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  • [Act 2][Inferno] - Fully AFK Smooth Goblin Hunting

    Discussion in 'Archives' started by Garn, Jun 16, 2012.

    1. xplisit

      xplisit New Member

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      Thanks other then that the profile seems pretty stable.
       
    2. Garn

      Garn New Member

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      [V1.2] Released
      - Bot should no longer run too far and get an additional waypoint.

      If the bot continues to run too far and get the checkpoint in the north, the goblin is not dying fast enough. As has been suggested a potential solution would be to have a profile that starts at the top of the stairs and goes down. However I've tested just such a profile before and there are often many creatures at that northern checkpoint that are quite a nuissance.

      If people would like an alternate profile that runs that way it's fine with me, I'll upload one soon.
       
      Last edited: Jun 17, 2012
    3. Balanced

      Balanced Member

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      Why don't you just start it from that checkpoint and go from ancient path back to the way point then go do alcarnus?
       
    4. Garn

      Garn New Member

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      There are often many creatures at the top of the stairs where the checkpoint is. I've tested out a profile that runs that way before, it was significantly more unreliable.

      Request:

      Would anyone with very high dps mind recording a nice circuit running the full profile and uploading an HD video of it. Looking for very high quality. I want to make the op a little more nice looking and have a demonstration of the profile in action. I've got recording software myself but none of my characters have high enough dps to make a decent video, they can get the goblins down, but they make it look overly difficult.

      Additionally I would prefer someone running the new test release as the pathing is much better and it runs more smoothly.

      Someone willing to do it free of charge would be fantastic, but I'm willing to offer up some gold for it.
       
      Last edited: Jun 17, 2012
    5. xanZo013

      xanZo013 New Member

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      If I want to change the loot I have to remove the other one? Its not possible to have 2 LootRules's?
       
    6. Garn

      Garn New Member

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      You can only load one at a time. I don't see why you make it seem like a problem, you just need one that suits all of your requirements, having two would just be inefficient and make limited sense :)
       
    7. jaicob

      jaicob New Member

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      Working great on my DH, i also use the ferret for gold pickup which is great. tho i wonder if there is anyway to not attack and destroy all the barrels and that crap.
      Ususally i search but im so hungovered so i can't really function atm =)
      Thanks anyway for a great profile
       
    8. twheele3

      twheele3 New Member

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      I'm still having the issue where I just run southwest when starting the profile rather than using the waypoint to the ancient path. :S
       
    9. chrisssj3

      chrisssj3 New Member

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      Is this worth doing with 328% GF when you have no MF gear and no money to buy it?
       
    10. Garn

      Garn New Member

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      DemonBuddy V.125 has been released and is causing trouble with some profiles.

      This one seems to be running just fine for me, anyone having any update related troubles?
       
    11. sorryy

      sorryy New Member

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      Code:
      [02:52:33.437 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
      [02:52:33.437 D] Waiting for path request to finish...
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      [02:52:41.709 D] Navigator.Clear
      [02:52:41.844 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:42.364 N] Path with 3 hops received (partial: True)
      [02:52:42.377 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:44.646 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:44.780 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:44.913 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
      [02:52:44.913 D] Waiting for path request to finish...
      [02:52:45.047 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
      [02:52:45.047 D] Waiting for path request to finish...
      [02:52:45.180 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:45.314 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
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      [02:52:45.447 D] Generating path to UNKNOWN - <1426.487, 1263.22, 184.5343>
      
      stucking with errors like this :(
       
    12. HB9508D64

      HB9508D64 Member

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      stucking lots between profile waypoints with update
       
    13. hendroo

      hendroo Member

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      yeah pathing seems odd.

      Also ondeath was added :p
       
    14. sorryy

      sorryy New Member

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      Running smooth now with DB .118 version. Also i have a suggestion to extend profile "look" in ancient pass to here on my screenshot. Very often, goblins spawns there.
      map.jpg

      Fix of this problem will be appreciated also.
       
      Last edited: Jun 18, 2012
    15. hendroo

      hendroo Member

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      again, everything does run smooth until that champ pack 3 hits your wizard!!
       
    16. Bazingaw

      Bazingaw New Member

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      *edit* nevermind fix didnt work
       
      Last edited: Jun 18, 2012
    17. stupidboy

      stupidboy Member

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      I have set my killing range 35. It still ran into road to alarus checkpoint. It doesn't go back to take the wp when it tp out from it.
       
    18. Garn

      Garn New Member

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      Sorry for the lack of updates, been studying, got a couple exams today I need perfect on.

      Anyway, I'll be looking over the script again tonight to make sure all should be running smoothly.

      In regards to why the bot doesn't look on that part of the Ancient Path, it used to, but I removed the checkpoint as it often caused people to be running too far north and becoming stuck in a death loop or getting the checkpoint and throwing everything off.
       
    19. Coldfish

      Coldfish New Member

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      Yeah getting the generate path errors aswell "unkown".

      Noticed that about every 100 line of Generating path to UNKNOWN - <1711.619, 4058.832, 52.92258> this message is displayed aswell:

      *edit * this is when using Act II - Garn's Goblin Hunt - at ancient roads just after using the wp. Thou i doubt this is an profile error.
       
      Last edited: Jun 18, 2012
    20. Bazingaw

      Bazingaw New Member

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      *deleted* after multiple tries tweaking the whole post death > leave game while dead > run south of wp instead of using WP - i have no idea how to fix it.
       
      Last edited: Jun 18, 2012

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