why do all the pluggins make there own dll's in a temp folder and if you restart make another one... really slowing things down and confusing the bot... recompile them and you get long strings of text saying its in 2 spots and then you have to close down hb and clear your user>mydocuments>appdata>temp folder with dll's these plugins use... why cant someone make a new dll for all items and fuctions and use like the api or lua? wouldnt a new dll, that plugin makers use be easier and cleaner with the bot then compiling a new dll.. or have the plugins have a default dll with there plugin... like etrain.cs etrain.dll then if it conflicts they can have it debug line x in etrain.dll wont debug or mistyped... just a thought just deleted 10,000 files in my temp and hb was currently using 67 files on my system i couldnt remove on one hb running....
HB compiles everything to a dll everytime you start it then runs from that dll in your temp folder. imo it maybe to add security? not 100% sure, just my thoughts on it. and 67 would sugest maybe you've ran HB 67 times since you last cleaned your temp folders?
if that's the case why does etrain disappear on recompile if its reloading/remaking that same dll... as its a known bug? and i wouldn't have a reason to look in my temp folders as it used and removed not used and kept...and reused so why would it keep using old files it made since i started and done multiple accounts? ... also it was actively linked... like try and go in task manager and delete svhost youll get a similar warning to what i got on delete all files in that folder... and why dont they have a code in hb to remove the files after it exits like /make abcde.dll exit client /delete abcde.dll close honorbuddy.exe as it would only make sense...