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  • [Monk] CC ReWrite

    Discussion in 'Archives' started by Nuok, Jun 13, 2012.

    1. Culture

      Culture New Member

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      Last edited: Jun 13, 2012
    2. shuuk

      shuuk Member

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      guys what skills are u using for monk in Sarkoth Farm ?
       
    3. Nuok

      Nuok Community Developer

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      Go max dps so conviction and breath of heaven with the buff
       
    4. reptyl

      reptyl Member

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      possible to make it use dashing strike ? I want to keep Fists of Thunder as the primary, it does good aoe, teleports a bit around.. but dashing strike here and there speeds things up with the movement buff rune!
       
    5. Newk

      Newk New Member

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      I fixed it :)

      You need to use

      Instead of

      The Constructor for CastOnUnit is

      But I can't add the extraRequirements for CastOnUnit like you could with CastAtLocation, dunno why, don't care though it works now :D
       
    6. Culture

      Culture New Member

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      it supports already dashing strike. But it wastes way to much spirit, would be nice if it can changed to only use if there is NO enemy in a lets say 25 Radius so it only "charges" enemies far away to save time
       
    7. evilseed

      evilseed Member

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      Where did you find this? Good catch...
       
    8. Newk

      Newk New Member

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      I found it in the Routines\Belphegor\Routines\Spell.cs file.

      I noticed the CastOnUnit, so I looked though all the .cs files in the Belphegor folder and noticed that Wizards(I think) were using this for some of their spells, so I just tried it on FirstofThunder ;>

      EDIT: Would be really nice with a full API documentation at some point, alot easier than guessing ;>
       
      Last edited: Jun 13, 2012
    9. Nuok

      Nuok Community Developer

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      Spell.CastOnUnit(SNOPower.Monk_FistsofThunder, 1,
      ret => CombatTargeting.Instance.FirstNpc.ACDGuid,
      extra => CombatTargeting.Instance.FirstNpc.Distance > 20f),

      Can you see if that works?

      The value needs to be tweaked.
       
      Last edited: Jun 13, 2012
    10. Newk

      Newk New Member

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      Yup, that works :). Dunno why that did not work when I tried it before ( or atleast that's what I thought I wrote ) :S .. must have been a Syntax error ;<
       
    11. dottzor

      dottzor Member

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      Feel free to update the file when u get it working :)
       
    12. evilseed

      evilseed Member

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      Now we are talking *grin*

      Indeed some API Manual would be welcome....:)
       
    13. Nuok

      Nuok Community Developer

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      Updated then :)
       
    14. evilseed

      evilseed Member

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      I am also making a Monk combat class, trial and error....but I am moving in the right direction, I want to be ready for PVP, with my killer monk... :)
       
    15. Ratz241

      Ratz241 Member

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      "
      Invalid Attachment specified. If you followed a valid link, please notify the
      administrator"

      Getting that while trying to download :(
       
    16. Ratz241

      Ratz241 Member

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      Works now
       
    17. evilseed

      evilseed Member

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      It's only doing it for objects.......so wait....let us test it...
       
    18. Newk

      Newk New Member

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      That because
      Have not been changed to

      So when it's not above 20f, it's still executing it the old way..
       
    19. Nuok

      Nuok Community Developer

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      I guess i should swap them all over.

      Done, let me know if there's an errors.
       
      Last edited: Jun 13, 2012
    20. eggtee

      eggtee Member

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      after the update to make FoT - Thunderclap works, my gph increased by a lot. thanks for fixing FoT-Thunderclap works, loving it.
       

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