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  • EzMarks - Boom Headshot

    Discussion in 'Archives' started by mastahg, Oct 30, 2011.

    1. hi1674

      hi1674 New Member

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      How are the macros triggered.....?

      And SOMETHING makes a big laggspike
       
      Last edited: Dec 20, 2011
    2. mastahg

      mastahg Administrator Staff Member

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      There just standard macros, put them on your toolbar and use them.
       
    3. hi1674

      hi1674 New Member

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      Ahh i thought they were implemented into the CC ;).... (silly me)
       
    4. hi1674

      hi1674 New Member

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      i added the macros to a bar and then it stopped attacking.....only autoshoots after i engaged.....

      [10:52:44:094] System.NullReferenceException: Object reference not set to an instance of an object.
      at EzMarks.Hunter.Combat() in g:\HB5494\CustomClasses\EzMarks\EzMarks.cs:line 191



      if (Me.FocusedUnit.InLineOfSightOCD) <-- line 191
      {
      if (_usedScatter == false && UsescatterShot == true && CanCast(Me.FocusedUnit, "Scatter Shot"))
      {
      _usedScatter = true;
      Cast(Me.FocusedUnit, "Scatter Shot");
      return;
      }
       
      Last edited: Dec 20, 2011
    5. hi1674

      hi1674 New Member

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      Somthing makes huge lagspikes.....can you please test it Mastahg ?
       
    6. mastahg

      mastahg Administrator Staff Member

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      Try the latest version. And that error looks like you used the focus macro without having a focus target.
       
    7. buck0

      buck0 New Member

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      aoe support would be nice :(
       
    8. mastahg

      mastahg Administrator Staff Member

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      This is a PVP CC, 90% of the time if you AOE in PVP your bad.
       
    9. buck0

      buck0 New Member

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      Ah my bad, must have missread, thought this was a pve CC :(
       
    10. hi1674

      hi1674 New Member

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      I have changed them to Target macros now.

      WIll test latest version during the day.

      Also plz explain the use of "FOCUS" target

      Error when updating thru SVN

      command Checkout from https://www.bsd-unix.net/HBCode/EzMarks, revision HEAD, Fully recursive, Externals included
      error OPTIONS of 'https://www.bsd-unix.net/HBCode/EzMarks': 200 OK (https://www.bsd-unix.net)
      finished
       
      Last edited: Dec 20, 2011
    11. hi1674

      hi1674 New Member

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      Suddenly everything stops and it just autshoots.

      Guessing this is what happens.

      Something with Hunter's Mark and some wowaura check.

      lines 604 + 451 in CC-code

      EDIT: I commented out The whole "Pull" thingy and now it performs well


      Code:
       [LEFT][12:53:42:264] Targeting xxxxx
      [12:53:42:264] Changed POI to:Type: Kill, Name: xxxxx
      [12:53:42:860] System.NullReferenceException: Object reference not set to an instance of an object.
         at EzMarks.Hunter.IsMyAuraActive(WoWUnit Who, String What) in g:\HB5494\CustomClasses\EzMarks\EzMarks.cs:line 604
         at EzMarks.Hunter.Pull() in g:\HB5494\CustomClasses\EzMarks\EzMarks.cs:line 451
         at Styx.Combat.CombatRoutine.CombatRoutine.#JAd(Object context)
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [12:53:42:860] Cleared POI - Reason Exception in Root.Tick()
      [12:53:42:860] Cleared POI[/LEFT]
      
      Code:
      [12:55:37:662] Targeting xxxx
      [12:55:37:662] Changed POI to:Type: Kill, Name: xxxx
      [12:55:40:219] System.NullReferenceException: Object reference not set to an instance of an object.
         at EzMarks.Hunter.IsMyAuraActive(WoWUnit Who, String What) in g:\HB5494\CustomClasses\EzMarks\EzMarks.cs:line 604
         at EzMarks.Hunter.Pull() in g:\HB5494\CustomClasses\EzMarks\EzMarks.cs:line 451
         at Styx.Combat.CombatRoutine.CombatRoutine.#JAd(Object context)
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
         at (Object )
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [12:55:40:219] Cleared POI - Reason Exception in Root.Tick()
      [12:55:40:219] Cleared POI
       
      Last edited: Dec 21, 2011
    12. mastahg

      mastahg Administrator Staff Member

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      The SVN url has changed. Youll need to recheckout the latest version from the new url. I'll look into the errors when I have some time.
       
    13. hi1674

      hi1674 New Member

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      A hint guys.

      CC malfunctions if you happen to press the macro key twice or if trap is on cd.

      Regarding the awesome macros.
       
    14. mastahg

      mastahg Administrator Staff Member

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      Latest version shouldnt bug out if your smash the trap CD button. Also tweaked the code for the pull function.
       
    15. Mazzyr

      Mazzyr Member

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      Working really fine with the new release, getting a hangup once in a while but only because i don't have a focus, and that's quickly fixed by getting a new.. good work mastahg..
       
    16. hi1674

      hi1674 New Member

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      Awesome.

      A request tho.

      If you just could tweak it so it does not use Steady Shot when ur about to finish the target off.

      Lost loads of kills when steady shot was thrown.

      If focus is extremely low i understand it's unavoidable.
       
    17. llfarm

      llfarm New Member

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      No need to be this rude really, be glad i even gave this a shot. Fpsware/simple shot turns out to be alot better :).
       
    18. stancheg32

      stancheg32 Banned

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      Guys, why i can't use this bot with BG or PVP bot, and how should i farm honor? And say please where i can find good profile for farming honor as MM hunter, thx.
      P.S: what this bot doing, farming arena or what? and how)
      P.S.S: I'm a BIG noob at Honorbuddy, so answer pls
       
      Last edited: Dec 29, 2011
    19. mastahg

      mastahg Administrator Staff Member

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      It has no logic for getting out of melee ranged yet. This is something i am currently working.
       
    20. mastahg

      mastahg Administrator Staff Member

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      Basic bgbot support has been added. It works alright, but could use some refining.
       

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