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  • [In Dev] autoLogger

    Discussion in 'Archives' started by ltabdiel, Mar 30, 2010.

    1. ltabdiel

      ltabdiel New Member

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      autoLogger
      Plugin to allow your character to be logged out for you based on your needs.

      Features:
      Character will be logged out based on requirements set by you.

      • Character Level
      • Time Elapsed
      • Total Honor
      You will be able to have your character be able to log out based on any of these conditions.

      Future Releases:
      Use multiple conditions
      Option to shut down computer on log out

      This plugin is currently waiting on a slight adjustment in the HB code by the devs and a new release, then I will be able to complete the Honor code and all will be well. It is currently working for both Character level and Time elapsed in HB 1.333. If you would like a copy of the release with only these items, without Honor of course, let me know.
       
      Last edited: Apr 5, 2010
    2. Laso49

      Laso49 New Member

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      Maybe logout after being inactive / Not killing anything for a certian period of time ? if possible?
       
    3. ltabdiel

      ltabdiel New Member

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      Added to future features because it will take me some research and playin around to do.
       
    4. Laso49

      Laso49 New Member

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      Thanks^^ Can't wait for that future feature :D I remember the days of leveling raf and my raf would end up dead wondering in spirit doing nothing for hours till I got home :)
       
    5. pimpshouse

      pimpshouse New Member

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      I would like to see a feature where instead of logging you it will sound a alarm when the honor cap is reached.
       
    6. ski

      ski Well-Known Member

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      Check out eSafe, it does this.
       
    7. ltabdiel

      ltabdiel New Member

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      Will do, I will most likely leave it to erenion on that one then, I don't think I want to over bloat this plugin.
       
    8. ltabdiel

      ltabdiel New Member

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      Attachments for Ski, note this is not currently a working Plugin, but is getting close.
       

      Attached Files:

    9. khurune

      khurune Member

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      both already done as plugins.
       
    10. ski

      ski Well-Known Member

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      I would try getting it working without the GUI first, because now you have design code, multiple classes, multiple pulses, disposed buttons, etc alongside the code you actually want to test. Personally, I'd just strip out the actual logout/checking logic from what you have so far into a separate plugin, and just set the variables in the code itself with a single class. Once that's working, start adding more layers of complexity like the GUI.

      Also, for some reason I can't find GetHonorCurrency() in the new dll's, even though I was sure it was there a few days ago...
       
    11. ltabdiel

      ltabdiel New Member

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      Yep :p
      I am just making an all in one plugin, plus there are already a few duplicate plugins, and countless duplicate CCs and Profiles. I am not too worried about writing the same type of plugin as someone else.
       
    12. ltabdiel

      ltabdiel New Member

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      I had it working with just the timer, I think it might be the GetHonorCurrency() that is throwing the exception or something.
      Is there somewhere I can find all the resources we can use ie. Honor, Level... All that kind of stuff. Would be nice to have some documentation.
       
    13. ski

      ski Well-Known Member

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      If you have Visual Studio 2008, just add the dll's from the HB folder as references, then open the object browser. You can search through all of them instantly after that.
       
    14. khurune

      khurune Member

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      Code:
      Styx.Logic.Battlegrounds.GetHonorCurrency()
      
      its still in there
       
    15. ski

      ski Well-Known Member

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      In the 1.333 dll's? Mine's coming up with nothing.
       
    16. khurune

      khurune Member

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      No, don't use the test one, use offical release (1.331)
       
    17. ski

      ski Well-Known Member

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      That's why, it was in 1.331 (and 1.332 I think). Its gone in 1.333 rofl.
       
    18. khurune

      khurune Member

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      Lawl, Might just been an oversight, But yar, Maybe should give Hawker and co a kick up the butt, Specially seeing as its required.
       
    19. ltabdiel

      ltabdiel New Member

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      Well, thanks for the help getting the references in, that should help me a ton with coding.

      I didn't find the GetHonorCurrency() function hidden in any other classes so it seems it got removed for some reason or another.
       
    20. ltabdiel

      ltabdiel New Member

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      Ok I seemed to have narrowed down my issues to the lack of GetHonorCurrency() and I keep thowing an exception on intialitation related to

      Code:
      public int currentLevel = Styx.Global.Me.Level;
      
      I am not totally sure why. I have tried setting it as static as well. For some reason though, if I put a value in there myself, ie. 10 instead of the variable call, then it runs smoothly.

      Never mind this, I figured a way around setting the variable entirely. Now officialy just waiting for GetHonorCurrency() back, I may go test on 1.331 just because it has GetHonorCurrency() still.
       
      Last edited: Apr 5, 2010

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