ya i know you had a version of ancient only...but it kept giving me the same error where it runs south of town. not entirely sure what's up with that. and to be honest...after a few rum and cokes...not caring
got any recommended loot settings ? I'm using the standard 60 and 30 on kill, tried running it a few times, picked up blues perfecly that dropped randomly. however once i kill a goblin it skips all loot and run to the end of the profile and TPs
do you have a loot rule set? It's under the far right tab. I would recommend either the salvage59-60SellEverythingElse or "No Trash - ONly Legendary and Yellow"
Yeah, Im using the one Garn linked. dunno what was wrong, but i restarted Demonbuddy and now it works perfectly
I'm having the same issue as some others I believe , when starting the script it just runs to the Southwest corner and isn't really working properly for me. Not sure what to do to change it.
Garn has the WP usage for the Ancient Path profile set wrongly probably just a mistake editing two profiles to keep up to date. Open up the Ancient Path xml and change the first use waypoint line to this <UseWaypoint questId="1" x="324.2319" y="291.6554" z="1.64563" actorId="6442" waypointNumber="7" />
Thx for this one! Works pretty well, though i still get stucks, but doesn't seem to be the profiles fault. Gg!
Garn's Goblins V1.1 [Ancient Path] The goblin hunt now work really smooth after the Waypoint fix from Bazingaw. No problems at all so far. Guess you can add Monk to the list now Have done it like 70 times now without dying. I'm killing the goblin really easy, sometimes dies within 5 secs. So I guess you don't need that much dmg I have. Running this as Monk. (Inferno ofc) Links with my Build, Gear, Stats and Enchantress Build Build Gear Stats Enchantress Incase someone want to know the GPH Number of games completed:108 Current Gold per Hour: 85270 Updates Just killed a Elite pack with 'Mortar, Fast, Shielding, Electrified' was no problem for my monk. Just died and had no chance VS this champion pack with 'Arcane enchanted, Desecrater, reflect dmg, Vamparic' Bug Updates The bot ran too far up the path and got a checkpoint there.
Haha Awesome to hear! Just wondering if you had any problem with that purple lacuni stalker I think it was the big dude with the 2 swords that sometimes has the desecration effect. If so do you just stand in it and take it like a man using LOH to heal through? Or have you found a way to possibly avoid these fires? Wtb thunderclap style move for WD hahaha, keeping up with the treasure goblin when he runs ahead sometimes is painful
Will report back asap when I see that guy update1: Just killed a Elite pack with 'Mortar, Fast, Shielding, Electrified' was no problem for my monk.
Envious, think I might try regearing one of my monks for these runs seeing as range doesn't seem that great. If you don't mind would you be up for taking a picture of your char sheet and details tab and perhaps pm'ing it or posting it here so I can have a better idea of how to regear my self?
Thank you for that You're right I completely missed it after updating the main profile. Glad to see so many have it working properly, going to put that line where it should be in the Ancient Path profile and everything should be good.
another problem i ran into.... the ancient path goblin runs up too far and ends up getting the checkpoint... when the game is loaded again it loads up not in the city... can u make it reset the quest so u always end up in the city? great profile btw.
the checkpoint is causing a serious problem for the script as the 2nd time i loaded up, it just runs north and gets stuck.
yeah getting same problem as balanced on my barb, sometimes goblin is spawned pretty far and he chases it to the checkpoint which ends up ruining the profile from there on.