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  • Buddy Wing: The Old Robot - Beta Release

    Discussion in 'Archives' started by Apoc, May 4, 2012.

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    1. Damos06

      Damos06 New Member

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      Thank you! :)
       
    2. armanator

      armanator New Member

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      After closing buddywing, my character still fast forwards through conversations. Rather than closing SWTOR completely to fix this, could a blank profile be loaded with the bot still injected to not auto skip convos?
       
    3. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      it should stop once you load the combat bot profile ... or a client restart is initiated

      as everytime you hit start - BW sets the dark / light autoskip in the client itself

      if you want a plugin for autoskip back to normal... Nesox stuck one up on the BW forum

      http://www.thebuddyforum.com/buddyw...n-autoskip-conversation-skipper-new-post.html

      do note: it's prob not good to keep this enabled when using a questing profile as it may have unforeseen side effects
       
      Last edited: May 9, 2012
    4. xsol

      xsol Member

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      Apoc, can you please tweak things so that BW will regen ResourceStat for non Bounty Hunter, Sith Warrior, and Jedi Knight classes out of combat?
       
    5. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      how save is botting in sw:tor at moment?
       
    6. Starbrox

      Starbrox Member

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      Read the first post in this thread?
       
    7. protopally

      protopally Member

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      just a little feedback guys, profile 1-10 almost flawless few stat/stop and pathing issues but truly awsome, Combat bot is good but im defo not liking the auto pull any idea how i make it more like lazyraider, Where I handle movment and targeting manually or special targets with complex Combat routine.
       
      Last edited: May 10, 2012
    8. Neo93

      Neo93 Member

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      Dunno if it works.

       
    9. patricq

      patricq Member

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      since the new patch guys the version 2.10 is no longer in use, sorry if this was posted somewhere else but no longer for me.

      Unhandled exception during init: System.Exception: This version of Buddy Wing does not support this build of SWTOR! [Current: 907118, Supported: 905990]
      at Buddy.Swtor.BuddyTor.Initialize(Process proc)
      at Buddywing.MainWindow.()
       
    10. owongo

      owongo Member

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      same here

      Starting Buddy Wing v0.1.744.210
      Logging in...
      Login Success!
      Unhandled exception during init: System.Exception: This version of Buddy Wing does not support this build of SWTOR! [Current: 907118, Supported: 905990]
      bei Buddy.Swtor.BuddyTor.Initialize(Process proc)
      bei Buddywing.MainWindow.()
       
    11. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      The bot needs an update, it will be out later today.
       
    12. xsol

      xsol Member

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      cool, maybe it will work.
       
    13. woohah

      woohah Member

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      Anyone else having issues were the bot just stops and stands still for long periods of time regardless of what profile you are running? You have to force a stop/start to get it running again. Just curious if I am the only one experiencing this besides myself. I am running 210, but this has happened in all releases. I see others saying they do not have these issues and am curious as to their setup.
       
      Last edited: May 10, 2012
    14. Pios

      Pios New Member

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      Hi ya,

      Ok, time to be cheeky, and ask if it at all possible to let the cc dev's know what was changed in the builds? or what was fixed?

      I know its asking a lot.
       
    15. protopally

      protopally Member

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      Anyone Figured how to handle facing, cant use the CurrentTarget.Me.Face() in priority selector?
       
    16. Pios

      Pios New Member

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      Code:
      BuddyTor.Me.CurrentTarget.Face();
      
      Seems to work fine for me.
       
    17. in2fun

      in2fun New Member

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      The gathering is working. But notice it ignores mobs heading to it, until attacked. Then it will fight back. Anyway to fight mobs before gets to node?

      Further watching. When first attempts to gather the companion gets it first. But the bot has person try also. When companion gathers the bot stands there for few seconds like confused on why didnt gather.
      When multiple gathers in same area (I have bionalysis, scavenging, slicing) seems to lock up bot. Have to end task to close.
       

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      Last edited: May 10, 2012
    18. protopally

      protopally Member

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      cant use it in a prio selector
       
    19. Neo93

      Neo93 Member

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      new Action(ret => BuddyTor.Me.CurrentTarget.Face())
       
    20. protopally

      protopally Member

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      Cheers for that its been bugging me not massivly familiar with Tree stuff yet was mainly a plugin guy :p
       
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