im using this for leveling atm. Much healing things because of the bugged path/fight routine Monk - Game Guide - Diablo III
possible to make it use dashing strike ? I want to keep Fists of Thunder as the primary, it does good aoe, teleports a bit around.. but dashing strike here and there speeds things up with the movement buff rune!
I fixed it You need to use Instead of The Constructor for CastOnUnit is But I can't add the extraRequirements for CastOnUnit like you could with CastAtLocation, dunno why, don't care though it works now
it supports already dashing strike. But it wastes way to much spirit, would be nice if it can changed to only use if there is NO enemy in a lets say 25 Radius so it only "charges" enemies far away to save time
I found it in the Routines\Belphegor\Routines\Spell.cs file. I noticed the CastOnUnit, so I looked though all the .cs files in the Belphegor folder and noticed that Wizards(I think) were using this for some of their spells, so I just tried it on FirstofThunder ;> EDIT: Would be really nice with a full API documentation at some point, alot easier than guessing ;>
Spell.CastOnUnit(SNOPower.Monk_FistsofThunder, 1, ret => CombatTargeting.Instance.FirstNpc.ACDGuid, extra => CombatTargeting.Instance.FirstNpc.Distance > 20f), Can you see if that works? The value needs to be tweaked.
Yup, that works . Dunno why that did not work when I tried it before ( or atleast that's what I thought I wrote ) :S .. must have been a Syntax error ;<
I am also making a Monk combat class, trial and error....but I am moving in the right direction, I want to be ready for PVP, with my killer monk...
"Invalid Attachment specified. If you followed a valid link, please notify the administrator" Getting that while trying to download
That because Have not been changed to So when it's not above 20f, it's still executing it the old way..
after the update to make FoT - Thunderclap works, my gph increased by a lot. thanks for fixing FoT-Thunderclap works, loving it.