Full credit still goes to Fpsware. All support and bug posts must have a log file attached [FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif] [/FONT] Currently fully supported builds (from level 1 - 85): * Feral Cat * Balance * Restoration (heal bot) Installation instructions: This CC must be installed in a folder call Fpsware Druid. Refer to the below image if you don't know how to spell Fpsware Druid, or don't know where Fpsware Druidfolder should be placed. Yes, I don't think you can follow instructions. If this is not in a folder called Fpsware Druid it will not work! Feral Cat UI NB: The healing options on the Cat tab only apply when you are in Feral spec (Cat form only). Balance UI NB: The healing options on the Balance tab only apply when you are in Balance spec. Advanced Settings & Options Multiple Options Some (if not, most) options in the UI will have an option called [Multiple Options]. When you select this option another box will appear, this box will have a checklist of all available options for the selected setting. In the below screenshot, Tiger's Fury has been selected to use multiple options for casting the spell. This Multi-option setting is very power and only for those not affraid to break things. The dropdown on the top of the form has two options: OR and [B]AND [B]'OR' means [U]ANY of the conditions can be true[/U] and the spell will cast. [B]'AND' means [U]ALL of the conditions must be TRUE[/U] for the spell will cast. In the above screenshot, Tiger's Fury will be cast if you have adds [B]OR the target is high level. If you selected 'AND' from the dropdown menu, that would mean Tiger's Fury would only be case if you had adds [B]AND the target is high evel. [B]Priority Based Targeting This is my first CC to use a new system I've called 'Priority Based Targeting'. I'm sure other CCs have had similar functions for a while now, but my CCs are not like the others. Priority Based Targeting is a simple piece of code that ensure you are attacking the most appropriate target. The checking takes into account a number of variables such as target's level, health, class etc. I also weight some target's based on my own internal database, this is a list of mobs that should be targeted and killed ASAP before they are able to perform a undesiarable function or cast a spell. When are you in an instance or using the 'LazyRaider' feature of this CC I strongly suggest you turn off this setting as it will cause havoc when used with InstanceBuddy. You can turn off this feature by going to the Advanced tab on the UI, selecting 'Priority Targeting' and setting it to NEVER. [B]Travel Form This setting (located on the Common tab) has 3 options: Automatic (default), always and never. When set to Automatic it will use Travel form only if you are not using a mount in HB. When set to 'always', this will always use Travel Form, it will override the use of a mount. When HB needs to mount it will cast Travel Form. And the last option, never, well that goes without saying. [/B][/B][/B][/B][/B][/B][/B]
Only tested the feral cat in a dungeon, and it appears to not detect adds. Using lazyraider I jumped into a group of 4-5 mobs, but it only did single target DPS. Didn't use swipe at all. I love the possibility to customize everything and can't wait for your bear form as my only PvE spec is feral tank. Attaching log so you can fix the adds problem.
I got a problem while lvling my balance druid with this CC. My Druid walks to the target and attacks it. in the midle of the fight he walks behind the target and just stands there and does nothing. i have to kill the mob solo and after walking a bit he returns to the corpse, loots it goes to the next target, attacks, walks behind it .... Sometimes the druid just roots a target 3-5 times and walks away from it. and sometimes he kills a target, but walks behind its corpse after he killed it and does nothing. View attachment 23-Feb-12_5_20 AM 4908 Log.txt
I have exactly the same problem as the poster above me. It seems like it wants to fight like a cat, even as balance. Some times when it walks behind the target, it doesnt turn around to face it, so it can die to mobs many levels lower then my char.
In order for us to fully diagnose any faults we need to be able to read the entire log file for the active session where you experienced faults. It is not only important, it is critical you attach the log file in order for us to resolve this issue. Do not attach snippets or a partial log file as these are almost always lacking in the information we require to successfully address your issue. No log file. No help.
Ok, here is a log of today, just running the combat bot. It will pull, then run to melee range, cast moonfire and wrath a few times, then move behind the target (not facing the target) and die.... I have tried different mobs, both in questing mode and just combat (doesnt matter does it). Cat works just perfect, but i want to level as moonkin so i just have to have one set of gear when i start healing dungeons. Any help is greatly appreciated. EDIT: I can see theres a lot of errors regarding Singular, i have updated it today and no difference (the log is done after the update). And, well, im not using singular, so should they matter at all?
balance is not working for me. the bot is casting severall entangling roots and then running through the mob and dies, after that he is unable to resurrect... Code: 23:16:32:505] Changed POI to:Type: Loot, Name: Core Hound [23:16:32:662] Cleared POI - Reason Already looted [23:16:32:662] Cleared POI [23:16:32:812] Changed POI to:Type: Loot, Name: Core Hound [23:16:32:963] Cleared POI - Reason Already looted [23:16:32:963] Cleared POI [23:16:33:185] Activity: Moving to hotspot [23:16:40:822] Updating repair cost for current equipped items. New value: [2g45s76c] [23:17:04:659] Changed POI to:Type: Kill, Name: Lava Surger [23:17:05:176] Changed POI to:Type: Kill, Name: Core Hound [23:17:05:342] Cleared POI - Reason NeedToClearPOI is true #2 [23:17:05:342] Cleared POI [23:17:05:493] Activity: Setting Core Hound at 23 yards as your target [23:17:05:787] Changed POI to:Type: Kill, Name: Core Hound [23:17:06:064] Spell_C::CastSpell(339, 0, 0xF330B73E00145334, 0) [40] [23:17:09:935] Spell_C::CastSpell(339, 0, 0xF330B73E00145334, 0) [41] [23:17:13:791] Spell_C::CastSpell(339, 0, 0xF330B73E00145334, 0) [42] [23:17:17:843] Spell_C::CastSpell(339, 0, 0xF330B73E00145334, 0) [43] [23:17:21:743] Spell_C::CastSpell(339, 0, 0xF330B73E00145334, 0) [44] [23:17:24:557] Spell_C::CastSpell(5176, 0, 0xF330B73E00145334, 0) [45] [23:17:26:073] Spell_C::CastSpell(8921, 0, 0xF330B73E00145334, 0) [46] [23:17:31:113] Spell_C::CastSpell(467, 0, 0x4800000011B4018, 0) [47] [23:17:32:577] Spell_C::CastSpell(774, 0, 0x4800000011B4018, 0) [48] [23:17:34:025] Spell_C::CastSpell(33831, 0, 0xF330B73E00145334, 0) [49] [23:17:36:338] Spell_C::CastSpell(78674, 0, 0xF330B73E00145334, 0) [50] [23:17:39:131] Spell_C::CastSpell(8921, 0, 0xF330B73E00145334, 0) [51] [23:17:41:515] Cleared POI - Reason POI is dead from Combat [23:17:41:515] Cleared POI [23:17:41:648] Changed POI to:Type: Loot, Name: Core Hound [23:17:41:839] Spell_C::CastSpell(24858, 0, 0x0, 0) [52] [23:17:42:389] InteractDebug:404577264 [23:17:42:390] Interact Done:404577264 [23:17:43:155] Cleared POI - Reason Waiting for loot flag [23:17:43:155] Cleared POI [23:17:43:482] Changed POI to:Type: Loot, Name: Core Hound [23:17:43:899] Cleared POI - Reason Already looted [23:17:43:899] Cleared POI [23:17:44:318] Activity: Moving to hotspot [23:17:56:603] Activity: Setting Lava Surger at 24 yards as your target [23:17:57:017] Changed POI to:Type: Kill, Name: Lava Surger [23:17:57:519] Spell_C::CastSpell(339, 0, 0xF330B73F00145901, 0) [53] [23:17:59:867] Spell_C::CastSpell(8921, 0, 0xF330B73F00145901, 0) [54] [23:18:01:727] Spell_C::CastSpell(78674, 0, 0xF330B73F00145901, 0) [55] [23:18:04:074] Spell_C::CastSpell(78674, 0, 0xF330B73F00145901, 0) [56] [23:18:13:087] Flushing timed movement. Direction: AllAllowed [23:18:14:570] Spell_C::CastSpell(5176, 0, 0xF330B73F00145901, 0) [57] [23:18:16:817] Spell_C::CastSpell(8921, 0, 0xF330B73F00145901, 0) [58] [23:18:18:587] Cleared POI - Reason POI is dead from Combat [23:18:18:587] Cleared POI [23:18:18:764] Changed POI to:Type: Loot, Name: Lava Surger [23:18:18:929] InteractDebug:404733864 [23:18:18:933] Interact Done:404733864 [23:18:19:734] Cleared POI - Reason Waiting for loot flag [23:18:19:734] Cleared POI [23:18:20:114] Changed POI to:Type: Loot, Name: Lava Surger [23:18:20:281] Cleared POI - Reason Already looted [23:18:20:281] Cleared POI [23:18:20:483] Activity: Moving to hotspot [23:18:22:752] Activity: Setting Core Hound at 25 yards as your target [23:18:23:289] Changed POI to:Type: Kill, Name: Core Hound [23:18:23:604] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [59] [23:18:27:373] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [60] [23:18:31:277] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [61] [23:18:35:214] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [62] [23:18:39:016] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [63] [23:18:43:050] Spell_C::CastSpell(339, 0, 0xF330B73E0013F9DD, 0) [64] [23:18:43:806] Changed POI to:Type: Kill, Name: Core Hound [23:18:44:057] Activity: Loading Tile/s [23:18:44:322] Activity: Moving towards Core Hound [23:18:48:614] Changed POI to:Type: Kill, Name: Lava Surger [23:18:48:941] Cleared POI - Reason NeedToClearPOI is true #2 [23:18:48:941] Cleared POI [23:18:49:297] Activity: Setting Lava Surger at 14 yards as your target [23:18:49:297] Changed POI to:Type: Kill, Name: Lava Surger [23:18:49:815] Spell_C::CastSpell(339, 0, 0xF330B73F0014437F, 0) [65] [23:18:52:402] Spell_C::CastSpell(8921, 0, 0xF330B73F0014437F, 0) [66] [23:18:54:195] Spell_C::CastSpell(78674, 0, 0xF330B73F0014437F, 0) [67] [23:19:05:709] Spell_C::CastSpell(5176, 0, 0xF330B73F0014437F, 0) [68] [23:19:08:132] Spell_C::CastSpell(5176, 0, 0xF330B73F0014437F, 0) [69] [23:19:10:975] Spell_C::CastSpell(8921, 0, 0xF330B73F0014437F, 0) [70] [23:19:12:800] Spell_C::CastSpell(78674, 0, 0xF330B73F0014437F, 0) [71] [23:19:15:225] Spell_C::CastSpell(8921, 0, 0xF330B73F0014437F, 0) [72] [23:19:17:161] Cleared POI - Reason POI is dead from Combat [23:19:17:161] Cleared POI [23:19:17:434] Activity: Loading Tile/s [23:19:17:567] Changed POI to:Type: Loot, Name: Lava Surger [23:19:17:787] InteractDebug:404728064 [23:19:17:804] Interact Done:404728064 [23:19:18:907] Cleared POI - Reason Waiting for loot flag [23:19:18:907] Cleared POI [23:19:19:459] Changed POI to:Type: Loot, Name: Lava Surger [23:19:19:736] Cleared POI - Reason Already looted [23:19:19:736] Cleared POI [23:19:19:963] Activity: Moving to hotspot [23:19:25:968] Activity: Moving towards Core Hound [23:19:27:840] Activity: Loading Tile/s [23:19:28:070] Activity: Moving towards Core Hound [23:19:28:605] Activity: Moving to hotspot [23:19:30:909] Spell_C::CastSpell(774, 0, 0x4800000011B4018, 0) [73] [23:19:32:492] Spell_C::CastSpell(24858, 0, 0xF330B73E0013F9DD, 0) [74] [23:19:35:062] Spell_C::CastSpell(8921, 0, 0xF330B73E0013F9DD, 0) [75] [23:19:36:922] Spell_C::CastSpell(78674, 0, 0xF330B73E0013F9DD, 0) [76] [23:19:50:950] [BuddyCenter]: Error message received: No database selected [23:19:59:854] Spell_C::CastSpell(8921, 0, 0xF330B73E0013F9DD, 0) [77] [23:20:01:547] Spell_C::CastSpell(78674, 0, 0xF330B73E0013F9DD, 0) [78] [23:20:03:948] Spell_C::CastSpell(8921, 0, 0xF330B73E0013F9DD, 0) [79] [23:20:05:936] Updating repair cost for current equipped items. New value: [2g55s54c] [23:20:16:500] [STUCK] Got stuck at <4691.854, -2480.633, 1153.384> on map 1 [23:20:16:504] [STUCK][HITTEST] LD/LU: False [23:20:16:504] [STUCK][HITTEST] Left: True [23:20:16:504] [STUCK][HITTEST] RD/RU: False [23:20:16:504] [STUCK][HITTEST] Right: True [23:20:16:504] [STUCK][HITTEST] Behind: False [23:20:16:504] [STUCK][HITTEST] Behind Left: False [23:20:16:504] [STUCK][HITTEST] Behind Right: True [23:20:19:671] [STUCK] Strafing worked! [23:20:19:747] Flushing timed movement. Direction: AllAllowed [23:20:23:792] Changed POI to:Type: Loot, Name: Core Hound [23:20:31:439] InteractDebug:526270824 [23:20:31:451] Interact Done:526270824 [23:20:32:523] Cleared POI - Reason Waiting for loot flag [23:20:32:523] Cleared POI [23:20:33:077] Changed POI to:Type: Loot, Name: Core Hound [23:20:33:291] Cleared POI - Reason Already looted [23:20:33:291] Cleared POI and again. casting, running, mob behind and then do nothing... too stupid
In order for us to fully diagnose any faults we need to be able to read the entire log file for the active session where you experienced faults. It is not only important, it is critical you attach the log file in order for us to resolve this issue. Do not attach snippets or a partial log file as these are almost always lacking in the information we require to successfully address your issue. If you don't know how to attach your log file there are fully detailed instructions (including pictures) in this post -> http://www.thebuddyforum.com/honorbuddy-forum/guides/9859-how-attach-your-hb-log-file-pictures.html
root doesnt even exist in the UI apperantly all in all I have the same Issue as this guy : I got a problem while lvling my balance druid with this CC. My Druid walks to the target and attacks it. in the midle of the fight he walks behind the target and just stands there and does nothing. i have to kill the mob solo and after walking a bit he returns to the corpse, loots it goes to the next target, attacks, walks behind it .... Sometimes the druid just roots a target 3-5 times and walks away from it. and sometimes he kills a target, but walks behind its corpse after he killed it and does nothing. it just spam roots and goes behind a target and eventually die, sometimes however it does work properly what is going on can i somehow fix the "spam root 3x moonfire go behind the target shit" in anyway? All 3 of us have the same issue soo