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  • Bugging out near NPC's fighting

    Discussion in 'Honorbuddy Support' started by python08, Oct 25, 2011.

    1. python08

      python08 New Member

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      Hey guys,

      I've just started using the bot and everything is working great, I have been doing some herbing around Deepholm when I encountered an issue. When my character herbs near some NPC's that are fighting it will get in combat and just sit there and do nothing (the bot while it is doing this is 'Moving to next hotspot'.) It is doing this in The Fractured Front in Deepholm. (I have attached a screenshot for clarity).

      What should I do to amend this issue?

      Thanks

      wow.jpg
       
    2. no1knowsy

      no1knowsy Well-Known Member

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      You cannot.
      Deepholm is a beast all in itself.
      Would you happen to be using a mage?
       
      Last edited: Oct 25, 2011
    3. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Sadly, this is a design flaw in the HBcore, and there is nothing a user can do about it. It requires redesign/redress by the HBcore team.

      The only work-around you can do is to blackspot areas that have mobs fighting nearby.


      Here is more information for you about Deepholm.


      cheers,
      chinajade
       
    4. python08

      python08 New Member

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      That sucks then I guess, I should probably try and blacklist that area. Yep, using a mage. How come?
       
    5. python08

      python08 New Member

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      Thanks for the timely response guys. I thought it would be possible for situations like this to detect that it has been idle for a certain amount of time and dismiss pet & cast invisibility. No functionality for that yet?
       
    6. no1knowsy

      no1knowsy Well-Known Member

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      I havent implemented it yet, but that plugin in my Sig, I'm hoping to add a MAGE ONLY "FIX" to this inside of that plugin.
      Basically the bug is, "I'm in combat, but I have no targets, and don't know what to do next... so i'll just stand here"
      My plugin would say, "Oh? I'm in Combat? I have no viable targets? Well that's simple, I'll Cast Invisibility."
      -End Result: Invis exits combat, the bot continues on its merry little way.
       
    7. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Nice!
      If you wanted to make the plugin a little more robust, a Hunter's Feign Death ability produce the same result of getting out of combat. :D

      cheers,
      chinajade
       
    8. python08

      python08 New Member

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      Yeah this does not sound like it would be that difficult to implement if there is already a function that keeps track of the amount of mobs in combat. Let us know how it goes mate :)
       
    9. no1knowsy

      no1knowsy Well-Known Member

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      It'll be happenin tonight. It's waaaay too easy to recreate this bug, so I'll have it self-tested and everything tonight... at least for mages :p
      Hunters and others can be added as well yes :)
      Any other classes that could have this? Rogue of course, whatever that NightElf ability is, I'm just rambling on here so I don't have to try to remember when I get home.
       
    10. python08

      python08 New Member

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      I don't think there are any others besides Mage, hunter, rogue and night elf ability. Just remember to dismiss pet first as that will keep you combat locked even through aggro dropping ability
       
      no1knowsy likes this.
    11. no1knowsy

      no1knowsy Well-Known Member

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      :O Boy am I glad you were here for this chat. I woulda forgot, and I dont test as Frost. /thanks!
       
    12. Tony

      Tony "The Bee" Staff Member Moderator

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      add a blackspot for that area
       

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