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  • [Act 1][Inferno] Demon Hunter Sarkoth farming script

    Discussion in 'Archives' started by icool, Jun 14, 2012.

    1. Syn-Ack

      Syn-Ack Member

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      Good advice on the cluster with bear rune, worked wonders and shaved seconds off game time.
       
    2. dingo

      dingo New Member

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      Which line did you edit to enable looting? I'm using the DefaultItemRules.xml file for Item Rule Set, but the script isn't actually looting anything outside of the standard gold currently. I thought I had one of the 1.2 scripts working with loot earlier, but for some reason it seems as though I can't get my character to pick up anything at all.

      Any insight into something I haven't set up properly? I'm more than willing to admit I screwed something up.
       
    3. Gideonnn

      Gideonnn New Member

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      I use the test version right now, and it still does this. This is a bot problem or a profile problem? My bot was noobing for 5 hours in there last night. Also, sometimes the but runs into melee range of the mob, is there a way to fix this?
       
    4. Daryth

      Daryth New Member

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      what is your kill radius set too?
       
    5. omnirok

      omnirok New Member

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      Anyone else have the problem of when accidentally getting snagged by zombies on the normal route then the bot decides to run off and do its own thing for a while and get killed a bunch of times in a row?
       
    6. foxtrotr200054

      foxtrotr200054 New Member

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      anybody else's not repairing/selling or do i have to manually do that or change some setting?
       
    7. Daryth

      Daryth New Member

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      Never had this happen on the outside only when getting to close to sarkoth inside the cellar
       
    8. IbraGG

      IbraGG New Member

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      [16:09:48.839 N] Number of games completed:100
      [16:09:48.848 N] Last run acquired 5102 gold.
      [16:09:48.849 N] Current Gold per Hour: 376326

      im lucky atm, cellar is most of the time open, and i didnt die for like 60runs.
      (235gf, 9% base ms, 11k dmg, 20pr) using 1.1 edited, settings like first post

      edit: but still not 100% afkable, cause my dh sometimes walks in melee range (like every 50th run), dont know why, tried different kill radius, but i dont see any changes ingame
       
      Last edited: Jun 16, 2012
    9. chrisssj3

      chrisssj3 New Member

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      I have alot of discipline (10+) on my quiver so my total is 40.

      I think killing sarkoth could be faster if you used marked death??
       
    10. omnirok

      omnirok New Member

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      I have never gotten too glose to Sarkoth just happens outside the cellar every 25 or so runs
       
    11. Hupepak

      Hupepak New Member

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      Hi, even if i have my kill radius to 60 my character still sometimes go too close to Sarkoth and get killed. Then it all messed the bot up. Other than that this profile works fine.
      Can anyone tell me how to make my character step like 10 yards further away from Sarkoth?
       
    12. foxtrotr200054

      foxtrotr200054 New Member

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      another thing jtlyk you can hit the blacksmith to salvage items w.o hitting the checkpoint. Would be nice to have the bot salvage blues on full inv
       
    13. empty1991

      empty1991 New Member

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      450k gph
      thanks 4 the profile
       
    14. ksiverd

      ksiverd New Member

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      Only problem I'm running into now is TPing out after killing Sarkoth without looting. Has anyone found a fix for this?
       
    15. Bagge

      Bagge New Member

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      happens to me too sometimes, guess you just need to add a delay there for a sec or two
       
    16. karma4u

      karma4u New Member

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      I've noticed that the ferrets are summoned only some of the time, (using the page 22 config here). How do i make sure that they are summoned 100% of the time? obviously not out of discipline.
       
    17. icool

      icool Member

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      Does the profile have a <WaitTime> tag inserted after the UseObject tag?, if not adding one with 25-50ms gives the ferrets a larger probability of summoned
       
    18. KarthusUltiPenta

      KarthusUltiPenta New Member

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      If someone solved a problem with going Adria's Hut (north-east from checkpoint) please write solution, thanks !
       
    19. alfajr

      alfajr New Member

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      For me this loot profile is working great with this profile
      http://www.thebuddyforum.com/demonb...ewelry-60-magic-items-among-other-things.html

      Make sure you upgrade your blacksmith to level 10 or the anvil won't be in the right place and you it will get stuck.
      Also make sure your setting tabs are setup as described in the post.

      Right now this script with that loot profile is probably getting me just under 1mil an hour after I sell the essences

      [08:55:43.921 N] Number of games completed: 302
      [08:55:43.928 N] Last run acquired 8856 gold.
      [08:55:43.930 N] Current Gold per Hour: 538755

      Its also running completely on autopilot.

      It does die once in while, but it does recover, probably gear related. I went for best buy GF/MF gear
      Also, every once in awhile it will leave gold or a yellow on the ground and tp out. Ferret usually gets everything

      280GF 130MF, I also got a string of ears legendary
       
      Last edited: Jun 16, 2012
    20. karma4u

      karma4u New Member

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      This is what it looks like
      Sometimes smoke screen isn't used after the initial fault, often this causes creeps to attack especially when trying to TP back to base. after watching many runs SS is used about 60% of the time. way to make that 100%?

      Smoke screen looks like this:

      If my understanding is correct they both already have a wait time of 50ms?

      Also the DH never loots the body at the start of the run. And every 20mins or so this error pops up:
      M6sMu.jpg

      The run continues in the background but the 'bot' doesn't click 'ok'.


      (using config found on page 22)
       
      Last edited: Jun 16, 2012

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