just a question i looked at alot of the posts and i use UltimatePalaHealerBT and i feel that it has a good reflexes and i feel that druid cc heals what needs to be done but still slow when it comes down to trying to heal the whole raid it works awesome for the tanks but for raiding that is a pally job or disc priest and using the cc feels slow....
Yes, I've been struggling a bit with the speed of this CC, but I think I've managed to get it to work pretty well on the current development release (v1.0.7, only available on SVN as per yet). I've tested it quite extensively and I'm very happy with it. Would like some feedback from the ones using my SVN so I know if this increase is only for me or for everyone. Thank you very much for trying my CC out.
Code: ERROR Pulse() at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field) at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex) at Styx.WoWInternals.WoWObjects.WoWUnit.GetCurrentPower(WoWPowerType type) at Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentHealth() at Styx.WoWInternals.WoWObjects.WoWUnit.get_Dead() at Styx.WoWInternals.WoWObjects.WoWPlayer.get_IsAlive() at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 85 [LazyRaider] Tank set to Shaman, max health 148784 Mark of the Wild Shaman Mark of the Wild Mage ERROR Pulse() at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field) at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex) at Styx.WoWInternals.WoWObjects.WoWUnit.GetCurrentPower(WoWPowerType type) at Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentHealth() at Styx.WoWInternals.WoWObjects.WoWUnit.get_Dead() at Styx.WoWInternals.WoWObjects.WoWPlayer.get_IsAlive() at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 85 ERROR Pulse() at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field) at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex) at Styx.WoWInternals.WoWObjects.WoWUnit.GetCurrentPower(WoWPowerType type) at Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentHealth() at Styx.WoWInternals.WoWObjects.WoWUnit.get_Dead() at Styx.WoWInternals.WoWObjects.WoWPlayer.get_IsAlive() at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 85 HTML: ERROR Pulse() at TCRestoDruid.TCRestoDruidCombatClass.Cleansing() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 534 at TCRestoDruid.TCRestoDruidCombatClass.Combat() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 139 at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 99 ERROR Pulse() at TCRestoDruid.TCRestoDruidCombatClass.Cleansing() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 534 at TCRestoDruid.TCRestoDruidCombatClass.Combat() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 139 at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 99 ERROR Pulse() at TCRestoDruid.TCRestoDruidCombatClass.Cleansing() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 534 at TCRestoDruid.TCRestoDruidCombatClass.Combat() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 139 at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 99 ERROR Pulse() at TCRestoDruid.TCRestoDruidCombatClass.Cleansing() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 534 at TCRestoDruid.TCRestoDruidCombatClass.Combat() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 139 at TCRestoDruid.TCRestoDruidCombatClass.Pulse() in g:\Users\Caleb\Desktop\HB5494\CustomClasses\TCRestoDruid\TCRestoDruid.cs:line 99 When I loaded the CC. Still seems to be working tho! Update: Just tried this CC in LFR and it did less healing than the deathknights in the raid...
Thank you for the log. I was able to find the issue and correct it. Will test it now on LFR to see if it does so poorly as you report. On the LFG it did good. I'll update this post after my test.
Got the same on LFR. Although on LFG is good. Trying to find the issue. I'll keep you posted. Thank you for using this CC.
appreciate the fast response brochacho! hope to continue using this for as long as possible! it's awesome ;D
Any guesses on how this CC would work for a full Ruthless toon in LFG or LFR? Edit: I just tried it out as 379 ilvl with half ruthless and have PVE gear. I did the first 2 bosses in LFR. On Morchok I was at 9842 HPS, 2nd in the healers, 4 healed. 26.1% overhealing On Zon'ozz I was at 8470.1 HPS which was somehow 6th in the healers. 37.4% overhealing On the trash between the bosses when there were only 3 healers I got up to 22k HPS. Overall for the first 2 bosses was 8771.8 HPS with 38.5% overhealing. I'm not sure if any of that is good or bad because I have zero clue how to play a druid. We didn't wipe. I'm gonna run some heroics and get some more PVE gear.
Hi everyone. I would like to ask the ones that use my SVN repository and have a little time on hands to give my latest revision (r54) a spin on LFG and LFR and leave here your feedback. I essentially rewrote the way the CC was handling the spells, global cooldowns and such. Only had time to test it on 2 LFG dungeons, but it worked great, doing an average of 13k effective HPS throughout the dungeon. If it does nothing and you see the hp of your party going down, make sure you are in combat. Currently it only heals in combat. Dunno if I will eventually consider making it top-off people out of combat, but for now, let's keep it simple Before, i noticed it had a lot of problems casting Swiftmend when it should, the way i solved it was making it target the healing subject, it seems to work, but not sure why yet. You still have the chance to manually target an enemy mob for CC purposes, but if you don't have a target or your target is friendly it will ignore it and just keep auto-targeting. I also implemented a very simple combat solo rotation to use mainly in conjunction with BotBases such as GatherBuddy 2 and ArcheologyBuddy, so it can handle with those pesky mobs that keep attacking us while we go about our business. The rotation is Starfire as an "opener", followed by Insect Swarm, Moonfire and then will spam Wrath until the target is dead or one of the DoTs need refreshing. So as I said, very simple, but does the job well. I only tested it with ArcheologyBuddy, so if you can give it a spin with GatherBuddy and post your feedback it will be much appreciated. If all goes well and I have some positive feedback from the "brave" souls that use my SVN rep, I'll release version 1.0.8 tomorrow on the forums. Thank you all for your help testing/debugging this little project of mine. Hope you enjoy the changes.
Using it in Dragon soul raidfinder right now, Ill let you know how it goes, not so well tho Im healling less compared to recount, Ill post more details after.
I'll give it a try in LFR tonight. I'll try atleast the first 2 bosses like I did last night so you have some numbers to compare.
368 iLvL druid, first 4 bosses at 8-9k healing /s with peaks to about 13k sometimes just a bit higher. 4th on healing meters.
Just did the first 4 bosses but forgot to write down the first one. I saw peaks of close to 20k but averages were pretty low. I was last on the healing for every boss and overall but top on some trash packs. Zon'ozz - 10,167 w/ 50.5% overhealing Yor'sahj - 7,546 with 34.6% overhealing Hagara - 7,361 with 46% overhealing
Thank you for all the feedback, I will test it myself on LFR now. I still cannot understand though is why it works good on LFG and does not that well on LFR. I think there are simply too many healers on LFR for it to be effective. Not sure. If any of you have some idea on why this happens or how to fix it, please let me know, I'll do my best to make it work Thanks.
Here's my healing report from Fall of Deathwing on LFR with ilvl 378: Healing for Total, 11:16:06 - 12:37:54: 1. 50.78M (13567.1, 22.1%) 2. 32.66M (13444.8, 14.2%) Total healing for Total (Effective/Overhealing), 11:16:06 - 12:43:29: 1. 50.78M / 23.27M 2. 32.66M / 17.74M Buffs for Total, 11:16:06 - 12:42:12: Lifebloom 100.0% Rejuvenation 99.9% Harmony 99.7% Wild Growth 97.7% Efflorescence 97.3% Living Seed 93.7% Nature's Grasp 91.6% Regrowth 83.9% Nature's Grace 82.6% I Was the one on 1st. On second was a Resto Shaman. Will keep testing, but if it goes like this went, I think it's pretty decent
Can I suggest for the "dps" rotation to check if Fury of Stormrage is talented, if it is apply moonfire, insect swarm and then spam wrath until Starfire procs. Also, is it possible to have it keep thorns up on the tank if its glyphed... Cant tell if 1.08 improvements are better or how healing throughput is but after about half a dozen 5-man runs each, 1.07 is noticeably more efficient with mana... also latest svn doesnt post any info in the log/status window