Uses piercing howl instead of hamstring. if you just add hamstring to the list it wont work very well.
hamstring is better than piercing howl to use in many situations, simply because of the root. for the purpuse of this CC you should make it cast hamstring over piercing howl..... i dont even have a warrior anymore but im just saying lol.
I think some sort of "enemies in my melee range" detection would be extremely useful for many reasons. e.g: for Hamstring if only 1 target is in range, Piercing Howl if more targets are in range (should also take the glyph into account) Cleave instead of Heroic Strike Sweeping Strikes Bladestorm (Intimidating Shout) et cetera. ILoveAnimals has great melee AoE detection, maybe you could get some inspiration from there.
ok if u could do these things i will donate for sure: 1) put amstring instead of piercing howl when at range, if not let it use piercing 2) make it slow the target ONLY if the target is not IMMUNE to slow effects! (for example with paladins when they have the movement immunity it just keeps spamming piercing howl and does nothing else) 3) make it use pummel (or fear) only when a spell is interruptable! so its not a waste of interrupt if u manage to do these things it would really be amazing... and i would donate for sure... ps. :is there a way ,when the bot is running and for example ur dueling, to cast a spell instead of letting the bot decide? for example if i want to cast disarm i apparently cant cose the bot will just keep doing dps .... is there a way to prevent that? (when I cast or press something then THAT should have the priority, something like this or a macro or anything?)? thank you in advance and sorry if my english is not completly correct
ok ive seen that u tried to make it interrupt only if u could actually interrupt the spell but it doesnt work... all it does is spam pummel, pummel, pummel, pummel, it doesnt do anything else :/
yes the pummel works perfectly ... now to the slow.... make it cast the slow effect (piercing howl) only if the target can actually be slowed (for example with the paladins when they use the immunity to speed altering effects the bot is just spamming piercing howl until the immunity falls off... make it so that when they are immune to movement, hunters as well, or anything that is immune, it does not cast the slow but continues to do dps and all other things such as interrupts and stuff or stun ecc...)
and i did donate some $ i will keep doing it if u keep being present and correct and change whats needed thanks in advance
Ezarms now has an advanced macro: Code: /script Toggle= not Toggle; Will allow you to toggle the combat functions of the bot on and off without having to stop the bot.