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  • BG2 not attacking

    Discussion in 'Honorbuddy Support' started by umshakalaka, Dec 19, 2011.

    1. umshakalaka

      umshakalaka Member

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      Attached Files:

      Last edited: Dec 19, 2011
    2. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      Log

      ^^ there's how you attach a log

      thoroughly read it
       
    3. umshakalaka

      umshakalaka Member

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      I love how hb support works, making more and more problems when I submit only one bug.
      And ofc rar wont work so i actually need to download winzip only to upload fckn log. your'e amazing.
       
      Last edited: Dec 19, 2011
    4. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      well the thing is that i don't have a crystal ball to see what your issue is

      if you don't submit a log, we can't help you

      Also, windows 7 comes with it's own compress into .zip

      right click the log.txt and 'send to --> compressed (zipped) folder'
       
    5. umshakalaka

      umshakalaka Member

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      done.

      And what exactly was wrong with log I linked on file hosting site?

      Also one more question, why I need to submit my log to public forum instead of normal bug ticket?
       
    6. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      [18:12:54:023] Honorbuddy v2.0.0.5462 started!
      update to newest hb (not your issue)

      Your issue:
      [18:13:02:166] Chose EzArms - 0.8.0 as your combat class!

      you have lots of cc issues

      try singular or fps warrior

      Code:
      [18:13:03:559] System.InvalidOperationException: Sequence contains no elements
         at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
         at Bots.Gatherbuddy.GatherbuddyBot.#stc()
         at Bots.Gatherbuddy.GatherbuddyBot.#Nvc(Object ret)
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [18:13:03:559] Cleared POI - Reason Exception in Root.Tick()
      [18:13:03:559] Cleared POI
      
       
    7. umshakalaka

      umshakalaka Member

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      tried already x3
      EzArms, Singular (default - no idea how something this bugged can still be default tho) and beta,
      fps too.
      (now I'm on EzArms).
       
    8. Tony

      Tony "The Bee" Staff Member Moderator

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      give us a fresh log while using fpsware's
       
    9. umshakalaka

      umshakalaka Member

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      will do (it might take a while, this is happening randomly)
       

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