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  • Buddy Wing: The Old Robot - Beta Release

    Discussion in 'Archives' started by Apoc, May 4, 2012.

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    1. Apoc

      Apoc Moderator Staff Member Moderator

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      Buddy Wing: The Old Robot is our bot for Star Wars: The Old Republic. Currently the bot is capable of levelling and farming and we are working on profiles. Right now, the bot is very capable of PVE. Once the profiles are done, we will add space combat, instances and PVP.

      Over the next few weeks, we will test and release Dark and Light 1-50 profiles for all classes. Please give a detailed description of any bugs you come across and attach a log. The bot can be left to run afk but at this stage, its better to keep an eye on it.


      Requirements



      Known Issues
      • There are a few known meshing issues. Please report these with a location dump (available from the Info Dumping tab), as well as a screenshot showing the problem. (The more information the better)
      • XmlEngine does not parse Enum values correctly when inside XmlElement's. It works fine in XmlAttributes however.
      • Minor issues with certain quest behaviors. This is a beta, so do not expect to fully AFK everything.
      • Exposed API is very verbose. API will change. Do not expect everything to be available right away.
      • Unicode characters in character names may cause issues with saving settings. This is an issue within the .NET framework and not being updated for Windows Unicode Filepaths. Workarounds are in place, but are not 100%.

      Reporting Bugs
      Please keep in mind that this is an open beta test. There will be bugs. If you are not comfortable with testing software, please do not use this release set. Any complaints about buggy software will be deleted.

      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug. Also include your class, advanced class, level, and planet in any bug reports to help us quickly reproduce bugs. (We cannot hunt down bugs with no information, its just not feasible).

      Security Possibilities
      As of right now, Bioware does indeed have an anti-cheat in place. We are aware of it, and how it works. However, with the release of this bot, its likely that they will be changing their anti-cheat to start combatting us directly. I would suggest not running the bot on a patch that hasn't specifically been stated as working. (The current patch is perfectly safe, and will not harm your accounts) We cannot, as always, make 100% guarantees about account security. Don't bot on something you don't want to lose!

      Enjoy!
       

      Attached Files:

      Last edited by a moderator: Jun 3, 2012
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      give us teh bot
       
    3. Kickazz006

      Kickazz006 Well-Known Member Moderator

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    4. jotd

      jotd Member

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      Nice
       
    5. buzzerbeater

      buzzerbeater Well-Known Member

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      DAMN NICE!

      wooohohoo happy time!
       
    6. Gentoo

      Gentoo Active Member

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      Gahhh, to resub to SWTOR or not to resub..
       
    7. onyxial

      onyxial New Member

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      May the 4th be with you!
       
    8. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      are you a smuggler / trooper with a fresh level 1?
       
    9. dzoki

      dzoki New Member

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      Very happy, enjoying honorbuddy and now Buddywing, thumbs up ! :eek:
       
    10. bambam922

      bambam922 Well-Known Member Moderator

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      I can't be the only one that things the moving image is badass.
       
    11. xsol

      xsol Member

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      cool
       
    12. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      See, it is!! Totally worth the time spent on it! :D
       
    13. Ripperpt

      Ripperpt New Member

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      Going to buy SWTOR just to try the BOT :D eheh
       
    14. Koalemos

      Koalemos New Member

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      I can't test this as I am at work until this evening but very excited to try it out with the short time I have remaining with SWTOR. Is there a cost involved or is this just a free to beta test type of thing?

      Thanks for all the great work.
       
    15. xsol

      xsol Member

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      CC bug, sniper does not take cover, tweaking

      Edit: I tried adding both Spell.Buff("Take Cover") and Spell.Cast("Take Cover") to the Sniper CC, but neither seems to have an effect, I'm testing this by putting mobs between myself and the vendor because as posted below my profile just runs to the vendor and attempt to repair forever :(

      Going to try another toon ;O

      Edit #2:

      I see you guys are republic... ewww.... copy gunslinger to sniper and updates skill names...
      Code:
                  return new PrioritySelector(
                      Movement.StopInRange(2.8f),
                      // Cover so we can use our stuff
                      // Spell.Cast("Take Cover", ret => !BuddyTor.Me.HasBuff("Cover") && !BuddyTor.Me.HasBuff("Crouch")),
                      Spell.Cast("Crouch", ret => !BuddyTor.Me.HasBuff("Unshakable")),
                      // AoE Grenade, High Damage
                      Spell.Cast("Fragmentation Grenade", ret => BuddyTor.Me.HasBuff("Crouch") || BuddyTor.Me.HasBuff("Cover")),
                      // Medium DPS Grenade
                      Spell.Cast("Explosive Probe", ret => BuddyTor.Me.HasBuff("Crouch") || BuddyTor.Me.HasBuff("Cover")),
                      // Medium DPS Shot
                      Spell.Cast("Snipe", ret => BuddyTor.Me.HasBuff("Crouch") || BuddyTor.Me.HasBuff("Cover")),
                      // add usage
                      Spell.Cast("Ambush", ret => BuddyTor.Me.HasBuff("Crouch") || BuddyTor.Me.HasBuff("Cover")),
                      // Low DPS shot
                      Spell.Cast("Rifle Shot", ret => BuddyTor.Me.HasBuff("Crouch") || BuddyTor.Me.HasBuff("Cover")),
                      Movement.MoveTo(ret => BuddyTor.Me.CurrentTarget.Position, 2.8f)
                  );
      
       
      Last edited: May 4, 2012
    16. xsol

      xsol Member

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      okay, using the below profile, BW generate a path to the vendor and then attempt to repair forever...

      Code:
      <Profile xmlns="http://tempuri.org/ProfileSchema.xsd">
      	<Name>Empire Alderaan Grind 28 to 33</Name>
      	<ForceAlignment Type="Dark" AutoSkip="true" />
      	
      	<Vendors>
      		<Hotspot Name="Imperial Medical Droid" X="212.6169" Y="24.26642" Z="-11.5176" />
      		<Hotspot Name="Imperial Medical Droid" X="177.8839" Y="38.68535" Z="-105.8635" />
      	</Vendors>
      	
      	<Taxis>
      		<Hotspot Name="Outpost Bolym Thranta" X="175.0771" Y="39.00214" Z="-107.1227" />
      	</Taxis>
      	<!--
      	<AvoidMobs>
      		<Mob>Alde Artillery Droid</Mob>
      	</AvoidMobs>
      	-->
      	<GrindAreas>
      		<GrindArea Name="The Juran Mountians Alde Fortifications">
      			<Mobs>
      				<Mob>Alde Sentinel</Mob>
      				<Mob>Alde Soldier</Mob>
      				<Mob>Alde Guard</Mob>
      				<Mob>Trained Kath Hound</Mob>
      				<Mob>Alde Gunner</Mob>
      			</Mobs>
      			<Hotspots>
      				<Hotspot Name="My Location" X="173.6518" Y="23.00718" Z="-30.78196" />
      				<Hotspot Name="My Location" X="174.8151" Y="22.98788" Z="-22.46714" />
      				<Hotspot Name="My Location" X="174.7085" Y="22.9957" Z="-14.50464" />
      				<Hotspot Name="My Location" X="174.7115" Y="23.2062" Z="-9.847194" />
      				<Hotspot Name="My Location" X="176.0639" Y="23.17648" Z="-7.724205" />
      				<Hotspot Name="My Location" X="180.8495" Y="23.17649" Z="-6.043142" />
      				<Hotspot Name="My Location" X="185.3172" Y="23.17649" Z="-7.252545" />
      				<Hotspot Name="My Location" X="188.4451" Y="23.17649" Z="-6.472657" />
      				<Hotspot Name="My Location" X="194.7966" Y="23.17399" Z="-6.270072" />
      				<Hotspot Name="My Location" X="198.939" Y="23.17399" Z="-5.576497" />
      			</Hotspots>
      		</GrindArea>
      	</GrindAreas>
      </Profile>
      My gear is fully repaired, when I remove the vendors the bot idles.

      Edit: I see what is missing:

      Code:
      	<Questing>
      			<Grind GrindRef="The Juran Mountians Alde Fortifications" While="True" />
      	</Questing> 

      To clarify, the repair loop is a (known) bug, so best to leave out vendors?
       
      Last edited: May 4, 2012
    17. Ama

      Ama New Member

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      Awesome! I have 1 more final on tuesday. I was going to spend the weekend rewriting HolyCow! and Disc Priest and writing the other wow healing classes as well. Now I'm not! :p

      I might save that for panda wow.
       
    18. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      the empire cc's aren't as developed as the republic, since i only have 1 guy doing republic and he uses the combat bot for agent
       
    19. mephuser1000

      mephuser1000 Active Member

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      Found the secret links to the profiles. I'm an absolute noob here. Do I need to set up the keybindings?
       
    20. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      nope, spell mgr is just like hb
       
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