Ok. So I sat around waiting for someone to make this forever, and I haven't found a legit one yet. I figured I've taken enough from this community over the last year or so without giving too much back, so here is my latest offering. This is exactly what the title says. A basic lazyraider arcane mage CC. This will do the normal arcane mage "burn phase -> preservation phase" cycle that a normal arcane mage employs. Let me know how it works out for you, and any thing that isn't working properly or needs to be tweaked. Oh, yeah.. CnG - if you want to take this and use it for your arcane spec rotation in your CC, that would be okay with me. Things that are lacking: Checking for mana gem. Probably more, but it's 6am...
I'd say it's pretty decent, from what I've seen so far, but kinda "slowish" between the casts, but that might be only my opinion. Otherwise it's pretty decent as I said.
Yeah, I agree with you - it's kind of slow to cast. I think it might be because of a check I added in the SimCraftBase.. I'll take that out and do so more testing, but I mainly just wanted a CC that did a legit rotation. You know how quickly you'd be called out in a raid if you were an arcane mage doing the rotation in Amplify? Lol.. Not to mention, ending the fight with 100% mana lol..
I totally understand you, don't worry about that thing! If ye'd change that stuff, just gimmie a hollah and I'd gladly test it out again! (Speaking of that, my mage is at roughly ~377 ilvl and were dealing roughly 19-22'ish k with your arcane cc, and I'm sure it'd skyrocket if it'd be faster with the casts and such)
You can by adding Me.CurrentTarget.CurrentHealth > 900000 it will then only pop cd's on mobs above 900k hp
trash mobs in LFR have more than 1 mil HP so the "Me.CurrentTarget.CurrentHealth > 900000" thing doesnt really work. it has to be increased. and checking whether they are elite .. well, all mobs in heroics, raids, and LFR are elite.. trash and all.. so that doesnt really work either.
tbh the cooldowns of an arcane mage are 2 mins so nothing really to worry about, but you could follow shaddars advice and increase the number to 7,500,000 or so, but that brings problems like tendons on spine or tentacles on madness but hey its a lazyraider. i had made a similar version of this myself using the same layout i'm using on my DK one, theres a few more lines etc but its essentially the same, and the UseBagItem line is much much better than the way i had worked around that problem. kudos. the main problewm i'm facing is the slow casts, i think this is one of the main issues that should be addressed, i'd be glad to share what i have atm likwid818 and you could use it/take parts/ post it here if you wanted, just send me a pm and i'll send it to you. i'm really looking forward to this cc developing further, have you considered the 4 set bonus and how it is going to alter the rotation needed?
May I ask why Lua is used for just about everything? I can't see any reason why not to use HB's api for it, but if you have a reason for using lua instead, please do let me know - I like to learn
Thats because this is very old, uses lua calls, and has not been maintained. Use it or use something else, cool with me either way.