Here is a sneak peak at some of the UIs for The One CC. Let me know what you think and how it could be improved. View attachment 2888 View attachment 2887 View attachment 2886 Priest dedicated healbot screen. All spells are completely user definable. You define what HP% to cast the spells. Tanks have their own dedicated spells, obviously you need to heal the tank differntly to the other party members. View attachment 2885
Very Nice work here Fps, As for Improvements... it looks awesome as it is Anything that can make CC configuration easier is a plus in everybodys books im sure.
You're amazing man, i've been going through your DLL and even started making a simple CC for myself using it - I can't wait for HB2 to come out so I can see the next release of The One! The UI looks great, thanks for all your hard work and dedication.
After a quick hack'n'slash this is what I have for the Rogue UI. It will probably change over the coming weeks as this was quickly thrown together. View attachment 2892 EDIT: Before you say anything, yes I know its in there twice
nice hawker said it wil be around may the realease date on glider forums lets hope so also is the casting time of the mage abit faster in this cc because ur other cc of the mage the casting time is abit slower then hawkers one and could u ad a evade thing to so it wil leave the mob ive talked about it at tony he said he is going to ask u later he said its need to be added the evade code so it wil leave the mob
The casting delay issue is nothing to do with the CC - well almost nothing. Bandera (the mage CC you're refer to) will casts back-to-back spells on all my computers (and many others). There is a known issue with in-game WoW frame rate and HB casting delay. This is completely outside of my control. Evade checking is in all of my CCs.