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  • EzRet - Paladin PVP CC

    Discussion in 'Archives' started by mastahg, Jun 21, 2011.

    1. kayes

      kayes Active Member

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      Could you add changing of Auras? Like change to Crusader Aura when mounted etc? :)

      Love your CC. Togheter with Glue its insane, lol :D
       
    2. ixi

      ixi New Member

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      @kayes whats Glue?
       
    3. JeffKing1989

      JeffKing1989 New Member

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      Why is Inquisition disabled? Just wondering.
       
    4. Quarian

      Quarian Member

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      Glue is a plugin that increases the FPS of clicking :)
       
    5. JeffKing1989

      JeffKing1989 New Member

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      That's not the point. He asked if it's working well in Arena, not if you need it or not. I cannot test this because I'm not ret yet...
       
    6. MadDog

      MadDog Well-Known Member

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      can u please make it heal after combat? i hate it when it starts moving to the next fight with 5% health :(
      thanks
       
    7. Ruinit

      Ruinit Member

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      Great cc, just tried ret in Ds. It doesn't use Divine Storm at all on adds? Or am I missing something?
       
    8. mastahg

      mastahg Administrator Staff Member

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      This is a PVP CC.
       
    9. Ruinit

      Ruinit Member

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      I suppose that was for me... lol Thought your first post said now has pve... Oh well works nice in pve shame it doesn't use Divine Storm :(

      Actually "EzRet - Simple PVP/PVE CC" thus my confusion.
       
    10. mastahg

      mastahg Administrator Staff Member

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      It supports mixed mode, ie doing bgs and archy.
       
    11. Ruinit

      Ruinit Member

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      Ah ok still to be honest I have tried all the cc's on dummy... this one does the best dps right now Using it with Lazyraider.
       
    12. JeffKing1989

      JeffKing1989 New Member

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      Re-posted.
       
    13. JeffKing1989

      JeffKing1989 New Member

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      Well, just tested it in Arena. Very terrible. =/ It should use stuns on the other target (2v2), not on the same target repeatedly. Or w/e
       
    14. mastahg

      mastahg Administrator Staff Member

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      Take hammer out of the rotation then. Very hard to click on the settings button.
       
    15. JeffKing1989

      JeffKing1989 New Member

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      And that defeats the purpose of "botting" because then I'd have to stun a target MANUALLY. By your logic, isn't it also "very hard" to code something that stuns another target nearby if he/she is not receiving any damage? Come on, really?

      It's quite funny how you'd respond back to this kind of provoking criticism almost immediately, but you don't care about answering simple and calm questions, lol.
       
    16. Venus112

      Venus112 New Member

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      It's near impossible to make a CC know exactly at what point and what class in arena to stun.
      You'd have to factor every possible combination and even then it would be impossible
       
    17. JeffKing1989

      JeffKing1989 New Member

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      If PQR can do it, then HB sure as hell can. Don't assume such things if you're not a coder.
       
    18. Venus112

      Venus112 New Member

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      Gr8 statement, really...
      I bet you, that pqr does not use hammer in a smart way. Sure it might hammer other target, but that doesn't mean it'll be used at the best time or when its actually needed.
       
    19. imdasandman

      imdasandman Active Member

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      you are wanting to do arenas and honestly CC's/Stuns should all be used manually.... you are not helping mash out your are being a brat and a lazy leacher. This is his CC and if you do not like it than don;t use it plain and simple.
       
    20. MadDog

      MadDog Well-Known Member

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      Mustahg can you please change the CC so that it uses our seals earlier? This is what happens currently:
      - Character will rezz at graveyard then mount up and start running
      -The cc will cast whichever Seal
      - Character will dismount cast seal and then mount back up.
      - When your character is doing that EVERYTIME you rezz it looks suspicious and it slows you down.

      Thanks
      MD
       

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