Protect and Serve ALSO NOW HOSTING ALL LAZYRAIDER DPS CCs Read the "Read Me" after downloading from SVN Thank you to Handnavi for letting me use his CC and No1knowsy & Jasf10 for helping me with some coding Please note this is a learning Custom Class, so please be tolerant if you encount any errors Protect and Serve is a LazyRaider Custom Class designed for raid tanking and doing dungeons. The CC is made to work at level 85 Requirements Protection Paladin level 85 Combat bot OR LazyRaider Spec like this, or similar Cooldowns Holy Shield = 95 % Divine Protection = 95 %, Holy Shield and Divine Protection will not be used at the same time Guardian of Ancient Kings = 50 % Ardent Defender = 20 % Lay on Hands = 20 %, will be used if Ardent Defender is on cooldown Avenging Wrath = Used if target is elite and 2 levels higher than you Has both single and aoe rotation Interrupts Protect & Serve will not do interrupts on it's own. This is because Honorbuddy can not return which spells are actually interruptable. By using Interrupter Ultimate this can be avoided, as this will interrupt spells that are on a list Download Interrupter Ultimate, put it in your Plugins folder Download database for Interrupter Ultimate, called "InterrupterUltimate.DefaultDatabase.cs" and put it inside your Interrupter Ultimate folder. You will be asked if you wish to override the old file, accept this. CC should now be able to interrupt important spells (that are interruptable) on it's own (remember to enable the plugin) This DB covers ALL Cata dungeons and heroics as well as 10 & 25 versions of raids in their normal or heroic modes, and is still viable in PVP as well! Thank you Stree, for starting this out - much obliged What it does not do: Buff BoK/BoM - will be implemented when i find a smart way for it Interrupts on it's own (Can use plugin for it) Movement, turning, facing target Using trinkets (can be implemented, if ppl want it) Feedback and ideas are appreciated Latest Release: Reverted back to old buffing system (No longer intellibuff). CC will only buff while in a group or raid In the works: Redoing code a bit, so that some redundancies are removed and stop CC from sometimes giving error in wow "Spell is not ready yet". Will take a bit of time though, doing exams right now SVN: Here Code: Version 1.9 (rev 15) released *"Fixed" issue with buffing - Buffing has been redone to not be clever anymore. Due to restrictions in the API i could not get this to work properly. - Thank you to all the developers who gave me some pointers - If you do not like the way the automatic buffing is now, you can disable it through the GUI [FONT=arial]Version 1.8 released (Rev 13) *Added setting to GUI to let user disable automatic buffing of BoK/BoM [/FONT] [FONT=arial]Version 1.7 released (Rev 10) * Made a GUI * User can now disable use of defensive cooldowns * User can now select at what health percentages to use defensive cooldowns * Reflected GUI changes in CC coding [/FONT][SIZE=2][FONT=arial]Version 1.6 released (Rev 9.) *Tweaked BoK/BoM buffing a bit (CC would sometimes buff BoM if there wasn't a druid or paladin present) *CC should now taunt in raids, but hopefully not from other tanks *CC should now attack: Deathwing, Deathwings limbs, Nefarian, Cho'gall, Mannoroth *You can now change to Seal of Insight if you feel that your mana is running low. Tested mana on a dummy for 30 mins, but never got oom, got low yes, but CC should replenish that. You manually switch to Seal of Insight and back (or you can right-click the buff and CC will buff Seal of Truth instead) Version 1.5 (rev 8) *Will now work on Raider's Training Dummy *Will now use Avenging Wrath on World Bosses outside instances *Changed health percent for Avenging Wrath so it will be used if bosses or mobs level 77 has over 20 % hp left, reduced from 50 % Version 1.4 added (Revision 7) *Decreased priority again a bit on Judgement *Changed BoK/BoM buffing (Will no longer cast BoK if you go through a portal and the druid/paladin is not with you) Version 1.3 released (rev. 6) *No longer need a Dragon Soul Edition for bosses that has odd ranges (Thank you Stree and Shaddar, noticed in your CCs) - DS CC will remain viable untill i hear from some that normal works *Will now use judgement on groups Version 1.2 released (Rev. 5) *Increased amount of judgements *Added buffing BoM/BoK (Will buff BoM, if there's a another paladin or druid in grp) *Added info to log about when cooldowns are used *Added checks to make sure log isn't spammed if stunned when using cooldown Version 1.1 released (Rev. 4) *Fixed problem with not using all cooldowns *Will not consecrate while moving *Commented out coding for not taunting, if another tank has aggro (made LazyRaider spam log)[/FONT] [/SIZE] Any problems you might find, please attach a log and a description of the problem Venus112
Will test this when i get home. Thank you for the log, i see another problem caused by a code i added, will change this ASAP Sure. Let me get home and i will tell you what to change
Revision 4 online. ------------------------ *Fixed problem with not using all cooldowns *Will no longer consecrate while moving *Commented out code for not taunting if another tank has aggro (Gave LazyRaider spam) Added a CC to work on bosses where people are having distance issues "Protect And Serve Dragon Soul Edition 1.0.cs", not in the SVN (Not tested at this current time - feedback is required, i dont raid much anymore)
i find at times it does not use the GOAK at 50% normally by 30 its kicking in not sure if this is lag related or, an issue with the cc, also is it possible to create a setting to set priority of hammer with the tier set i want to keep the shield up ever 5 seconds regardless of alt-ing the priority the shield seems like a solid bit of extra mitigation (even if i dont have it glyphed) will update a log after this run
Hmm... I have not had any problems with a delay in GOAK. Always had it used at the 50 % health mark. I'll see if i can't add a health check to the logs. In regards to tier set, what tier set are you talking about? T12, 4 set bonus?
Will soon update with a new buff method (soon = the next days) Takes a bit of time to test it, as i need to check it in both raids and dungeons
Version 1.2 released (Rev. 5) *Increased amount of judgements *Added buffing BoM/BoK (Will buff BoM, if there's a another paladin or druid in grp) *Added info to log about when cooldowns are used *Added checks to make sure log isn't spammed if stunned when using cooldown Updated the changes to the Dragon Soul edition aswell Dont know if anyone use this CC or how it works, but hope you like it. (I do)
Version 1.3 released (rev. 6) *No longer need a Dragon Soul Edition for bosses that has odd ranges (Thank you Stree and Shaddar, noticed in your CCs) *Will now use judgement on groups
Version 1.4 added (Revision 7) *Decreased priority again a bit on judgement Changed BoK/BoM buffing (Will no longer cast BoK if you go through a portal and the druid/paladin is not with you)
? i tried to test it on Raiders Training dummys for fun bit it doesnt attacks just autoattacking why?
I didn't feel the need to add them to the CC, as it's a prot spec. Can add it though if ya want. Edit ------------------ But i did it anyway. Version 1.5 (rev 8) *Will now work on Raider's Training Dummy *Will now use Avenging Wrath on World Bosses outside instances *Changed health percent for Avenging Wrath so it will be used if bosses or mobs level 77 has over 20 % hp left, reduced from 50 %
It's a very good CustomClass. I'm able to tank every Dungeon/Raid with it. Sometimes the bot doesn't cast any ability in front of a boss but I think that's an error with honorbuddy not the CC. I had the same errors in the past with my warrior on Cho'gall and Nef. I really like your CC, already gave you REP
Always up2date via SVN. It does attack the small adds but not Deathwing. I got this Error in Classic, BC Raids too but it's Not a Problem with the CC in my opinon
Will have to take a look at the Deathwing fight then I'll see if i can't fix that for ya, but i need a bit more of information Which fight are we talking? Spine of Deathwing or Madness of Deathwing? We talking in regards to the last part of Madness of Deathwing where all attacks him? The burnphase in the end? When you attack Deathwings head in the end, is that named "Deathwing" or "Deathwings head". The problem is most likely because the boss isn't targetting anyone. I'll look into changing some parts of the CC, to make it fit for all bosses.