haha. I applaud you for trying though, IDK the first thing about scripts! We'll have to wait for Garn.
Admittedly I myself am at a loss as well. I can find nothing in my script that should be causing any of these issues, and I have been unable to replicate the errors you folks are having. I'm going to have someone else give it a look over tonight and see if they're able to identify any script errors that I've made.
Garn, do you run unstucker or autonotifications? It seems the error only occurs when I chain die from elite packs and am forced quit through unstucker - not sure if its due to the bot never reaching completed status and trying to continue the run to reach the final waypoint in new game. As far as I can tell single deaths that result in you ressing and clearing up to the final wp doesn't cause this.
Hm, I believe it's quite likely you are correct. I myself do not use unstucker and have not encountered this issue. I'll look into it some more at some point, incredibly busy at the moment. Following the next update I'll likely be leaving the profile as it sits because doing bugfixes on it every night is not something I'm all too enthused about. If I ever encounter a problem myself I'll update it but beyond that you're out o' luck unfortunately (meant as a general statement, not directed at you Bazingaw).
No worries regarding the updating every night thing, completely understand how tedious it can be. Going to be running it without unstucker my self for a bit to see if it is indeed the case, woke up and thought about that and thought I'd post it here first in case other people were up to helping out with running the profile without unstucker. Generally the profile works fine besides this one issue so once its ironed out you should be gravy just leaving the script as is for future use. edit - 61 runs at the moment NOT using unstucker and I am 100% fine. To be honest this is probably the way to go to avoid any issues. Will update with results that have gone on longer.
[05:08:53.290 N] ###################### REPORT ###################### [05:08:53.291 N] Gold: 21144513 [05:08:53.294 N] Blues: 11 [05:08:53.297 N] Yellows: 3 [05:08:53.299 N] Legendaries: 0 [05:08:53.302 N] Set items: 0 [05:08:53.302 N] #################################################### [05:08:53.304 N] Last run acquired 4849 gold. [05:08:53.305 N] Current Gold per Hour: 74879 [05:09:02.856 N] Loaded profile Act II - The Goblin Hunt [05:09:02.856 N] Number of games completed:78 Doing this with my 2h barb and my goblin kill % is high altho sometimes I get killed by other mobs while chasing the goblin if my scoundrel can't slow him thnx alot for the profile
Apparently unstucker has been updated to refresh your profile each time a new game is started based on its reboot so I think generally it should be safe to run unstucker again and be fine all around - Just saw it attempt to do a south path of the town and the profile was reloaded and it curved back to the WP and used it. Will update post based on Post death leaving when it occurs.
It's getting stuck @ the Dead Beast in Road to Alcarnus for me, any ideas? imgur: the simple image sharer
Just a few questions for the people who have this profile running successfully. -How geared is you character? -Have you gotten items of value (5M+ on AH) -How often do you die? (is the repair cost going to cost more than the money you make?) -How much MF do you have. I am thinking of making a char with high MF to try this profile out and would like to know some baselines.
Prior to just a couple minutes ago I haven't been able to really leave it for long without having that south wp bug, but I believe its finally been fixed through the unstucker update. - My char is relatively geared WD sitting at 70k dps glass cannon (most other stats are so low its trivial lol 8k hp) to ensure goblin dies due to it being really fast and having a habit of running too far into packs so I figured just overkill would be good. - Currently sad to report no good items but I think thats only due to maximum of 1 hr run times previously combined with a terrible loot rule set I was using (I just updated to use Zionx's loot rules from his DH guide) - I only die when I run into the Champion packs of 3 when they're near the WP or the odd random Lacuni Molotov type move thrown and hitting me post spirit vesel proc (im a glass glass cannon ) - 0% mf, I have been wondering if its possible to somehow get a plugin that can detect if a goblin is at like 2% hp and swap in MF gear, but thats for later. Id say Monks have the easiest time due to Fist of Thunder + Thunder clap rune with fast attacks make it so you almost never lose the goblin, but gearing for high mf + dmg is tough. With the recent changes and updates I plan to try and leave the bot for a couple hrs (overnight after maint) and see what it pulls in with the new loot rules. If it seems worthwhile I plan to invest in a high mf / dps set. Hope this somehow helped. @anto - if you are getting stuck there and don't have unstucker - try using the latest updated unstucker 2.04 and see if that helps (I know OP mentions avoid unstucker but that is pre2.0 release of it) , @Any aspiring WDs thinking about running this: I've had great results with keeping the goblin pinned where it is and buying time for my WD to mow down mobs using meatshields (through high dps) using the following build M1 - Poison Darts (Splinters) M2 - Gargantuan (Bruiser) 1- Zombie Dogs (Leeching Beasts) 2- Spirit Walk (Healing Journey - questionable whether Jaunt might be better but I prefer to be topped up HP wise after it is used) 3- Fetish Army (Legion of Daggers) 4- Hex (Hedge Magic - could swap out for Jinx for better results) Brief Stats: 1.97 Attacks per Second 16.5% Crit Chance 109% Crit Damage 70,868.50 dmg 12% Movement Speed
someone got a working profile where you stash lvl 62+ rares and legendarys and salvage/sell the rest?? would really appreciate if you shared
[V1.4] - Released! The profile should now run flawlessly. If it's having any sort of issue, refer to my post under the 99% Working heading on page 1. Have fun with the loot folks!
Hopefully with new DB it will become 100% afk was getting stuck to fences and random disconnects, but atleast the giant beast is not a problem anymore with .142 pathing and the 1.2v of this profile was already running realy smooth (excluding DB probelms). Thnx again
My only problem left now is the new checkpoints. Im rolling 130% MF gear and 22k dps, but sometimes the goblin will run to the bridge (road to alcarnus, right side) and get a new checkpoint, or at the path; get a new checkpoint at the very top of road. This leads to an endless loop the next runs. Spawn at checkpoint, portal, leave game, repeat.
What specific stats and skills would you recommend or do you use for a barb. my barb is currently like 30k-hp 10k-dps 700-res all 7k armor 284gf 85 mf (These I might change depending on if I choose to run this and my stats are viable)
My barb stats are: 30k hp 43k dps - 24% Crit and +272% Crit damage ~900 all ress 5,8k armor 126% MF 0% GF 12% movement speed on boots Abilitys: Using 2h with War Cry(Impunity), Battle Rage(Marauder's Rage), Earthquake(The Mountain's Call), Ignore Pain(Ignorance Is Bliss), Bash(Onslaught), Seismic Slam(Strength from Earth) Passives: Bloodthirst, Ruthless, Weapons Master
Could anyone give me some advice on running this smoothly with a monk? My monk often ends up letting the goblin get away (even with fists of thunder/ thunderclap) or dieing at elite packs. Any help would be greatly appreciated! (@ Garn) Furthermore my monk gets stuck after stashing directly next to the stash when he trys to run around the corner to repair.
I figured I'd just change the resumeFromSave="True" to resumeFromSave="False" to avoid ever having to bother whether the bot gets kited to far off. But by doing so I get an error when he tries to start a new game saying: "There was an error in the matchmaking service. The request was canceled. (Error 316609)" Any idea how comes? I've tested with other profiles that uses resumeFromSave="False" and they work.
I changed it to <GameParams quest="57337" step="26" act="A2" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" /> it is the Kullen kill quest and seems to be working perfectly for me it always starts with a new quest so doesn't matter if it takes a checkpoint or not