I can add line that would go into Aquatic Form whenever it's in vashjir and not in combat, but not sure if it wouldn't collide with some other features of bot. Are you sure you put plugins in right HB folder? Other than that i would suggest you to ask on Support Issues board if it's for any plugin not just mine.
Works as intended, but one question: are there any talents or attributes (such as dodge) that would increase the chance of not being interrupted while herbing? taurens have it easy, but as a nelf the 2 second gather time is too long. Thanks.
How about casting: Barkskin 1 min cooldown The Druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Usable in all forms. Lasts 12 sec.
love this plugin, have been using it for a long time, but the last couple of days after i updated HB, i keep getting this bug, where it keeps flying up, and dont really stops. i see that HB keeps trying to go down again, with the Click-to-move, but the plugin keeps going up. then when i uncheck the plugin, it goes down again. im the only one getting this?
Good suggestion wn2142, but when I tried to cast Barkskin manually before a harvest, it didn't seem to help. I'll d/l the updated plugin and give that a try. Thanks.
i have now watched it for a longer period of time, and see its me who is incorrect, it does stop, im very sorry, but. any way i can change thies 15 sec to like 2 sec? 15sec seems a bit to much time just going up, becouse it take the same amount of time getting down again, which is alot of time waste imo. i have never seen it go this far up before, thats why i got this concerne, sorry again for my false report, but normaly when i farm my self, i only need to get off the gound and i leave combat, if its not a range ofc, but if it flys on anyway, it will get out of range, and then out of combat, so i dont see the need for it to go up for 15secs, many times if the next herb is close by, it ends up blacklisting the herb becouse i could not get to it for more then 20 secs.
Mine has been doing the same thing for a couple of days now on my druid. It will pick an herb, a mob nearby will aggro, and my toon will fly straight up to the ceiling. While it tries to fly higher, it locates another node, then gets all herky-jerky as it tries to fly down and up at the same time. Eventually, when it gets out of combat it starts flying back down but ends up blacklisting the node due to 20 second rule. By the way, this has only been happening since the last 2 HB2 patches were implemented. Now, it could be due to my CC fighting the plugin but I have tried it with both Singular and ILoveAnimals with various settings changed each time to see if it makes a difference. So far I haven't found a setting that changes it from doing this. While I am sure I have no idea how hard it is to get us druids functional with this, I do appreciate all the hard work you put into things like this for the community. View attachment 12-26-2011_1_16 AM 6112 Log.txt
It ascends till it gets out of combat, i guess it's all about flying mobs which chase you for quite a long time. Try new version (2.1.1) and tell me if it helps. Also please post logs, i made quite many messages there, wanna see what exactly is going on there.
Hello, I tried it again for a bit this afternoon with the new version and basically I got the same results. I picked an herb, got aggroed by a wolf, flew straight up to the ceiling cap and stayed there for 20-30 seconds. My UI was showing me to be out of combat also yet I continued to bump against the ceiling cap. I ran bot without this plugin at first to test it, then at the 2:30 mark in the logs I turned on Druid Harvest Helper. Here are the logs, I hope they help. View attachment 12-26-2011_1_54 PM 3872 Log.txt
My druid does just fine without this plugin, especially after the latest HB update (i used it in the past but don't see a need for it anymore)
For me it's not working on my druid. Don't know why, but it always starts fighting as soon as a combat starts. In the past it was working for me, now it doesn't anymore... Using 2.1.1
Ok it is still not really working... Flys very very high and then down again. Will try now Singular as CC. -edit- Also with Singular as CC I've got the same issue. Somehow it flys just almost to the top of the sky.
I don't know what is going on, according to logs it is stopping after 3 seconds, but looks like it doesnt.