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  • FelMaster - the anti-button-mashing CC for LazyRaider/Combat bots

    Discussion in 'Archives' started by cowdude, Aug 20, 2011.

    1. wulf

      wulf Community Developer

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      Unholy Deathknight Rotation added to my SVN (See Signature)
      I will be tweaking it as I get better gear - I havnt played Unholy since WoTLK.
       
    2. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      none of the profiles seem to work with the new HB ?

      [6:59:57 PM:927] Compiling C:\bots\HonorBuddy\Honorbuddy_2.0.0.5588\CustomClasses\Classes
      [6:59:58 PM:111] Could not compile CC from C:\bots\HonorBuddy\Honorbuddy_2.0.0.5588\CustomClasses\Classes!
      [6:59:58 PM:113] File: Protection_Wulf.cs Line: 9 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Retribution_T12_Wulf.cs Line: 23 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Retribution_Wulf.cs Line: 23 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Marksmanship_Wulf.cs Line: 9 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: FeralDruid_Wulf.cs Line: 19 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Blood_Wulf.cs Line: 12 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Frost_wulf.cs Line: 24 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Unholy_Wulf.cs Line: 24 Error: The type or namespace name 'TalentBase' could not be found (are you missing a using directive or an assembly reference?)
      File: Blood_Wulf.cs Line: 14 Error: The type or namespace name 'HealerBase' could not be found (are you missing a using directive or an assembly reference?)

      G
       
    3. imdasandman

      imdasandman Active Member

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      Maybe the talanted updates broke it. Which would be odd but I have seen weirder stuff break

      Sent from my SAMSUNG-SGH-I997 using Tapatalk
       
    4. wulf

      wulf Community Developer

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      @
      theatristformallyknownasG
      Code:
      Honorbuddy v2.0.0.5588 started!
      ===snip==================
      FelMaster: Changed rotation to Protection Paladin By Wulf
      Make sure you tick [Automatic burst cooldowns]
      for word of glory and Avenging wrath.
      by pressing the [Class Config] button.
      -----------------------------------------
      Starting the bot!
      Changing current profile to level 0 - 2147483647
      [SimCraftBase] Events attached.
      [SimCraftBase] Localized spell: 'Guardian of Ancient Kings' is 'Guardian of Ancient Kings'.
      [SimCraftBase] Localized spell: 'Ardent Defender' is 'Ardent Defender'.
      [SimCraftBase] Localized spell: 'Divine Protection' is 'Divine Protection'.
      [SimCraftBase] Localized spell: 'Lay on Hands' is 'Lay on Hands'.
      [SimCraftBase] Localized spell: 'Divine Shield' is 'Divine Shield'.
      [SimCraftBase] Localized spell: 'Righteous Fury' is 'Righteous Fury'.
      [SimCraftBase] Localized spell: 'Blessing of Kings' is 'Blessing of Kings'.
      [SimCraftBase] Localized spell: 'Blessing of Might' is 'Blessing of Might'.
      =========snip=========================================
      
      

      Not sure what's happening with your install....I had used the Update tool as of HB2.0.5462 to update to the latest version. I will try downloading the v2.0.0.5588 package to try an replicate your error.


      EDIT:I just downloaded the latest HB v2.0.0.5588 package, downloaded the FelmasterSVN and added my rotations from my SVN and have no problems except for auto-attack (which I think they are aware of and fixing).

      Edit/Edit: Just for clarification you will need to ensure you put my rotations in there correct folders within the FelMasterSVN directory
      Code:
      (eg:E:\Data\Games\PC\WOW\Applications\HB2.0.5588\CustomClasses\FelMasterSVN\Classes\Paladin\Protection_Wulf.cs)
      it looks like you have popped them into the directory above the FelMaster directory.:)
       
      Last edited: Dec 26, 2011
    5. Shuckles

      Shuckles New Member

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      What spec would you recommend for the Ret Pally? I am usually healer and I don't like ret, but I am being forced to play it. So, mind as well have something thats better than me at it anyways eh? ;)
       
    6. wulf

      wulf Community Developer

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      I have yet to look at my T12 paladin but if I had to start I would be using this spec : Talent Calculator - Game - World of Warcraft
       
    7. cpiwiz

      cpiwiz New Member

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      Hi,
      I can not get this arcane to work says:
      Could not compile CC from C:\Users\Public\Downloads\HonorBuddy\a HB Copy\CustomClasses\felmaster!
      File: Arcane.cs Line: 30 Error: 'FelMaster.SimCraftBase' does not contain a definition for 'IsItemUsable' and no extension method 'IsItemUsable' accepting a first argument of type 'FelMaster.SimCraftBase' could be found (are you missing a using directive or an assembly reference?)

      can u help me plz
       
    8. darkuz

      darkuz Member

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      Would someone point out what is wrong? Everything was ok until I update to the latest HB and I had these errors with Felmaster.
      Thanks!
      View attachment error_log.txt
       
    9. SDO1

      SDO1 New Member

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      Has this been removed from your svn now?
       
    10. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      user error, compiles fine :) Will give it a whirl in the 5 mans today.

      G
       
    11. wulf

      wulf Community Developer

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      Not sure what exactly is wrong with your rotation but that error has been there for a while with AuraTranslator.cs:line 48.
      I tried a few things but its still happening with mine, maybe cowdude can take a look......

      Fixed all my rotations to be used with movement (Tested with Schnottz's Landing grinding).
       
      Last edited: Dec 28, 2011
    12. wulf

      wulf Community Developer

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      Updated for wow patch 4.3:
      Deathknight - Blood
      Deathknight - Unholy
      Druid - Bear&Kitty
      Paladin - Protection
      Paladin - Retribution (T13 Ret's out there feedback appreciated)


      To Update:
      Deathknight - Frost DW


      Added EngineeringGloves and some commonly used trinkets in burstsequence to the melee classes.
       
    13. serowix

      serowix Member

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      Unholy is working but Ossirians unholy blasts like double dps (Explain Perotharn (Well of eternity) Yours : 25k dps and ossirians 50k dps)
       
    14. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      ummmm, download thru bat file, only 1 option comes up to pick a class, previously 3 were there. T12 was awesome, hopefully I'll find out what t13 is like shortly :)

      G
       
    15. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      paladin choices are missing from SVN, also still says 1.2.1 for paly :( t12 was kicking ass for me, was trying it this morning, please put all the files up :)

      G
       
    16. wulf

      wulf Community Developer

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      Make sure "Automatic Burst Cooldowns" is activated under "Class Config". All my rotations require it, I dont like to blow all my cooldowns on trash, only to get to the boss and have to wait 3 minutes for something to come off cooldown. In short, Enable "Automatic Burst Cooldowns" for bosses, and click it off for trash.
       
    17. wulf

      wulf Community Developer

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      Retribution_T12_Wulf.cs has been rolled into Retribution_Wulf.cs (Retribution_Wulf.cs is the latest and greatest)
       
    18. mrwowbuddy

      mrwowbuddy New Member

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      Yes, it was just too shitty.
       
    19. wulf

      wulf Community Developer

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      Ahh I see whats happening.

      Source EJ

      1. I am prioritising DnD over Festering strike (which is the right thing to do for a dps gain)
      2. Ossirians unholy does not use DnD....at all..so the unhuly runes are consumed by Festering strike (Tested on dummy)
      3. In High movement fights - fights were you cannot guarantee the target will remain in a DnD - Festering strike will win out.
      4. Proper placement of DnD - Something my CC does not do entirely well (It only checks that you are not moving) - will result in Higher dps.
      5. After testing this - Perotharn (Well of eternity) - I ended up with around 46k DPS, only because I kept moving so DnD would not drop.

      Soo...conundrum, will have a think and come up with something.
       
    20. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      AH, OK, was kinda liking picking the .cs for what I was doing, I'll give it a whirl now.

      Is this a typo in the buff section ?
      SC.CastBuff("Blessing of Kings", a => !SC.PlayerHasBuff("Mark of the Wild"), the ! mark shouldn't be there should it ?

      G
       

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