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  • Buddy Wing: The Old Robot - Beta Release

    Discussion in 'Archives' started by Apoc, May 4, 2012.

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    1. Hawker

      Hawker Well-Known Member Buddy Core Dev

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      The coverpoints offered by Take Cover often are not in line of sight of the target and the targets wait for you to move out of cover first. Crouch enables the skills without putting you out of line of sight.
       
    2. cystacae

      cystacae New Member

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      Kick or Hawker, what I am seeing by the combat profiles is that you aren't supporting spec based combat yet? Assassin Combat only looks to support base abilities on inquisitor plus darkness. ATM, on the current incarnation, am I correct in this assumption?
       
    3. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      we set it most of it up with 1-10 base spells ... Neo, CNG, and Aevitas should be developing CC's
       
    4. ryftobuddy

      ryftobuddy Banned

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      A couple small things I have noticed so far that could help with movement...

      1. Implement some type of jumping to help with stucks/a couple quests. There are a couple quests that require jumping to get the quest objectives. I understand that this may be difficult due to timing issues, but it will help. This may also help cure some of the random stucks that I had while leveling a trooper and warrior. The game has some steep hills that the bot got stuck on, I would find the bot backing up, and then running up the same steep hill again and getting stuck over and over.

      2. Make the pathing run through the middle of paths instead of hugging the sides of trails/stairs to eliminate a lot of getting stuck on signs/trees/other environmental objects. I've never quite understood why you guys make the pathing run so close to the outside of paths. Ryftomate and Honorbuddy both had and have this issue as well. It's like the bots were developed with the shortest classes in mind, and everyone else is SOL.
       
    5. Tony

      Tony "The Bee" Staff Member Moderator

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    6. Ama

      Ama New Member

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      I noticed the combat bot automatically released to the med station. This is not optimal as it can sometimes take you 20 minutes to fight your way back to that spot.
       
    7. Mupp

      Mupp New Member

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      Iv noticed this also, dont have any game freezes under normal gameplay. But when the bot is running it happens almost every fight.
       
    8. tankhead

      tankhead Member

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      I found a spot in Hutta next to the Agent trainer (over top of the knocked over chess table) that if the bot goes over it it gets stuck in map. it wont happen not using the bot.
       
    9. jgaleiphone

      jgaleiphone New Member

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      I'm having an issue everytime I try to start up a new class, I get an error stating that "No routines loaded. Please ensure there is a routine loaded for your class before starting the bot."

      error.jpg

      Here's my log

      edit: this is on a new knight and smuggler
       

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      Last edited: May 8, 2012
    10. tankhead

      tankhead Member

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      Is this beta bot ready to go with new patch? Don't want to log it on without a go-ahead.
       
    11. odysseus84

      odysseus84 New Member

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      ....this


      Starting Buddy Wing v0.1.744.210
      Logging in...
      Login Success!
      User is a Smuggler
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Assasin\Assassin.cs(9,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithAssassin'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Guardian\Guardian.cs(10,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'JediGuardian'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Gunslinger\Gunslinger.cs(9,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Gunslinger'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Juggernaut\Immortal.cs(20,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithJuggernaut'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Juggernaut\Juggernaut.cs(20,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithJuggernaut'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Marauder\Annihilation.cs(16,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithMarauder'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Marauder\Carnage.cs(15,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithMarauder'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Marauder\Rage.cs(16,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithMarauder'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Mercenary\Mercenary.cs(9,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Mercenary'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Operative\Operative.cs(8,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Operative'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Powertech\Powertech.cs(9,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Powertech'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Sage\Sage.cs(10,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'JediSage'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Scoundrel\Scoundrel.cs(9,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Scoundrel'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Sentinel\Sentinel.cs(10,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'JediSentinel'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Shadow\Shadow.cs(10,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'JediShadow'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Sniper\Sniper.cs(8,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Sniper'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Sorcerer\Sorcerer.cs(8,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'SithSorcerer'
      Compiler Error: d:\Program Files (x86)\Electronic Arts\BioWare\Star Wars-The Old Republic\BuddyWing 0.1.724.206\BuddyWing 0.1.724.206\Routines\WingIt\Routines\Advanced\Vanguard\Vanguard.cs(8,25) : error CS0101: The namespace 'WingIt.Routines' already contains a definition for 'Vanguard'
      Unhandled exception during init: System.InvalidOperationException: No routines were loaded. Please ensure there is a routine for your class before starting the bot.
      at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
      at Buddywing.MainWindow.()


      On a fresh level 1 Smuggler after the cutscene quest.
       
    12. okeofs

      okeofs New Member

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      Same
       
    13. MiX74P3

      MiX74P3 Member

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      Yea it says routines wont load for every character or the routines arent set, same as post above for every one of my characters...
       
    14. okeofs

      okeofs New Member

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      Got it working. I updated to the newest BuddyWing and then deleted the WingIt folder under Routines and replaced it with the original WingIt folder from the .206 zip file. Working fine so far.

       
    15. Pios

      Pios New Member

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      The fixes for the classes from the SVN version of Wingit

      ok, I dont know if you wanted this as a .patch or not,

      but his fixes the issues in the current bot routines.


      View attachment wingitfixes.cs

      rename the file to .patch ofc if you know how to do patches.
      other than that i think you will have to wait till one fo the dev's patch this up.

      Cheers
      Pios
       
    16. MiX74P3

      MiX74P3 Member

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      could you explain alittle more how to do this pios?
       
    17. Pios

      Pios New Member

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      Right the file that is attached would take it that you know how to do patches, the + means added the - means removed
      if you see both a + and a - for a line it means the line has been replaced by the line with the +

      as an example
      Code:
      ndex: Routines/Advanced/Juggernaut/Immortal.cs
      ===================================================================
      --- Routines/Advanced/Juggernaut/Immortal.cs	(revision 168)
      +++ Routines/Advanced/Juggernaut/Immortal.cs	(working copy)
      @@ -17,7 +17,7 @@
           /// Sith Warrior combat logic.
           /// </summary>
           /// 3/11/2012 12:07 PM Aevitas
      -    public static class SithJuggernaut
      +    public static partial class SithJuggernaut
      
      means in the file Routines/Advanced/Juggernaut/Immortal.cs
      the line
      "public static class SithJuggernaut"

      was replaced with the line
      "public static partial class SithJuggernaut"


      HTH
       
    18. xsol

      xsol Member

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      If you guys having trouble delete and re-download WingIt from the official thread you should be in better shape.

      BW Folder/Routines/WingIt

      Neo made significant changes and having the old files in places cause a conflict.
       
    19. abzatzz

      abzatzz New Member

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      worked for me! ty mate!

      btw, can the dev's make so we could run more than one bot on the PC? pls
       
    20. Deevoon

      Deevoon New Member

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      Can you run more than one swtor on the PC?
       
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