above the healer's toon in BG (Very nice addon =])... so WoW has to already have the ability to at least view talent tree's without the player being focus'ed on within a certain range... Could a CC incorporate that into following and and attacking? If healer within 30 yard change target to healer? Also is they're a short code that could be added into a CC to make that possible? Is this a large effort even though WoW seems to have done the work that's needed? Just a call statement check if theirs a healer in range and then an if statement to attack healer... etc? Lawl sounds simple." Is this possible to add to the .cc or would it be a HB thing ? G
He Has, he doesn't use it for World PVP, you need to try it for yourself, be thankful he has taken the time to write such a wonderfull .cc G
It should have always worked with worldpvp+lazyraider, unless by world pvp you mean duels which should work now.
If you want it to bubble you can modify the CC Add Code: ,new Act("Divine Shield", 10.0f) to line 91 so it looks like; Code: List<Act> HealRotation = new List<Act> { new Act("Divine Protection", 60.0f), new Act("Lay on Hands", 20.0f), new Act("Word of Glory", 10.0f),new Act("Divine Shield", 10.0f) };
been using this and he is making honor which is my main thing. One thing I keep noticing if he kills someone he just stands there afterwards. Maybe 5-10 seconds doing nothing. Even being attacked. is this something wrong or am I just not understanding it.
As far as I can tell its an issue with bgbot trying to figure out what to target next. You can tweak line 233 Code: Heartbeat = new System.Timers.Timer(400); Lower 400 to something like 50 and it should solve the issue.
Gonna try this now. Thanks Works a lot better. I set it to 50 and he runs off right after killing something.
Code: new Trinket("Vicious Gladiator's Badge of Victory",null,0,100.0f), Add that to the start of line 92 Sounds like an honorbuddy issue. Please make sure theres a mount name in the settings panel.
Any line or string you could add to this to cast Holy Radiance at maybe 50% life? And also maybe to heal to full with healing spells or resting after combat is over? I find myself winning a lot 1v1's or maybe a big battle is over and my pally is at like 30% health, and he just jumps on his mount and runs off ready to fight again, but he's still low life.
Just tried this in a bg and WOW, it was a pleasure to watch. Got Damage Control achievement in my first bg. Only thing I would like it to do is to check for healers, and when one is around focus on the healer and then go for the other enemies once it has killed the healer. Great CC +rep to you! =D Just sucks that Im in the worst battlegroup ever where horde allways loses >_>