Legal: I reserve all rights. You may not modify unless for personal use. I've start working on a hunter pvp cc, and am currently looking for feedback from the community in terms of rotation and best way to use features such as trap launcher, and disengage. The latest version will now be available via SVN EzMarks - Revision 4: / Download latest revision as ZIP Good Plugins: http://dl.dropbox.com/u/120650/HB/TrinketRacial-1006.cs Escape Trinket and Racial usage, Updated by znuffie http://www.thebuddyforum.com/honorb...pvp/32546-flagreturn-return-tp-wsg-flags.html Return WSG and TP flags by Me Setup: Drop EzMarks.cs into your CustomClasses folder Basic support for BGBOT has been added, use at own risk. Advanced Macros (A.K.A How I got 2200+) With the latest svn you now have access to some amazing macros. Code: #showtooltip Freezing Trap /script TrapType="Freezing Trap"; /script TrapFMode=1; This simple macro will do 3 things: 1)Scatter shot your focus target 2)Use trap launcher 3)Drop freezing trap on top of him. It will do these 3 things without you having to do more then pressing a button. GG. Here are some Example macros Ice Trap Focus Code: #showtooltip Ice Trap /script TrapType="Ice Trap"; /script TrapFMode=1; Snap trap target Code: #showtooltip Snake Trap /script TrapType="Snake Trap"; /script TrapTMode=1; Notice that you use "TrapTMode" for current target, and "TrapFMode" for focus target. Code: Version: 0.0.1: Initial Release 0.0.2: Fix old code, cc will now compile 0.0.3: Focus regen Aspect Dancing Kill Shot Rapid Fire 0.0.4: Rewrite dps code. 0.0.5: Try and fix aspect 0.0.5.1: try me.hasaura 0.0.6: Apsect Swapping v2 0.1.0: Finally got to 83, tested some modifications dps seems alright. Click "Download latest revision as ZIP" at the top of the post to get the latest version.
It shall use aspect of the fox when moving to be able to fire Steady Shot while moving in combat.. And when standing still aspect of the hawk
I figured as much already, otherwise I'd have to devise some way to display an icon on screen for lazyraider uses to let them know to stop movin
Taken from some guide site It is for PVP. And ofc, when u reach 5 stacks of Master Marksman u gain a instant Aimed Shot, that will ofc needed to be fired when triggered. For traps i usally use Freeze, depends on the situation. Always good to slow peeple. Otherwise Snake trap. Uh and!, if target gets close Scatter Shot is always a good thing or Ice Trap. Ofc remember to implent Silence Shot
Being clever as I am, one idea I have is to have it look for nearby players, and put the bots back to them, and then disengage. If no one is around...well pop it and hope for the best.
When using lazyRaider...manually using disengage can be an option It's not that hard to bind it to "E"
Yes, ezmarks will have a lot of stuff disabled for lazyraider. Hunters have a lot of work to do kiting and such and the main focus will be doing the rotation as lazyraider and doing everything with bgbot.
Scattershot if current target is getting closer than 10 yards. Icetrap(lay on ground) and/or Wing Clip when enemy is within melee-range Deterrence if in meleerange (2 min cooldown) when health is under a certain threshold makes u not take damage for 5 secs. Kill SHot if target is below 20% health. EDIT: probably some obvious ones
awsome a hunter pvp CC , i main a BM huntard well geared in PvP, will dual spec to MM and see how this is.
Thanks for working on this. I've been waiting on a good hunter PVP CC. If its half as good as your pally I'll be impressed. My main is a MM hunter. 371 PVP geared so I'll give this a shot as soon as I have some time. I'll donate also.