Yes it should try to maintain a distance and strafe.. not just spin on people (which looks terrible imo).
I have some logic working for it.. but it isn't as good as I would like. The gui is getting completed right now.. then I am working on fixes mentioned by Apoc and the community. It is some ways off (week or so). With that said.. Thank you for the donation!
Can we have settings to turn off individual modules? I love this but mine has a targeting crisis every time and I just end up standing out of stealth targeting different people :| Or maybe it picks the best target once, then doesn't switch for 10sec or target dead [BGBuddy PVP Suite] Lowest Overall Health Spotted!. Switching to Paladin! [SwInY - PvPRogue] Casting Premeditation on [Taskie] [BGBuddy PVP Suite] Healer Spotted!. Switching to Priest! [SwInY - PvPRogue] Casting Redirect on [Conqueress] [BGBuddy PVP Suite] Healer Spotted!. Switching to Priest! [SwInY - PvPRogue] Casting Recuperate [BGBuddy PVP Suite] Lowest Overall Health Spotted!. Switching to Shaman!
i have the same problem in AV where there are large grps of ppl (eg the bridge). I think the best option will be to switch to the best target and focus on it until it's death (or the own's one)
I really hate to be one of those 'backseat coders' but I thought I might code up a quick snippet of how I imagine the targeting to behave. Will make real changes after I actually read how to code a plugin (been working on java too long ) In "BgBuddy - PvP Suite.cs" Other code omitted for space Code: //setup stuff public static bool FlagExists = false; public static WoWUnit CurrentTarget = null; public Date lastTargetChange = new Date(); public long targetSwitchThreshold = 10000; // 10 seconds public bool stayOnTargetTillDead = false; public override void Initialize() // yada yada yada // public void setCurrentTarget(WoWUnit target) { if (CurrentTarget != null) { if (stayOnTargetTillDead) if (CurrentTarget.isAlive()) return; if (lastTargetChange > (new Date() - targetSwitchThreshold)) return; } CurrentTarget = target; lastTargetChange = new Date(); }
When I have PvP Suite enabled while Gathering in Druid Flight Form it stops like 3 yards above herb, gets out of the form and then harvests. Just reporting BTW. Any other way to donate than paypal? I ask because I've got ALMOST 18 euro cents there and I feel like 18 cents isn't enough ;>
It's not that I use it, it's just that I don't want to disable and enable it every time I want to do BGs or farm herbs. 2nd thing is mixed mode with gathering and BGs.
I will be looking into this a bit more. I did a a quick fix... but not one I want to hold on to. I am going to make a few global variables to check priority. Just needed to get that fricken gui done and make the plugin more configurable for everyone. P.s. 1.07 is released. Donators check your SVN, everyone else check the downloads.
And while Im running mixed = bgs + harvesting, should I disable and enable it every 1-2 minutes between BGs, when bot is gathering? BTW, my first post was not about "oh, what can I do to solve this?" but just to report it.
How come I can't get this to work? I placed it into the plugins folder, and nothing shows up, not even in the plugins gui.
Did you make an new folder to place all the files from the .rar? In the plugins folder. For example; c:\hb\plugins\bgsuite <-- New folder.
Yeah defo. It says i can use any folder, so i named it anything. so its hb>plugins>pvpsuite and all the cs files are directly inside the pvpsuite folder. yet theres no sign of pvpsuite jn my list of plugins.
I just updated my BGBuddy and there is one file less than in previous version (BGBuddy- PvP Suite.cs) . Download previous one, unpack it in your pvpsuite folder, then again unpack the latest one. Hope it will work.
I cannot get into the settings. I am in my plugins list and i see * Ultimate PVP Suite * and i see the button at the bottom BGBuddy - Ultimate PvP Suite but it isn't clickable. What is going on here? I am running version 1.7.