MAJOR UPDATE! The whole CC has been rewritten! Most of the lua has been eliminated, new cast method, add detection, buff/debuff recognition, rotation has been altered. A configureable GUI has been added as well. Once Venus112 return to the forums tomorrow('sober'), he'll give you guys a thorough explanation about whats been changed! - Shaddar
What are we talking about here? We talking T13 4 x set bonus? We talking if you feral charge? Be more specific.. Anyways, the new version of King of the Jungle has been released. The CC has been pretty much rewritten - and we're proud of the result Added GUI so users can change various settings Users can now change how many mobs before swiping Users can now change at what percentage Ferociuos Bite takes priority over Rip (Normal is 25 %, players with 2 x T13 should change to 60 %) Rewritten detection of adds (Thank you Jasf10 for the idea), as the old one would give us some errors Redone buffing Mark of the Wild. Will now check both user and raid / partygroup CC will no longer use Rip, Faerie Fire (Armor Debuff), Savage Roar and Mangle (For bleed debuff) on targets with a MaxHealth <= 700.000 Removed lua codes from the CC that monitored buffs/debuffs Added Feral Charge Added Skull Bash Added Barkskin (Used if we get aggro and under 95 % health) Added Survival Instincts (Used if we get aggro and under 50 % health) Increased speed on CC If you see problems with the CC, be specific with the errors. Can't do anything with a "Smt does not work", we need details and also a log if possible Hope you'll like the new version of "King of the Jungle, a Feral Druid CC" ----- EDIT: Re-svn / download the CC, Shadder has done a hotfix for CC not using stampede procs
Hey, there is a redundant check in your code... Code: Me.ActiveAuras.ContainsKey("Stampede") ||[COLOR=#ff0000] Me.Auras.ContainsKey("Stampede")[/COLOR] The red part is useless.
Thank you for your feedback! Anyway, if the CC is working regardless of the "useless" text in red, then I have no intention of uploading a new one.
View attachment junglekinglog.txt 5mill parse on the dummy in Iron Forge to eliminate lag and what not. bit jiggy freezes for a short while every sec for ...10 sec or so, then its all good for 20 sec then back to freezing for a while.
Can you provide a log of your problem? What language is your wow client? Last post from me untill Saturday/Sunday. Shaddar will be here still though Edit: i just had to come online again to tell this: You are probably attacking a normal training dummy - cc will do rotation without rip because target is under 700.000 max health
Also, if your having problems with 1.2, try update your CC to 1.3. And yeah what venus112 said, if your hitting a normal dummy it wont apply rip as normal dummies have 1 hp. Rip is coded to apply when 700k hp or more
I have no reason to call you that Download the Zip file Open up your honorbuddy folder Go to Custom Classes (\Honorbuddy\CustomClasses) Extract the Zip file thats it
Just tried it last night on Madness of Deathwing with 1.2 and it will just cast mangle but doesn't shred on the first 4 platforms on the tentacles. When the blistering tentacles popped, it wouldn't do anything but just auto attack when I single target it. Not sure if 1.3 will solve this problem? Just curious, what percentage I need to set to stop rip if I have 2 pc T-13? 60%? Thanks.
I am aware of the shred thing, but I can't rewrite this right now, I'm on vacation even though I Suck at taking time off from the ccs. You really gotta upload logs when reporting issues, hard to debug without - even though Shaddar is still around, he can't fix anything if he doesn't know what to look at 2 x t13 is 60 percent yes
Okay, so 1.4 is now out of King of the Jungle. Changes: - Fading Light, DSNOR/DSHC added. It will now use the action button when you have this debuff - Hour of Twilight, DSNOR/DSHC/DSLFR, fixed. It will now properly use the action button at 800MS left of his cast) - Shrapnel DSNOR/DSHC/DSLFR added. It will now use the action button when theres 1 sec left of the tentacles cast. - Will now shred on targets in Dragon Soul, that requires none to little positioning - Should now attack Blistering Tentacle - You can now disable Berserking (for all you Troll Druids out there) Attached is a recount of Madness of Deathwing Switched around accordingly and is not taken from just dps'ing the limbs of deathwing