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  • ZeHunter ? A PvP CustomClass which jump?n?shot !

    Discussion in 'Archives' started by ZenLulz, Apr 6, 2012.

    1. CoreTank

      CoreTank Member

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      It looses target sometimes with CombatBot and BG Buddy, is it a CC problem or am i using the wrong bot? Looks so much more fluid in the video
       
    2. HB9508D64

      HB9508D64 Member

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      He said he's working on a fix with the targeting issues of other bots.
       
    3. zoril

      zoril New Member

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      Is there an option to reduce the jumping? Looks like the person playing is on *****...

      Other than that great CC!
       
    4. ZenLulz

      ZenLulz Community Developer

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      lul, no way because the damages done are based on the jumps ;)
       
    5. socket

      socket New Member

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      So far this CC is very good. But I do see the issues others are having with walls and LOS issues in general.

      [zeHunter]: Trying to cast : Chimera Shot on Captain Galvangar
      [zeHunter]: Casted : Chimera Shot on Captain Galvangar (jump: False)
      [zeHunter]: Trying to cast : Serpent Sting on Captain Galvangar
      [zeHunter]: Casted : Serpent Sting on Captain Galvangar (jump: False)
      [zeHunter]: Pet is now attacking Captain Galvangar
      [zeHunter]: Trying to cast : Chimera Shot on Captain Galvangar
      [zeHunter]: Casted : Chimera Shot on Captain Galvangar (jump: False)
      [zeHunter]: Trying to cast : Serpent Sting on Captain Galvangar
      [zeHunter]: Casted : Serpent Sting on Captain Galvangar (jump: False)
      [zeHunter]: Trying to cast : Chimera Shot on Captain Galvangar
      [zeHunter]: Casted : Chimera Shot on Captain Galvangar (jump: False)
      [zeHunter]: Trying to cast : Serpent Sting on Captain Galvangar
      [zeHunter]: Casted : Serpent Sting on Captain Galvangar (jump: False)
      [zeHunter]: Trying to target someone else
      [zeHunter]: The target is not in light in sight, moving closer...
      [zeHunter]: Moving to <-535.1929, -167.9366, 57.14851>
      [zeHunter]: The target is not in light in sight, moving closer...
      [zeHunter]: Moving to <-535.1469, -168.1878, 57.149>

      It took a long time and a ton of LOS spam to get to the point where the CC decided it was time to move. Or at least that's what it looked like to me.
       
    6. Ama

      Ama New Member

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      If you are interested in implementing tranquilizing shot, here is a list I use on my personal pvp cc.

      PHP:
      private string[] tranqList = {
                  
      "Fear Ward",
                  
      "Power Infusion",
                  
      "Power Word: Shield",
                  
      "Ice Barrier",
                  
      "Icy Veins",
                  
      "Master's Call",
                  
      "Hand of Freedom",
                  
      "Avenging Wrath",
                  
      "Hand of Protection",
                  
      "Hand of Sacrifice",
                  
      "Predator's Swiftness",
                  
      "Innervate",
                  
      "Sacrifice",
                  
      "Death Wish",
                  
      "Enrage",
                  
      "Unholy Frenzy"};
       
    7. ZenLulz

      ZenLulz Community Developer

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      @jasf10: Thanks for this list :)

      I will use it if I plan to integrate this shot in a next release ;)
       
    8. ZenLulz

      ZenLulz Community Developer

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      New update available. Here are the issues solved.

      0.3

      • The kiting area has been reduced for elite mobs and worldbosses
      • The minimum level to use this CustomClass is fixed to 83, but it's recommended to use it to 85
      • Targeting issues were solved. If the target is not in light of sight during 5 seconds, the CustomClass tries to switch to another one
      • Mending Pet issue was solved. The bot correctly calls back and applies Mend Pet on the pet without break the player's gameplay
      • Light of sight issue at the pull was solved. The hunter goes correctly to its target now
      • Aimed shot is only casted when the target has more than 88% at the pull

      Should work with LazyRaider.

      Edit: To update the CC, you can download the latest version or open Honorbuddy, click Class Config, choose ZeHunter and apply the upgrade.
       
      Last edited: Apr 13, 2012
    9. dbalfour

      dbalfour New Member

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      I love it but Could you please incorporate Scatter Shot a bit more.

      Also dono but could you get the bot to target demolishers, kind od silly a hunter ignoring a demolisher.
       
      Last edited: Apr 13, 2012
    10. socket

      socket New Member

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      If it could scatter trap that would be even more marvelous (yes I know this is a bit much to ask). Just saying though...
       
    11. ZenLulz

      ZenLulz Community Developer

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      The goal of this CC is to gank the target, not to control some enemies during a long fight. I prefer to keep the cooldowns to kit of my target better.
       
    12. xLegendx

      xLegendx Active Member

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      Thanks for the update Zen!
       
    13. Phog

      Phog New Member

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      Trying this now on my 85 Hunter. I just respecc'ed to the the recommended spec for MM and spider. Only had to change a couple of glyphs. Queued right now. Can't wait.
       
    14. zeldrak

      zeldrak Well-Known Member

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      Just tried this out in BGs, and unless I did something wrong or I wasn't doing something right, I found that it wouldn't move anywhere. It just moved to capture the Lighthouse in Battle For Gilneas, then after it captured the lighthouse it just stood there. I finally had to stop the bot and switch over to LazyRaider to control the movement. After that it was pretty nice. It was bouncing around like crazy and even killed a couple of people. My hunter has shit for gear (mostly BoE greens, and some Cata reg blues for an iLevel of 316) and it was doing fairly decently.

      Like I said, if it's not supposed to control movement then I missed that part of the post, but it started off by coming out and capturing the lighthouse flag, then it just stood there. When I tried to moved it it would move right back to the same spot by itself. If this is supposed to be used only with LazyRaider, Combat Bot, or Raid Bot, then would you mind updating your post with such requirements? And, if they are already there, I do apologize for missing it.
       

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    15. Phog

      Phog New Member

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      Okay, just completed several runs of AV and AB. I didn't really have any issues. It sure is fun to watch hop around and run around spamming shots. Sometimes watching my hunter made me dizzy. In AV, she spins around a lot in or near towers. I think it has something to do with where a target is located, so that's not really an issue.

      Like others I'm not quite sure why she sometimes runs straight to the enemy as if to melee, but it's not that big of a deal. Great CC so far. I can tell you that my hunter irritated quite a few melee types with all her hopping around, so that's all good. But once I'm slowed or dazed, and my EMFH or other tricks are still on cooldown, I'm toast. But I don't care. I really like this CC and will continue to use it exclusively in BG's.
       
    16. socket

      socket New Member

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      I can say with a pretty high degree of confidence this CC is one of the best (if not the best) at the moment. I just finished up a WSG where despite the fact my team lost I finished with more honor than most of the winning team... lol, amazing work ZenLulz.
       
    17. kirbypro

      kirbypro New Member

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      very good cc ! love update too...imo its better if u implement concussive shot random : )
       
    18. aeus

      aeus Member

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      Tried it now and in PVP and I must say I got some mixed feelings about it. It looks great moving around and jumping but why does it move towards the enemy while attacking? I mean it's not a melee player... 99% of the fight is like this: Shoot-> Jump towards enemy -> shoot -> Jump towards enemy -> shoot -> to close to enemy, casting Disengage -> shoot -> jump towards enemy.....and so on.

      IMO It should do the opposite, attack and jump around staying far away from target all times.
       
      Last edited: Apr 14, 2012
    19. kirbypro

      kirbypro New Member

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      better if hunter with that cc throw traps near feet of enemy
       
    20. jkuzhn

      jkuzhn New Member

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      DUDE THIS IS INSANE! This CC IS PERFECT! I watched it a little during battlegrounds on my hunter... AND ITS SICK! THat's what I've always been waiting for!

      THANK YOU SO MUCH!
       

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